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HOME / Moves

Generation 3

Moves Introduced in Generation 3

All 103 Pokémon moves introduced in Generation 3 (Ruby, Sapphire, Emerald, FireRed, and LeafGreen), with type, class, power, accuracy, and PP.

Dragon Dance, Calm Mind, Bulk Up, and Aerial Ace all debuted in Generation 3, which also introduced Abilities, Natures, and Double Battles. Moves built for two-on-two play arrived with it, like Fake Out, Follow Me, and Helping Hand.

Moves were still physical or special based on their type, so Leaf Blade and Blaze Kick dealt special damage until Generation 4.

Displaying 103 of 103 moves.

Description
Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

Air CutterFlyingSpecial609525

The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.

Arm ThrustFightingPhysical1510020

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

AromatherapyGrassStatus--5

The user releases a soothing scent that heals all status conditions affecting the user’s party.

AssistNormalStatus--20

The user hurriedly and randomly uses a move among those known by ally Pokémon.

AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Blast BurnFireSpecial150905

The target is razed by a fiery explosion. The user can’t move on the next turn.

Blaze KickFirePhysical859010

The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.

BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Bullet SeedGrassPhysical2510030

The user forcefully shoots seeds at the target two to five times in a row.

Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

CamouflageNormalStatus--20

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

ChargeElectricStatus--20

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Cosmic PowerPsychicStatus--20

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

Crush ClawNormalPhysical759510

The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.

DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the next turn.

Doom DesireSteelSpecial1401005

Two turns after this move is used, a concentrated bundle of light blasts the target.

Dragon ClawDragonPhysical8010015

The user slashes the target with huge sharp claws.

Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

EruptionFireSpecial1501005

The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power.

ExtrasensoryPsychicSpecial8010020

The user attacks with an odd, unseeable power. This may also make the target flinch.

FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Fake OutNormalPhysical4010010

This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.

Fake TearsDarkStatus-10020

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Feather DanceFlyingStatus-10015

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

FlatterDarkStatus-10015

Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Follow MeNormalStatus--20

The user draws attention to itself, making all targets take aim only at the user.

Frenzy PlantGrassSpecial150905

The user slams the target with the roots of an enormous tree. The user can’t move on the next turn.

Grass WhistleGrassStatus-5515

The user plays a pleasant melody that lulls the target into a deep sleep.

GrudgeGhostStatus--5

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Heat WaveFireSpecial959010

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

HowlNormalStatus--40

The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.

Hydro CannonWaterSpecial150905

The target is hit with a watery blast. The user can’t move on the next turn.

Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

Ice BallIcePhysical309020

The user attacks the target for five turns. The move’s power increases each time it hits.

Icicle SpearIcePhysical2510030

The user launches sharp icicles at the target two to five times in a row.

ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Leaf BladeGrassPhysical9010015

The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.

Luster PurgePsychicSpecial701005

The user lets loose a damaging burst of light. This may also lower the target’s Sp. Def stat.

Magic CoatPsychicStatus--15

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the target. This attack never misses.

MementoDarkStatus-10010

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Metal SoundSteelStatus-8540

A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.

Meteor MashSteelPhysical909010

The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat.

Mist BallPsychicSpecial701005

A mist-like flurry of down envelops and damages the target. This may also lower the target’s Sp. Atk stat.

Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Mud SportGroundStatus--15

The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.

Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

Needle ArmGrassPhysical6010015

The user attacks by wildly swinging its thorny arms. This may also make the target flinch.

Odor SleuthNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

OverheatFireSpecial130905

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Poison FangPoisonPhysical5010015

The user bites the target with toxic fangs. This may also leave the target badly poisoned.

Poison TailPoisonPhysical5010025

The user hits the target with its tail. This may also poison the target. Critical hits land more easily.

Psycho BoostPsychicSpecial140905

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

RefreshNormalStatus--20

The user rests to cure itself of poisoning, a burn, or paralysis.

RevengeFightingPhysical6010010

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s Ability.

Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

Secret PowerNormalPhysical7010020

The additional effects of this attack depend upon where it was used.

Shadow PunchGhostPhysical60-20

The user throws a punch from the shadows. This attack never misses.

Sheer ColdIceSpecial-305

The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. This may also confuse the target.

Silver WindBugSpecial601005

The target is attacked with powdery scales blown by the wind. This may also raise all the user’s stats.

Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

Sky UppercutFightingPhysical859015

The user attacks the target with an uppercut thrown skyward with force.

Slack OffNormalStatus--10

The user slacks off, restoring its own HP by up to half of its max HP.

Smelling SaltsNormalPhysical7010010

This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however.

SnatchDarkStatus--10

The user steals the effects of any attempts to use a healing or stat-changing move.

Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Tail GlowBugStatus--20

The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.

TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

Teeter DanceNormalStatus-10020

The user performs a wobbly dance that confuses the Pokémon around it.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Volt TackleElectricPhysical12010015

The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water SportWaterStatus--15

The user soaks the battlefield with water. This weakens Fire-type moves for five turns.

Water SpoutWaterSpecial1501005

The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power.

Weather BallNormalSpecial5010010

This attack move varies in power and type depending on the weather.

Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

WishNormalStatus--10

One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.

YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Frequently Asked Questions

How many moves were introduced in Generation 3?

103, across Pokémon Ruby, Sapphire, Emerald, FireRed, and LeafGreen.

Which Generation 3 move has the highest power?

Among moves with a fixed power, six tie at 150: Focus Punch, Eruption, Water Spout, Blast Burn, Hydro Cannon, and Frenzy Plant. Eruption and Water Spout only reach 150 when the user’s HP is full.

Why are Leaf Blade and Blaze Kick listed as physical moves?

The table uses each move’s current data. In Generation 3, a move’s type decided whether it was physical or special, so Grass-, Fire-, and Dragon-type moves like Leaf Blade, Blaze Kick, and Dragon Claw dealt special damage. Generation 4 gave every move its own class.

Are Shadow moves from Colosseum and XD included?

No. Shadow moves like Shadow Rush only appear in Pokémon Colosseum and Pokémon XD: Gale of Darkness on the GameCube, so this list sticks to the main-series games.

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