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Mantine

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Mantine in Pokémon Brilliant Diamond & Shining Pearl

#141 in the Brilliant Diamond and Shining Pearl Pokédex • Kite Pokémon

Mantine in the National Pokédex

Pokédex entries

Brilliant Diamond

When the waves are calm, one may encounter a swarm of MANTINE swimming as if they are in flight.

Shining Pearl

It swims elegantly, mindless of REMORAID hitching on to its broad fins. It has a docile nature.

Pokémon details

Types

WaterFlying

Category

Kite Pokémon

Height

2.1 m (6'11")

Weight

220 kg (485 lbs)

National Pokédex

#0226

Pokédex

#141

Mantine in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

85

280

374

Attack

40

76

196

Defense

70

130

262

Sp. Atk

80

148

284

Sp. Def

140

256

416

Speed

70

130

262

Total

485

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Mantine, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Sinnoh #141
EV yield
2 SpD
Catch rate
25
Base Exp.
170

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
25 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Mantyke

Mantyke

#140

with Remoraid in party

Mantine

Mantine

#141

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartWing Attack

Flying6010035
StartTackle

Normal4010035
StartSupersonic

Normal-5520
StartWater Gun

Water4010025
StartPsybeam

Psychic6510020
StartBullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass2510030
StartRoost

The user lands and rests its body. This move restores the user's HP by up to half of its max HP.

Flying--10
12Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
16Wide Guard

Rock--10
20Agility

Psychic--30
24Bubble Beam

Water6510020
28Headbutt

Normal7010015
32Air Slash

Flying759515
36Aqua Ring

Water--20
40Bounce

Flying85855
44Take Down

Normal908520
48Hydro Pump

Water110805

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM03Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
TM09Bullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass2510030
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM14Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM15Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.

Rock609515
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM49Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM51Roost

The user lands and rests its body. This move restores the user's HP by up to half of its max HP.

Flying--10
TM55Brine

If the target's HP is half or less, this attack will hit with double the power.

Water6510010
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM68Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM80Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM83Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM95Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM97Defog

A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

Flying--15
TM99Waterfall

The user charges at the target and may make it flinch.

Water8010015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Amnesia

Psychic--20
Confuse Ray

Ghost-10010
Haze

Ice--30
Hydro Pump

Water110805
Mirror Coat

Psychic-10020
Slam

Normal807520
Splash

Normal--40
Tailwind

Flying--15
Twister

Dragon4010020
Wide Guard

Rock--10

Ability options available to this Pokémon in this game.

Swift Swim

Ability Slot 1

Doubles Speed during rain.

Water Absorb

Ability Slot 2

Absorbs Water moves, healing for 1/4 max HP.

Water Veil(Hidden Ability)

Prevents burns.

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