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Pelipper

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Pelipper in Pokémon Omega Ruby & Alpha Sapphire

#28 in the Omega Ruby and Alpha Sapphire Pokédex • Water Bird Pokémon

Pelipper in the National Pokédex
Pelipper sprite

Normal

Shiny Pelipper sprite

Shiny

Pokédex entries

Omega Ruby

Pelipper is a flying transporter that carries small Pokémon and eggs inside its massive bill. This Pokémon builds its nest on steep cliffs facing the sea.

Alpha Sapphire

Pelipper searches for food while in flight by skimming the wave tops. This Pokémon dips its large bill in the sea to scoop up food, then swallows everything in one big gulp.

Pokémon details

Types

WaterFlying

Category

Water Bird Pokémon

Height

1.2 m (3'11")

Weight

28 kg (61.7 lbs)

National Pokédex

#0279

Pokédex

#28

Pelipper in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

50

94

218

Defense

100

184

328

Sp. Atk

85

157

295

Sp. Def

70

130

262

Speed

65

121

251

Total

430

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Pelipper, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
New Hoenn #28
EV yield
2 Def
Catch rate
45
Base Exp.
151

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Wingull

Wingull

#27

Level 25

Pelipper

Pelipper

#28

Wild encounter

Found while Surfing across most sea routes and coastal towns, in grass on Routes 118, 121, and 123, and while Soaring. It also evolves from Wingull at Level 25.

Alpha Sapphire
LocationMethodLevelChanceConditions

Route 103

Surfing25-30-

-

Route 104

Route 104 (South)

Surfing25-

-

Route 104

Route 104 (North)

Surfing25-

-

Route 105

Surfing25-30-

-

Route 106

Surfing25-30-

-

Route 107

Surfing25-30-

-

Route 108

Surfing25-30-

-

Route 109

Surfing25-30-

-

Route 110

Surfing25-30-

-

Route 115

Surfing25-30-

-

Route 118

Surfing25-30-

-

Route 119

Surfing25-30-

-

Route 122

Surfing25-30-

-

Route 124

Surfing25-35-

-

Route 125

Surfing25-35-

-

Route 126

Surfing25-35-

-

Route 127

Surfing25-35-

-

Route 128

Surfing25-35-

-

Route 129

Surfing25-35-

-

Route 130

Surfing25-35-

-

Route 131

Surfing25-35-

-

Route 132

Surfing25-35-

-

Route 133

Surfing25-35-

-

Battle Resort

Battle Resort (Island)

Surfing35-40-

-

Ever Grande City

Surfing25-35-

-

Lilycove City

Surfing25-30-

-

Mossdeep City

Surfing25-35-

-

Slateport City

Surfing25-30-

-

Route 118

Route 118 (tall-grass table)

Walking in tall grass or a cave22-2415%

-

Route 121

Walking in tall grass or a cave305%

-

Route 121

Route 121 (tall-grass table)

Walking in tall grass or a cave305%

-

Route 123

Route 123 (tall-grass table)

Walking in tall grass or a cave315%

-

Soaring in the sky

Soaring in the sky (wild flying Pokémon)

Soaring wild encounter40-

-

Omega Ruby
LocationMethodLevelChanceConditions

Route 103

Surfing25-30-

-

Route 104

Route 104 (South)

Surfing25-

-

Route 104

Route 104 (North)

Surfing25-

-

Route 105

Surfing25-30-

-

Route 106

Surfing25-30-

-

Route 107

Surfing25-30-

-

Route 108

Surfing25-30-

-

Route 109

Surfing25-30-

-

Route 110

Surfing25-30-

-

Route 115

Surfing25-30-

-

Route 118

Surfing25-30-

-

Route 119

Surfing25-30-

-

Route 122

Surfing25-30-

-

Route 124

Surfing25-35-

-

Route 125

Surfing25-35-

-

Route 126

Surfing25-35-

-

Route 127

Surfing25-35-

-

Route 128

Surfing25-35-

-

Route 129

Surfing25-35-

-

Route 130

Surfing25-35-

-

Route 131

Surfing25-35-

-

Route 132

Surfing25-35-

-

Route 133

Surfing25-35-

-

Battle Resort

Battle Resort (Island)

Surfing35-40-

-

Ever Grande City

Surfing25-35-

-

Lilycove City

Surfing25-30-

-

Mossdeep City

Surfing25-35-

-

Slateport City

Surfing25-30-

-

Route 118

Route 118 (tall-grass table)

Walking in tall grass or a cave22-2415%

-

Route 121

Walking in tall grass or a cave305%

-

Route 121

Route 121 (tall-grass table)

Walking in tall grass or a cave305%

-

Route 123

Route 123 (tall-grass table)

Walking in tall grass or a cave315%

-

Soaring in the sky

Soaring in the sky (wild flying Pokémon)

Soaring wild encounter40-

-

Items this Pokémon may hold when encountered in the wild.
Alpha Sapphire
5%
Omega Ruby
5%
Alpha Sapphire
50%
Omega Ruby
50%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartWing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying6010035
StartGrowl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

Normal-10040
StartWater Gun

The target is blasted with a forceful shot of water.

Water4010025
StartHydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water110805
StartWater Sport

The user soaks itself with water. This weakens Fire-type moves for five turns.

Water--15
StartTailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying--15
StartSoak

The user shoots a torrent of water at the target and changes the target’s type to Water.

Water-10020
StartHurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying1107010
5Supersonic

The user generates odd sound waves from its body that confuse the target.

Normal-5520
8Wing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying6010035
12Mist

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Ice--30
15Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
19Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
22Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10
25Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
28Brine

If the target’s HP is half or less, this attack will hit with double the power.

Water6510010
33Stockpile

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

Normal--20
33Spit Up

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

Normal-10010
33Swallow

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Normal--10
39Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
44Tailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying--15
50Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water110805
55Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying1107010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM19Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM49Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Normal4010015
TM51Steel Wing

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Steel709025
TM55Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM58Sky Drop

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

Flying6010010
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM02Fly

The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.

Flying909515
HM03Surf

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

Water9010015

Moves this Pokémon can learn from move tutors in this game.
Class
Gunk Shot

The user shoots filthy garbage at the target to attack. This may also poison the target.

Poison120805
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015
Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Electric60-20
Sky Attack

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Flying140905
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Tailwind

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Flying--15
Uproar

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Normal9010010
Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020

Learn before evolving. Some moves must be retained from breeding or a prior stage.
Class
Acquisition source
Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30

Wingull — breeding

Air Cutter

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

Flying609525

Wingull — level up (level 22)

Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515

Wingull — level up (level 40)

Aqua Ring

The user envelops itself in a veil made of water. It regains some HP every turn.

Water--20

Wingull — breeding

Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035

Wingull — breeding

Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020

Wingull — level up (level 26)

Quick Attack

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Normal4010030

Wingull — level up (level 19)

Twister

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

Dragon4010020

Wingull — breeding

Wide Guard

The user and its allies are protected from wide-ranging attacks for one turn.

Rock--10

Wingull — breeding

Transfers, local trades, historical distributions, Sketch and costume changes have separate requirements. These options do not guarantee every four-move combination.
Class
Acquisition source
Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30

Generation III–V import via Poké Transporter and Pokémon Bank

Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30

Trade from X/Y; retain through local trade and evolution where applicable

Air Cutter

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

Flying609525

Generation III–V import via Poké Transporter and Pokémon Bank

Air Cutter

The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.

Flying609525

Trade from X/Y; retain through local trade and evolution where applicable

Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515

Generation III–V import via Poké Transporter and Pokémon Bank

Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515

Trade from X/Y; retain through local trade and evolution where applicable

Aqua Ring

The user envelops itself in a veil made of water. It regains some HP every turn.

Water--20

Generation III–V import via Poké Transporter and Pokémon Bank

Aqua Ring

The user envelops itself in a veil made of water. It regains some HP every turn.

Water--20

Trade from X/Y; retain through local trade and evolution where applicable

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Defog

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Flying--15

Generation III–V import via Poké Transporter and Pokémon Bank

Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035

Generation III–V import via Poké Transporter and Pokémon Bank

Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035

Trade from X/Y; retain through local trade and evolution where applicable

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Ominous Wind

The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.

Ghost601005

Generation III–V import via Poké Transporter and Pokémon Bank

Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying6010020

Generation III–V import via Poké Transporter and Pokémon Bank

Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020

Generation III–V import via Poké Transporter and Pokémon Bank

Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020

Trade from X/Y; retain through local trade and evolution where applicable

Quick Attack

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Normal4010030

Generation III–V import via Poké Transporter and Pokémon Bank

Quick Attack

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Normal4010030

Trade from X/Y; retain through local trade and evolution where applicable

Swift

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

Normal60-20

Generation III–V import via Poké Transporter and Pokémon Bank

Twister

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

Dragon4010020

Generation III–V import via Poké Transporter and Pokémon Bank

Twister

The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.

Dragon4010020

Trade from X/Y; retain through local trade and evolution where applicable

Whirlpool

The user traps the target in a violent swirling whirlpool for four to five turns.

Water358515

Generation III–V import via Poké Transporter and Pokémon Bank

Wide Guard

The user and its allies are protected from wide-ranging attacks for one turn.

Rock--10

Trade from X/Y; retain through local trade and evolution where applicable

Ability options available to this Pokémon in this game.

Keen Eye

Ability Slot 1

Prevents other Pokémon from lowering accuracy.

Prevents opponents from lowering accuracy and ignores their evasion stages.

Rain Dish(Hidden Ability)

The Pokémon gradually regains HP in rain.

Heals for 1/16 max HP after each turn during rain.

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