Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
Brilliant Diamond and Shining Pearl
Sword and Shield
Ultra Sun and Ultra Moon
Omega Ruby and Alpha Sapphire
X and Y
Black and White
FireRed and LeafGreen
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

Black and White

Game

Black and White

News

Updates for this game hub

Guides

Unova mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Bags, machines, and effects

Rhyperior

#464 in the Black and White Pokédex • Drill Pokémon

Pokémon Black

It can launch a rock held in its hand like a missile by tightening then expanding muscles instantly.

Pokémon White

It can launch a rock held in its hand like a missile by tightening then expanding muscles instantly.

Pokédexes

-

Egg Group

MonsterField

Steps to Hatch

5,120

Effort Values Yielded

3 Atk

Gender Ratio

50% male / 50% female

Capture Rate

30

Base Experience

241
PokémonRequiresEvolution
Rhyhorn

Rhyhorn

#111

Level 42

Rhydon

Rhydon

#112

Rhydon

Rhydon

#112

ProtectorTrade holding Protector
Rhyperior

Rhyperior

#464

Blissey

Happiny

Rhyperior normal sprite

Normal

Shiny Rhyperior sprite

Shiny

Rhyperior

Drill Pokémon

#464
GroundRock

Height

2.4 m

Weight

282.8 kg

Base XP

241

Abilities

Lightning RodSolid RockReckless

HP

115

Attack

140

Defense

130

Sp. Atk

55

Sp. Def

55

Speed

40

Total

535

Type Chart

Weaknesses

Takes 4× from

WaterGrass

Takes 2× from

IceFightingGroundSteel

Resistances

Takes 0× from

Electric

Takes 0.25× from

Poison

Takes 0.5× from

NormalFireFlyingRock
Class
Description
StartStompNormalPhysical6510020

The target is stomped with a big foot. It may also make the target flinch.

StartHorn AttackNormalPhysical6510025

The target is jabbed with a sharply pointed horn to inflict damage.

StartFury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

StartPoison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

9StompNormalPhysical6510020

The target is stomped with a big foot. It may also make the target flinch.

19Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

19Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly reduce its Speed stat.

23Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.

30Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage.

41Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

42Hammer ArmFightingPhysical1009010

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

47Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

56Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

62EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

71Horn DrillNormalPhysical-305

The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.

77MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

86Rock WreckerRockPhysical150905

The user launches a huge boulder at the target to attack. It must rest on the next turn, however.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM82Dragon TailDragonPhysical609010

The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Lightning Rod

Ability Slot 1

Draws in all Electric-type moves to up Sp. Attack.

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Solid Rock

Ability Slot 2

Reduces damage from supereffective attacks.

Decreases damage taken from super-effective moves by 1/4.

Reckless

Hidden Ability

Powers up moves that have recoil damage.

Strengthens recoil moves to 1.2× their power.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Rhyperior

Rhyperior

#464 in the Black and White Pokédex • Drill Pokémon

Pokémon Black

It can launch a rock held in its hand like a missile by tightening then expanding muscles instantly.

Pokémon White

It can launch a rock held in its hand like a missile by tightening then expanding muscles instantly.

Pokédexes

-

Egg Group

MonsterField

Steps to Hatch

5,120

Effort Values Yielded

3 Atk

Gender Ratio

50% male / 50% female

Capture Rate

30

Base Experience

241
PokémonRequiresEvolution
Rhyhorn

Rhyhorn

#111

Level 42

Rhydon

Rhydon

#112

Rhydon

Rhydon

#112

ProtectorTrade holding Protector
Rhyperior

Rhyperior

#464

Blissey

Happiny

Rhyperior normal sprite

Normal

Shiny Rhyperior sprite

Shiny

Rhyperior

Drill Pokémon

#464
GroundRock

Height

2.4 m

Weight

282.8 kg

Base XP

241

Abilities

Lightning RodSolid RockReckless

HP

115

Attack

140

Defense

130

Sp. Atk

55

Sp. Def

55

Speed

40

Total

535

Type Chart

Weaknesses

Takes 4× from

WaterGrass

Takes 2× from

IceFightingGroundSteel

Resistances

Takes 0× from

Electric

Takes 0.25× from

Poison

Takes 0.5× from

NormalFireFlyingRock
Class
Description
StartStompNormalPhysical6510020

The target is stomped with a big foot. It may also make the target flinch.

StartHorn AttackNormalPhysical6510025

The target is jabbed with a sharply pointed horn to inflict damage.

StartFury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

StartPoison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

9StompNormalPhysical6510020

The target is stomped with a big foot. It may also make the target flinch.

19Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

19Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly reduce its Speed stat.

23Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.

30Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage.

41Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

42Hammer ArmFightingPhysical1009010

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

47Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

56Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

62EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

71Horn DrillNormalPhysical-305

The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.

77MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

86Rock WreckerRockPhysical150905

The user launches a huge boulder at the target to attack. It must rest on the next turn, however.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM82Dragon TailDragonPhysical609010

The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Lightning Rod

Ability Slot 1

Draws in all Electric-type moves to up Sp. Attack.

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Solid Rock

Ability Slot 2

Reduces damage from supereffective attacks.

Decreases damage taken from super-effective moves by 1/4.

Reckless

Hidden Ability

Powers up moves that have recoil damage.

Strengthens recoil moves to 1.2× their power.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.