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Superpower

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Superpower in Pokémon X & Y

Fighting-type physical move in Pokémon X and Y.

Move text

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Move details

Introduced

Generation III

Power

120

Accuracy

100

PP

5

Priority

0

Makes contact?

Yes

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Chespin

#1

Grass
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Quilladin

#2

Grass
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Chesnaught

#3

GrassFighting
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Diggersby

#11

NormalGround
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Simisage

#30

Grass
Generation III–V import via Poké Transporter and Pokémon Bank

Simisage

#30

Grass
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Simisear

#32

Fire
Generation III–V import via Poké Transporter and Pokémon Bank

Simisear

#32

Fire
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Nidoking

#34

PoisonGround
Generation III–V import via Poké Transporter and Pokémon Bank

Nidoking

#34

PoisonGround
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Simipour

#34

Water
Generation III–V import via Poké Transporter and Pokémon Bank

Simipour

#34

Water
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Marill

#42

WaterFairy
Egg

Corphish

#51

Water
Egg

Crawdaunt

#52

WaterDark
Generation III–V import via Poké Transporter and Pokémon Bank

Crawdaunt

#52

WaterDark
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Crawdaunt

#52

WaterDark
Corphish — breeding

Machop

#66

Fighting
Generation III–V import via Poké Transporter and Pokémon Bank

Machop

#66

Fighting
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Machoke

#67

Fighting
Generation III–V import via Poké Transporter and Pokémon Bank

Machoke

#67

Fighting
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Machamp

#68

Fighting
Generation III–V import via Poké Transporter and Pokémon Bank

Machamp

#68

Fighting
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Geodude

#74

RockGround
Generation III–V import via Poké Transporter and Pokémon Bank

Geodude

#74

RockGround
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Graveler

#75

RockGround
Generation III–V import via Poké Transporter and Pokémon Bank

Graveler

#75

RockGround
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Golem

#76

RockGround
Generation III–V import via Poké Transporter and Pokémon Bank

Golem

#76

RockGround
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Gogoat

#90

Grass
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Pancham

#91

Fighting
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Pangoro

#92

FightingDark
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Krabby

#98

Water
Generation III–V import via Poké Transporter and Pokémon Bank

Krabby

#98

Water
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Kingler

#99

Water
Generation III–V import via Poké Transporter and Pokémon Bank

Kingler

#99

Water
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Hitmonlee

#106

Fighting
Generation III–V import via Poké Transporter and Pokémon Bank

Hitmonlee

#106

Fighting
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Rhyhorn

#111

GroundRock
Generation III–V import via Poké Transporter and Pokémon Bank

Rhyhorn

#111

GroundRock
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Rhydon

#112

GroundRock
Generation III–V import via Poké Transporter and Pokémon Bank

Rhydon

#112

GroundRock
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Scolipede

#122

BugPoison
Generation III–V import via Poké Transporter and Pokémon Bank

Scolipede

#122

BugPoison
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Smeargle

#124

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Pinsir

#127

Bug
Egg

Pinsir Mega

#127

BugFlying
Egg

Flareon

#136

Fire
Generation III–V import via Poké Transporter and Pokémon Bank

Flareon

#136

Fire
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Munchlax

#138

Normal
Generation III–V import via Poké Transporter and Pokémon Bank

Munchlax

#138

Normal
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Snorlax

#139

Normal
Generation III–V import via Poké Transporter and Pokémon Bank

Snorlax

#139

Normal
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Kabutops

#141

RockWater
Generation III–V import via Poké Transporter and Pokémon Bank

Kabutops

#141

RockWater
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Axew

#148

Dragon
Generation III–V import via Poké Transporter and Pokémon Bank

Axew

#148

Dragon
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Dragonite

#149

DragonFlying
Generation III–V import via Poké Transporter and Pokémon Bank

Dragonite

#149

DragonFlying
Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Fraxure

#149

Dragon
Generation III–V import via Poké Transporter and Pokémon Bank

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTM/HMPowerAcc.PPPokémon
Arm Thrust

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Fighting

-

15100209
Aura Sphere

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Fighting

-

80-2020
Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015265
Bulk Up

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Fighting--2084
Circle Throw

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Fighting

-

60901015
Close Combat

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Fighting

-

120100537
Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting

-

-10020225
Cross Chop

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

Fighting

-

10080525
Detect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Fighting

-

--554
Double Kick

The target is quickly kicked twice in succession using both feet.

Fighting

-

301003047
Drain Punch

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Fighting

-

751001094
Dynamic Punch

The user punches the target with full, concentrated power. This confuses the target if it hits.

Fighting

-

100505158
Final Gambit

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Fighting

-

-100524
Flying Press

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Fighting

-

8095102
Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

Fighting120705195
Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting

-

15010020210
Force Palm

The target is attacked with a shock wave. This may also leave the target with paralysis.

Fighting

-

601001015
Hammer Arm

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

Fighting

-

100901048
High Jump Kick

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Fighting

-

130901019
Jump Kick

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Fighting

-

10095109
Karate Chop

The target is attacked with a sharp chop. Critical hits land more easily.

Fighting

-

501002516
Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting

-

-10020142
Low Sweep

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Fighting651002091
Mach Punch

The user throws a punch at blinding speed. This move always goes first.

Fighting

-

401003016
Mat Block

Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.

Fighting

-

--102
Power-Up Punch

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Fighting4010020221
Quick Guard

The user protects itself and its allies from priority moves.

Fighting

-

--1557
Revenge

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

Fighting

-

601001051
Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting

-

-1001569
Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015441
Rolling Kick

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Fighting

-

6085159
Sacred Sword

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Fighting

-

901001510
Secret Sword

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Fighting

-

85100103
Seismic Toss

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Fighting

-

-10020155
Sky Uppercut

The user attacks the target with an uppercut thrown skyward with force.

Fighting

-

85901515
Storm Throw

The user strikes the target with a fierce blow. This attack always results in a critical hit.

Fighting

-

60100106
Submission

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

Fighting

-

80802012
Triple Kick

A consecutive three-kick attack that becomes more powerful with each successive hit.

Fighting

-

1090102
Vacuum Wave

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Fighting

-

401003035
Vital Throw

The user attacks last. In return, this throw move never misses.

Fighting

-

70-1013
Wake-Up Slap

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

Fighting

-

701001036