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HOME / Moves

Generation 5

Moves Introduced in Generation 5

All 92 Pokémon moves introduced in Generation 5 (Black, White, Black 2, and White 2), with type, class, power, accuracy, PP, and description.

Scald, Volt Switch, Shell Smash, and Drill Run all debuted in Generation 5. Black and White also made TMs reusable and introduced Triple and Rotation Battles.

Team-play moves arrived too, like Wide Guard, Quick Guard, and Ally Switch, along with the Pledge moves, which combine when two Pokémon use them in the same turn.

Displaying 92 of 92 moves.

Description
Acid SprayPoisonSpecial4010020

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

After YouNormalStatus--15

The user helps the target and makes it use its move right after the user.

Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

AutotomizeSteelStatus--15

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

BestowNormalStatus--15

The user passes its held item to the target when the target isn’t holding an item.

Blue FlareFireSpecial130855

The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.

Bolt StrikeElectricPhysical130855

The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.

BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

Circle ThrowFightingPhysical609010

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Clear SmogPoisonSpecial50-15

The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.

CoilPoisonStatus--20

The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.

Cotton GuardGrassStatus--10

The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.

Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

ElectrowebElectricSpecial559515

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.

EntrainmentNormalStatus-10015

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

Fiery DanceFireSpecial8010010

Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user’s Sp. Atk stat.

Final GambitFightingSpecial-1005

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Fire PledgeFireSpecial8010010

A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.

Flame BurstFireSpecial7010015

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

Flame ChargeFirePhysical5010020

Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.

Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

Freeze ShockIcePhysical140905

On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.

Frost BreathIceSpecial609010

The user blows its cold breath on the target. This attack always results in a critical hit.

Fusion BoltElectricPhysical1001005

The user throws down a giant lightning bolt. This move’s power is increased when influenced by an enormous flame.

Fusion FlareFireSpecial1001005

The user brings down a giant flame. This move’s power is increased when influenced by an enormous lightning bolt.

Gear GrindSteelPhysical508515

The user attacks by throwing steel gears at its target twice.

GlaciateIceSpecial659510

The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats.

Grass PledgeGrassSpecial8010010

A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.

Guard SplitPsychicStatus--10

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Head ChargeNormalPhysical12010015

The user charges its head into its target, using its powerful guard hair. This also damages the user a little.

Heal PulsePsychicStatus--10

The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

Heart StampPsychicPhysical6010025

The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.

Heat CrashFirePhysical-10010

The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.

Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

Horn LeechGrassPhysical7510010

The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.

HurricaneFlyingSpecial1107010

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Ice BurnIceSpecial140905

On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.

Icicle CrashIcePhysical859010

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

IncinerateFireSpecial6010015

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

InfernoFireSpecial100505

The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.

Leaf TornadoGrassSpecial659010

The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy.

Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Magic RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Night DazeDarkSpecial859510

The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy.

Power SplitPsychicStatus--10

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

PsystrikePsychicSpecial10010010

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

Quiver DanceBugStatus--20

The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats.

Rage PowderBugStatus--20

The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.

Razor ShellWaterPhysical759510

The user cuts its target with sharp shells. This may also lower the target’s Defense stat.

Reflect TypeNormalStatus--15

The user reflects the target’s type, making the user the same type as the target.

Relic SongNormalSpecial7510010

The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.

RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Sacred SwordFightingPhysical9010015

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Searing ShotFireSpecial1001005

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Secret SwordFightingSpecial8510010

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Shell SmashNormalStatus--15

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Shift GearSteelStatus--10

The user rotates its gears, raising its Attack stat and sharply raising its Speed stat.

Simple BeamNormalStatus-10015

The user’s mysterious psychic wave changes the target’s Ability to Simple.

Sky DropFlyingPhysical6010010

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

Sludge WavePoisonSpecial9510010

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit.

SnarlDarkSpecial559515

The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

SteamrollerBugPhysical6510020

The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.

Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

Storm ThrowFightingPhysical6010010

The user strikes the target with a fierce blow. This attack always results in a critical hit.

Struggle BugBugSpecial5010020

While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.

SynchronoisePsychicSpecial12010010

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

Tail SlapNormalPhysical258510

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

Techno BlastNormalSpecial1201005

The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds.

TelekinesisPsychicStatus--15

The user makes the target float with its psychic power. The target is easier to hit for three turns.

V-createFirePhysical180955

With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Speed stats.

VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Water PledgeWaterSpecial8010010

A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.

Wide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Wonder RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

Frequently Asked Questions

How many moves were introduced in Generation 5?

92, across Pokémon Black, White, Black 2, and White 2.

Which Generation 5 move has the highest power?

V-create, Victini’s signature move, has the highest fixed power at 180. It lowers the user’s Defense, Special Defense, and Speed after it hits.

Why does Hurricane show 110 power?

The table uses each move’s current data. Hurricane had 120 power in Generation 5, and Generation 6 lowered it to 110. Generation 6 also raised Storm Throw and Frost Breath from 40 to 60 power.

What are the Pledge moves?

Fire Pledge, Grass Pledge, and Water Pledge debuted in Generation 5. When two Pokémon use different Pledge moves in the same turn of a Double Battle, the moves combine into one stronger attack that leaves a lasting effect on the field.

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