Tangela
#114 in the Black and White Pokédex • Vine Pokémon
Pokémon Black
The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish.
Pokémon White
The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Tangela #114 | knowing Ancient Power | ![]() Tangrowth #465 |
Pokémon Black
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 47 | 20% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 49 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 49 | 1% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 57 | 20% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 59 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 59 | 1% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 47 | 20% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 49 | 4% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 49 | 1% | - |
Route 13 Road 13 | Walking in dark grass | 57 | 20% | - |
Route 13 Road 13 | Walking in dark grass | 59 | 4% | - |
Route 13 Road 13 | Walking in dark grass | 59 | 1% | - |
Pokémon White
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 47 | 20% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 49 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in tall grass or a cave | 49 | 1% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 57 | 20% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 59 | 4% | - |
Giant Chasm Giant Chasm (outside) | Walking in dark grass | 59 | 1% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 47 | 20% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 49 | 4% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 49 | 1% | - |
Route 13 Road 13 | Walking in dark grass | 57 | 20% | - |
Route 13 Road 13 | Walking in dark grass | 59 | 4% | - |
Route 13 Road 13 | Walking in dark grass | 59 | 1% | - |

Normal

Shiny
Tangela
Vine Pokémon

HP
65
Attack
55
Defense
115
Sp. Atk
100
Sp. Def
40
Speed
60
Total
435
Type Chart
Weaknesses
Takes 2× from





Resistances
Takes 0.5× from




| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Constrict | ![]() | Physical | 10 | 100 | 35 | The target is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed stat. |
| Start | Ingrain | ![]() | Status | - | - | 20 | The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out. |
| 5 | Sleep Powder | ![]() | Status | - | 75 | 15 | The user scatters a big cloud of sleep-inducing dust around the target. |
| 8 | Absorb | ![]() | Special | 20 | 100 | 25 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 12 | Growth | ![]() | Status | - | - | 40 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| 15 | Poison Powder | ![]() | Status | - | 75 | 35 | The user scatters a cloud of poisonous dust on the target. It may poison the target. |
| 19 | Vine Whip | ![]() | Physical | 35 | 100 | 15 | The target is struck with slender, whiplike vines to inflict damage. |
| 22 | Bind | ![]() | Physical | 15 | 85 | 20 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| 26 | Mega Drain | ![]() | Special | 40 | 100 | 15 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| 29 | Stun Spore | ![]() | Status | - | 75 | 30 | The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
| 33 | Knock Off | ![]() | Physical | 20 | 100 | 20 | The user slaps down the target’s held item, preventing that item from being used in the battle. |
| 36 | Ancient Power | ![]() | Special | 60 | 100 | 5 | The user attacks with a prehistoric power. It may also raise all the user’s stats at once. |
| 40 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| 43 | Slam | ![]() | Physical | 80 | 75 | 20 | The target is slammed with a long tail, vines, etc., to inflict damage. |
| 47 | Tickle | ![]() | Status | - | 100 | 20 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| 50 | Wring Out | ![]() | Special | - | 100 | 5 | The user powerfully wrings the target. The more HP the target has, the greater this attack’s power. |
| 54 | Power Whip | ![]() | Physical | 120 | 85 | 10 | The user violently whirls its vines or tentacles to harshly lash the target. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Amnesia | ![]() | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. |
| Confusion | ![]() | Special | 50 | 100 | 25 | The target is hit by a weak telekinetic force. It may also leave the target confused. |
| Endeavor | ![]() | Physical | - | 100 | 5 | An attack move that cuts down the target’s HP to equal the user’s HP. |
| Flail | ![]() | Physical | - | 100 | 15 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Leaf Storm | ![]() | Special | 140 | 90 | 5 | The user whips up a storm of leaves around the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat. |
| Leech Seed | ![]() | Status | - | 90 | 10 | A seed is planted on the target. It steals some HP from the target every turn. |
| Mega Drain | ![]() | Special | 40 | 100 | 15 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Nature Power | ![]() | Status | - | - | 20 | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
| Power Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. |
| Rage Powder | ![]() | Status | - | - | 20 | The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. It may also poison the target. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM53 | Energy Ball | ![]() | Special | 80 | 100 | 10 | The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
| TM70 | Flash | ![]() | Status | - | 100 | 20 | The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. |
| TM75 | Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. |
| TM77 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM94 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. |
Chlorophyll
Ability Slot 1
Boosts the Pokémon’s Speed in sunshine.
Doubles Speed during strong sunlight.
Leaf Guard
Ability Slot 2
Prevents problems with status in sunny weather.
Protects against major status ailments during strong sunlight.
Regenerator
Hidden Ability
Restores a little HP when withdrawn from battle.
Heals for 1/3 max HP upon switching out.






















Physical
Status
Special



