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Rhyperior

#464 in the X and Y Pokédex • Drill Pokémon

Pokémon X

From holes in its palms, it fires out Geodude. Its carapace can withstand volcanic eruptions.

Pokémon Y

It puts rocks in holes in its palms and uses its muscles to shoot them. Geodude are shot at rare times.

Pokédexes

Coastal Kalos #52

Egg Group

MonsterField

Steps to Hatch

5,120

Effort Values Yielded

3 Atk

Gender Ratio

50% male / 50% female

Capture Rate

30

Base Experience

241
PokémonRequiresEvolution
Rhyhorn

Rhyhorn

#111

Level 42

Rhydon

Rhydon

#112

Rhydon

Rhydon

#112

ProtectorTrade holding Protector
Rhyperior

Rhyperior

#464

Tangela

Blissey

Rhyperior normal sprite

Normal

Shiny Rhyperior sprite

Shiny

Rhyperior

Drill Pokémon

#464
GroundRock

Height

2.4 m

Weight

282.8 kg

Base XP

241

Abilities

Lightning RodSolid RockReckless

HP

115

Attack

140

Defense

130

Sp. Atk

55

Sp. Def

55

Speed

40

Total

535

Type Chart

Weaknesses

Takes 4× from

WaterGrass

Takes 2× from

IceFightingGroundSteel

Resistances

Takes 0× from

Electric

Takes 0.25× from

Poison

Takes 0.5× from

NormalFireFlyingRock
Class
Description
StartStompNormalPhysical6510020

The target is stomped with a big foot. This may also make the target flinch.

StartHorn AttackNormalPhysical6510025

The target is jabbed with a sharply pointed horn to inflict damage.

StartFury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

StartHorn DrillNormalPhysical-305

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

StartMegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

StartPoison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

StartRock WreckerRockPhysical150905

The user launches a huge boulder at the target to attack. The user can’t move on the next turn.

9StompNormalPhysical6510020

The target is stomped with a big foot. This may also make the target flinch.

19Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

19Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

23Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

30Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

41Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

42Hammer ArmFightingPhysical1009010

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

47Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

56Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

62EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

71Horn DrillNormalPhysical-305

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

77MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

86Rock WreckerRockPhysical150905

The user launches a huge boulder at the target to attack. The user can’t move on the next turn.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59IncinerateFireSpecial6010015

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM98Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Lightning Rod

Ability Slot 1

Draws in all Electric-type moves to boost its Sp. Atk stat.

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Solid Rock

Ability Slot 2

Reduces damage from supereffective attacks.

Decreases damage taken from super-effective moves by 1/4.

Reckless

Hidden Ability

Powers up moves that have recoil damage.

Strengthens recoil moves to 1.2× their power.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Rhyperior

Rhyperior

#464 in the X and Y Pokédex • Drill Pokémon

Pokémon X

From holes in its palms, it fires out Geodude. Its carapace can withstand volcanic eruptions.

Pokémon Y

It puts rocks in holes in its palms and uses its muscles to shoot them. Geodude are shot at rare times.

Pokédexes

Coastal Kalos #52

Egg Group

MonsterField

Steps to Hatch

5,120

Effort Values Yielded

3 Atk

Gender Ratio

50% male / 50% female

Capture Rate

30

Base Experience

241
PokémonRequiresEvolution
Rhyhorn

Rhyhorn

#111

Level 42

Rhydon

Rhydon

#112

Rhydon

Rhydon

#112

ProtectorTrade holding Protector
Rhyperior

Rhyperior

#464

Tangela

Blissey

Rhyperior normal sprite

Normal

Shiny Rhyperior sprite

Shiny

Rhyperior

Drill Pokémon

#464
GroundRock

Height

2.4 m

Weight

282.8 kg

Base XP

241

Abilities

Lightning RodSolid RockReckless

HP

115

Attack

140

Defense

130

Sp. Atk

55

Sp. Def

55

Speed

40

Total

535

Type Chart

Weaknesses

Takes 4× from

WaterGrass

Takes 2× from

IceFightingGroundSteel

Resistances

Takes 0× from

Electric

Takes 0.25× from

Poison

Takes 0.5× from

NormalFireFlyingRock
Class
Description
StartStompNormalPhysical6510020

The target is stomped with a big foot. This may also make the target flinch.

StartHorn AttackNormalPhysical6510025

The target is jabbed with a sharply pointed horn to inflict damage.

StartFury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

StartHorn DrillNormalPhysical-305

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

StartMegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

StartPoison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

StartRock WreckerRockPhysical150905

The user launches a huge boulder at the target to attack. The user can’t move on the next turn.

9StompNormalPhysical6510020

The target is stomped with a big foot. This may also make the target flinch.

19Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

19Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

23Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

30Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

41Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

42Hammer ArmFightingPhysical1009010

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

47Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

56Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

62EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

71Horn DrillNormalPhysical-305

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

77MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

86Rock WreckerRockPhysical150905

The user launches a huge boulder at the target to attack. The user can’t move on the next turn.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM38Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59IncinerateFireSpecial6010015

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM98Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Lightning Rod

Ability Slot 1

Draws in all Electric-type moves to boost its Sp. Atk stat.

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Solid Rock

Ability Slot 2

Reduces damage from supereffective attacks.

Decreases damage taken from super-effective moves by 1/4.

Reckless

Hidden Ability

Powers up moves that have recoil damage.

Strengthens recoil moves to 1.2× their power.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.