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Dodrio

#85 in the FireRed and LeafGreen Pokédex • Triple Bird Pokémon

FireRed

An odd species that is rarely found. The three heads respectively represent joy, sadness, and anger.

LeafGreen

Uses its three brains to execute complex plans. While two heads sleep, one head is said to stay awake.

Egg Group

Flying

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

165
PokémonRequiresEvolution
Doduo

Doduo

#84

Level 31

Dodrio

Dodrio

#85

Doduo

Seel

Dodrio normal sprite

Normal

Shiny Dodrio sprite

Shiny

Dodrio

Triple Bird Pokémon

#85
NormalFlying

Height

1.8 m

Weight

85.2 kg

Base XP

165

Abilities

Run AwayEarly Bird

HP

60

Attack

110

Defense

70

Sp. Atk

60

Sp. Def

60

Speed

110

Total

470

Type Chart

Weaknesses

Takes 2× from

ElectricIceRock

Resistances

Takes 0× from

GroundGhost

Takes 0.5× from

GrassBug
Sharp BeakSharp Beak
FireRed: 5%
LeafGreen: 5%
Class
Description
StartFury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times.

StartGrowlNormalStatus-10040

The user growls in a cute way, making the foe lower its ATTACK stat.

StartPeckFlyingPhysical3510035

The foe is jabbed with a sharply pointed beak or horn.

StartPursuitDarkPhysical4010020

An attack move that works especially well on a foe that is switching out.

9PursuitDarkPhysical4010020

An attack move that works especially well on a foe that is switching out.

13Fury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times.

21Tri AttackNormalSpecial8010010

A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe.

25RageNormalPhysical2010020

An attack that becomes stronger each time the user is hit in battle.

38UproarNormalSpecial5010010

The user attacks in an uproar that prevents sleep for two to five turns.

47Drill PeckFlyingPhysical8010020

A corkscrewing attack with the sharp beak acting as a drill.

60AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

Class
Description
HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Run Away

Makes escaping easier.

Ensures success fleeing from wild battles.

Early Bird

Awakens quickly from sleep.

Makes sleep pass twice as quickly.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Dodrio

Dodrio

#85 in the FireRed and LeafGreen Pokédex • Triple Bird Pokémon

FireRed

An odd species that is rarely found. The three heads respectively represent joy, sadness, and anger.

LeafGreen

Uses its three brains to execute complex plans. While two heads sleep, one head is said to stay awake.

Egg Group

Flying

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

165
PokémonRequiresEvolution
Doduo

Doduo

#84

Level 31

Dodrio

Dodrio

#85

Doduo

Seel

Dodrio normal sprite

Normal

Shiny Dodrio sprite

Shiny

Dodrio

Triple Bird Pokémon

#85
NormalFlying

Height

1.8 m

Weight

85.2 kg

Base XP

165

Abilities

Run AwayEarly Bird

HP

60

Attack

110

Defense

70

Sp. Atk

60

Sp. Def

60

Speed

110

Total

470

Type Chart

Weaknesses

Takes 2× from

ElectricIceRock

Resistances

Takes 0× from

GroundGhost

Takes 0.5× from

GrassBug
Sharp BeakSharp Beak
FireRed: 5%
LeafGreen: 5%
Class
Description
StartFury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times.

StartGrowlNormalStatus-10040

The user growls in a cute way, making the foe lower its ATTACK stat.

StartPeckFlyingPhysical3510035

The foe is jabbed with a sharply pointed beak or horn.

StartPursuitDarkPhysical4010020

An attack move that works especially well on a foe that is switching out.

9PursuitDarkPhysical4010020

An attack move that works especially well on a foe that is switching out.

13Fury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times.

21Tri AttackNormalSpecial8010010

A simultaneous 3-beam attack that may paralyze, burn, or freeze the foe.

25RageNormalPhysical2010020

An attack that becomes stronger each time the user is hit in battle.

38UproarNormalSpecial5010010

The user attacks in an uproar that prevents sleep for two to five turns.

47Drill PeckFlyingPhysical8010020

A corkscrewing attack with the sharp beak acting as a drill.

60AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

Class
Description
HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Run Away

Makes escaping easier.

Ensures success fleeing from wild battles.

Early Bird

Awakens quickly from sleep.

Makes sleep pass twice as quickly.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.