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Pelipper

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Pelipper in Pokémon Black & White

#279 in the National Pokédex • Water Bird Pokémon

Pelipper in the National Pokédex
Pelipper sprite

Normal

Shiny Pelipper sprite

Shiny

Pokédex entries

Pokémon Black

It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.

Pokémon White

It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.

Pokémon details

Types

WaterFlying

Category

Water Bird Pokémon

Height

1.2 m (3'11")

Weight

28 kg (61.7 lbs)

National Pokédex

#0279

Pelipper in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

50

94

218

Defense

100

184

328

Sp. Atk

85

157

295

Sp. Def

70

130

262

Speed

65

121

251

Total

430

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Pelipper, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Def
Catch rate
45
Base Exp.
151

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Wingull

Wingull

#278

Level 25

Pelipper

Pelipper

#279

Known encounter locations for this Pokémon in this game.
Black
LocationMethodLevelChanceConditions

Undella Bay

Surfing25-555%

-

Undella Bay

Surfing25-554%

-

Undella Bay

Surfing25-551%

-

Route 13

Road 13

Surfing25-555%

-

Route 13

Road 13

Surfing25-554%

-

Route 13

Road 13

Surfing25-551%

-

Undella Town

Surfing25-555%

-

Undella Town

Surfing25-554%

-

Undella Town

Surfing25-551%

-

White
LocationMethodLevelChanceConditions

Undella Bay

Surfing25-555%

-

Undella Bay

Surfing25-554%

-

Undella Bay

Surfing25-551%

-

Route 13

Road 13

Surfing25-555%

-

Route 13

Road 13

Surfing25-554%

-

Route 13

Road 13

Surfing25-551%

-

Undella Town

Surfing25-555%

-

Undella Town

Surfing25-554%

-

Undella Town

Surfing25-551%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartWing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying6010035
StartGrowl

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

Normal-10040
StartWater Gun

The target is blasted with a forceful shot of water.

Water4010025
StartWater Sport

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

Water--15
StartSoak

The user shoots a torrent of water at the target and changes the target’s type to Water.

Water-10020
6Supersonic

The user generates odd sound waves from its body. It may confuse the target.

Normal-5520
11Wing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying6010035
16Mist

The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.

Ice--30
19Water Pulse

The user attacks the target with a pulsing blast of water. It may also confuse the target.

Water6010020
24Payback

If the user moves after the target, this attack’s power will be doubled.

Dark5010010
25Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
31Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10
38Stockpile

The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.

Normal--20
38Spit Up

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

Normal-10010
38Swallow

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Normal--10
43Fling

The user flings its held item at the target to attack. Its power and effects depend on the item.

Dark-10010
50Tailwind

The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.

Flying--30
57Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water120805
63Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.

Flying1207010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black and White.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015
TM13Ice Beam

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

Ice9510010
TM14Blizzard

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

Ice120705
TM15Hyper Beam

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

Normal150905
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM40Aerial Ace

The user confounds the target with speed, then slashes. The attack lands without fail.

Flying60-20
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

Dark4010010
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM49Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Normal4010015
TM55Scald

The user shoots boiling hot water at its target. It may also leave the target with a burn.

Water8010015
TM56Fling

The user flings its held item at the target to attack. Its power and effects depend on the item.

Dark-10010
TM58Sky Drop

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

Flying6010010
TM66Payback

If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM68Giga Impact

The user charges at the target using every bit of its power. The user must rest on the next turn.

Normal150905
TM87Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
TM88Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying6010020
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
HM02Fly

The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.

Flying909515
HM03Surf

It swamps the area around the user with a giant wave. It can also be used for crossing water.

Water9510015

Learn these before evolving. The source describes the earlier form’s method; egg and Light Ball moves must be retained through evolution. Four-move combinations are not certified by this list.
Class
Acquisition
Agility

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

Psychic--30

Prior evolution: level-up (Lv. 37)

Air Slash

The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

Flying759520

Prior evolution: level-up (Lv. 47)

Aqua Ring

The user envelops itself in a veil made of water. It regains some HP on every turn.

Water--20

Prior evolution: egg

Brine

If the target’s HP is down to about half, this attack will hit with double the power.

Water6510010

Prior evolution: egg

Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035

Prior evolution: egg

Knock Off

The user slaps down the target’s held item, preventing that item from being used in the battle.

Dark2010020

Prior evolution: egg

Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020

Prior evolution: level-up (Lv. 34)

Quick Attack

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

Normal4010030

Prior evolution: level-up (Lv. 24)

Twister

The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.

Dragon4010020

Prior evolution: egg

These require the labeled breeding, transfer, trade or historical distribution route. Historical gifts and Dream World services are no longer ordinary active acquisition sources.
Class
Acquisition
Air Cutter

The user launches razor-like wind to slash the opposing team. Critical hits land more easily.

Flying559525

PokéTransfer from Generation IV

Captivate

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Normal-10020

PokéTransfer from Generation IV

Defog

A strong wind blows away the target’s obstacles such as Reflect or Light Screen. It also lowers the target’s evasiveness.

Flying--15

Diamond/Pearl/Platinum Defog → trade to HGSS → PokéTransfer

Double-Edge

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

Normal12010015

Generation III → Pal Park → Generation IV → PokéTransfer

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

PokéTransfer from Generation IV

Gunk Shot

The user shoots filthy garbage at the target to attack. It may also poison the target.

Poison120705

PokéTransfer from Generation IV

Icy Wind

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Ice559515

PokéTransfer from Generation IV

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III → Pal Park → Generation IV → PokéTransfer

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

PokéTransfer from Generation IV

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Varies

-10015

PokéTransfer from Generation IV

Ominous Wind

The user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once.

Ghost601005

PokéTransfer from Generation IV

Secret Power

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Normal7010020

PokéTransfer from Generation IV

Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015

PokéTransfer from Generation IV

Shock Wave

The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.

Electric60-20

PokéTransfer from Generation IV

Sky Attack

A second-turn attack move where critical hits land more easily. It may also make the target flinch.

Flying140905

PokéTransfer from Generation IV

Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10

PokéTransfer from Generation IV

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal4010015

PokéTransfer from Generation IV

Steel Wing

The target is hit with wings of steel. It may also raise the user’s Defense stat.

Steel709025

PokéTransfer from Generation IV

Swift

Star-shaped rays are shot at the opposing team. This attack never misses.

Normal60-20

PokéTransfer from Generation IV

Uproar

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Normal9010010

PokéTransfer from Generation IV

Whirlpool

Traps foes in a violent swirling whirlpool for four to five turns.

Water358515

Gen IV Whirlpool → Diamond/Pearl/Platinum → PokéTransfer

Ability options available to this Pokémon in this game.

Hidden Ability entries show the game’s programmed slots. Obtaining one can require a historical Dream World promotion, a special gift or a trade from Black 2 and White 2. A programmed slot does not establish that the Hidden Ability was officially obtainable in Generation V.

Keen Eye

Ability Slot 1

Prevents other Pokémon from lowering accuracy.

Prevents accuracy from being lowered.

Rain Dish(Hidden Ability)

The Pokémon gradually regains HP in rain.

Heals for 1/16 max HP after each turn during rain.

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