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Clamperl

#366 in the X and Y Pokédex • Bivalve Pokémon

Pokémon X

When it evolves, it makes a mysterious pearl that amplifies psychic powers when it’s held.

Pokémon Y

It is protected by a sturdy shell. Once in a lifetime, it makes a magnificent pearl.

Pokédexes

Coastal Kalos #141

Egg Group

Water 1

Steps to Hatch

5,120

Effort Values Yielded

1 Def

Gender Ratio

50% male / 50% female

Capture Rate

255

Base Experience

69
PokémonRequiresEvolution
Clamperl

Clamperl

#366

Deep Sea ToothTrade holding Deep Sea Tooth
Huntail

Huntail

#367

Clamperl

Clamperl

#366

Deep Sea ScaleTrade holding Deep Sea Scale
Gorebyss

Gorebyss

#368

Pokémon X

LocationMethodLevelChanceConditions

Route 12

Road 12

Fishing with a Good Rod2535%

-

Pokémon Y

LocationMethodLevelChanceConditions

Route 12

Road 12

Fishing with a Good Rod2535%

-

Walrein

Huntail

Clamperl normal sprite

Normal

Shiny Clamperl sprite

Shiny

Clamperl

Bivalve Pokémon

#366
Water

Height

0.4 m

Weight

52.5 kg

Base XP

69

Abilities

Shell ArmorRattled

HP

35

Attack

64

Defense

85

Sp. Atk

74

Sp. Def

55

Speed

32

Total

345

Type Chart

Weaknesses

Takes 2× from

ElectricGrass

Resistances

Takes 0.5× from

FireWaterIceSteel
Big PearlBig Pearl
Pokémon X: 5%
Pokémon Y: 5%
Class
Description
StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartClampWaterPhysical358515

The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.

StartWhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

StartIron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

50Shell SmashNormalStatus--15

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Class
Description
Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

BarrierPsychicStatus--20

The user throws up a sturdy wall that sharply raises its Defense stat.

Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Mud SportGroundStatus--15

The user covers itself with mud. This weakens Electric-type moves for five turns.

Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

RefreshNormalStatus--20

The user rests to cure itself of a poisoning, burn, or paralysis.

SupersonicNormalStatus-5520

The user generates odd sound waves from its body that confuse the target.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Class
Description
HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Shell Armor

Ability Slot 1

Protects the Pokémon from critical hits.

Protects against critical hits.

Rattled

Hidden Ability

Some move types scare it and boost its Speed stat.

Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Clamperl

Clamperl

#366 in the X and Y Pokédex • Bivalve Pokémon

Pokémon X

When it evolves, it makes a mysterious pearl that amplifies psychic powers when it’s held.

Pokémon Y

It is protected by a sturdy shell. Once in a lifetime, it makes a magnificent pearl.

Pokédexes

Coastal Kalos #141

Egg Group

Water 1

Steps to Hatch

5,120

Effort Values Yielded

1 Def

Gender Ratio

50% male / 50% female

Capture Rate

255

Base Experience

69
PokémonRequiresEvolution
Clamperl

Clamperl

#366

Deep Sea ToothTrade holding Deep Sea Tooth
Huntail

Huntail

#367

Clamperl

Clamperl

#366

Deep Sea ScaleTrade holding Deep Sea Scale
Gorebyss

Gorebyss

#368

Pokémon X

LocationMethodLevelChanceConditions

Route 12

Road 12

Fishing with a Good Rod2535%

-

Pokémon Y

LocationMethodLevelChanceConditions

Route 12

Road 12

Fishing with a Good Rod2535%

-

Walrein

Huntail

Clamperl normal sprite

Normal

Shiny Clamperl sprite

Shiny

Clamperl

Bivalve Pokémon

#366
Water

Height

0.4 m

Weight

52.5 kg

Base XP

69

Abilities

Shell ArmorRattled

HP

35

Attack

64

Defense

85

Sp. Atk

74

Sp. Def

55

Speed

32

Total

345

Type Chart

Weaknesses

Takes 2× from

ElectricGrass

Resistances

Takes 0.5× from

FireWaterIceSteel
Big PearlBig Pearl
Pokémon X: 5%
Pokémon Y: 5%
Class
Description
StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartClampWaterPhysical358515

The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.

StartWhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

StartIron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

50Shell SmashNormalStatus--15

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Class
Description
Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP every turn.

BarrierPsychicStatus--20

The user throws up a sturdy wall that sharply raises its Defense stat.

Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Mud SportGroundStatus--15

The user covers itself with mud. This weakens Electric-type moves for five turns.

Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

RefreshNormalStatus--20

The user rests to cure itself of a poisoning, burn, or paralysis.

SupersonicNormalStatus-5520

The user generates odd sound waves from its body that confuse the target.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Class
Description
HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Shell Armor

Ability Slot 1

Protects the Pokémon from critical hits.

Protects against critical hits.

Rattled

Hidden Ability

Some move types scare it and boost its Speed stat.

Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.