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Clamperl

Clamperl

#185 in the Omega Ruby and Alpha Sapphire Pokédex • Bivalve Pokémon

Clamperl

#185 in the Omega Ruby and Alpha Sapphire Pokédex • Bivalve Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

64

119

249

Defense

85

157

295

Sp. Atk

74

137

271

Sp. Def

55

103

229

Speed

32

62

179

Total

345

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Walrein

Huntail

Clamperl normal sprite

Normal

Shiny Clamperl sprite

Shiny

Clamperl

Bivalve Pokémon

#185
Water

Height

0.4 m (1'04")

Weight

52.5 kg (115.7 lbs)

Abilities

Shell ArmorRattled(Hidden Ability)

It's Super Effective

Damage multipliers Clamperl takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
New Hoenn #185
EV yield
1 Def
Catch rate
255
Base Exp.
69

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Omega Ruby box art

Omega Ruby

Clamperl’s sturdy shell is not only good for protection—it is also used for clamping and catching prey. A fully grown Clamperl’s shell will be scored with nicks and scratches all over.

Pokémon Alpha Sapphire box art

Alpha Sapphire

Clamperl grows while being protected by its rock-hard shell. When its body becomes too large to fit inside the shell, it is sure evidence that this Pokémon is getting close to evolution.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Clamperl

Clamperl

#185

Deep Sea ToothTrade holding Deep Sea Tooth
Huntail

Huntail

#186

Clamperl

Clamperl

#185

Deep Sea ScaleTrade holding Deep Sea Scale
Gorebyss

Gorebyss

#187

Held Items

Items this Pokémon may hold when encountered in the wild.
Big PearlBig Pearl
Alpha Sapphire
5%
Omega Ruby
5%
Alpha Sapphire
50%
Omega Ruby
50%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartClampWaterPhysical358515

The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.

StartWhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

StartIron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

50Shell SmashNormalStatus--15

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Secret PowerNormalPhysical7010020

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

HM07DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

BarrierPsychicStatus--20

The user throws up a sturdy wall that sharply raises its Defense stat.

Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Mud SportGroundStatus--15

The user covers itself with mud. This weakens Electric-type moves for five turns.

Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

RefreshNormalStatus--20

The user rests to cure itself of a poisoning, burn, or paralysis.

SupersonicNormalStatus-5520

The user generates odd sound waves from its body that confuse the target.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Traits

Ability options available to this Pokémon in this game.

Shell Armor

Ability Slot 1

Protects the Pokémon from critical hits.

Protects against critical hits.

Rattled(Hidden Ability)

Some move types scare it and boost its Speed stat.

Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

#184

Walrein

#186

Huntail

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