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Corphish

#51 in the X and Y Pokédex • Ruffian Pokémon

Pokémon X

No matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive.

Pokémon Y

Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey.

Pokédexes

Central Kalos #51

Egg Group

Water 1Water 3

Steps to Hatch

3,840

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

205

Base Experience

62
PokémonRequiresEvolution
Corphish

Corphish

#51

Level 30

Crawdaunt

Crawdaunt

#52

Pokémon X

LocationMethodLevelChanceConditions

Route 3

Road 3

Fishing with a Good Rod2535%

-

Parfum Palace

Fishing with a Good Rod2535%

-

Pokémon Y

LocationMethodLevelChanceConditions

Route 3

Road 3

Fishing with a Good Rod2535%

-

Parfum Palace

Fishing with a Good Rod2535%

-

Whiscash

Crawdaunt

Corphish normal sprite

Normal

Shiny Corphish sprite

Shiny

Corphish

Ruffian Pokémon

#51
Water

Height

0.6 m

Weight

11.5 kg

Base XP

62

Abilities

Hyper CutterShell ArmorAdaptability

HP

43

Attack

80

Defense

65

Sp. Atk

50

Sp. Def

35

Speed

35

Total

308

Type Chart

Weaknesses

Takes 2× from

ElectricGrass

Resistances

Takes 0.5× from

FireWaterIceSteel
Class
Description
StartBubbleWaterSpecial4010030

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.

7HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

10Vise GripNormalPhysical5510030

The target is gripped and squeezed from both sides to inflict damage.

13LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

20Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

23ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

26Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

32TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

35Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

38CrabhammerWaterPhysical1009010

The target is hammered with a large pincer. Critical hits land more easily.

44Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

47CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

53GuillotineNormalPhysical-305

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Aqua JetWaterPhysical4010020

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also raise the user’s Attack stat.

Mud SportGroundStatus--15

The user covers itself with mud. This weakens Electric-type moves for five turns.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

SwitcherooDarkStatus-10010

The user trades held items with the target faster than the eye can follow.

Trump CardNormalSpecial--5

The fewer PP this move has, the greater its power.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Hyper Cutter

Ability Slot 1

Prevents other Pokémon from lowering its Attack stat.

Prevents Attack from being lowered by other Pokémon.

Shell Armor

Ability Slot 2

Protects the Pokémon from critical hits.

Protects against critical hits.

Adaptability

Hidden Ability

Powers up moves of the same type as the Pokémon.

Increases the same-type attack bonus from 1.5× to 2×.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Corphish

Corphish

#51 in the X and Y Pokédex • Ruffian Pokémon

Pokémon X

No matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive.

Pokémon Y

Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey.

Pokédexes

Central Kalos #51

Egg Group

Water 1Water 3

Steps to Hatch

3,840

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

205

Base Experience

62
PokémonRequiresEvolution
Corphish

Corphish

#51

Level 30

Crawdaunt

Crawdaunt

#52

Pokémon X

LocationMethodLevelChanceConditions

Route 3

Road 3

Fishing with a Good Rod2535%

-

Parfum Palace

Fishing with a Good Rod2535%

-

Pokémon Y

LocationMethodLevelChanceConditions

Route 3

Road 3

Fishing with a Good Rod2535%

-

Parfum Palace

Fishing with a Good Rod2535%

-

Whiscash

Crawdaunt

Corphish normal sprite

Normal

Shiny Corphish sprite

Shiny

Corphish

Ruffian Pokémon

#51
Water

Height

0.6 m

Weight

11.5 kg

Base XP

62

Abilities

Hyper CutterShell ArmorAdaptability

HP

43

Attack

80

Defense

65

Sp. Atk

50

Sp. Def

35

Speed

35

Total

308

Type Chart

Weaknesses

Takes 2× from

ElectricGrass

Resistances

Takes 0.5× from

FireWaterIceSteel
Class
Description
StartBubbleWaterSpecial4010030

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.

7HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

10Vise GripNormalPhysical5510030

The target is gripped and squeezed from both sides to inflict damage.

13LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

20Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

23ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

26Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

32TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

35Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

38CrabhammerWaterPhysical1009010

The target is hammered with a large pincer. Critical hits land more easily.

44Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

47CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

53GuillotineNormalPhysical-305

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Aqua JetWaterPhysical4010020

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Metal ClawSteelPhysical509535

The target is raked with steel claws. This may also raise the user’s Attack stat.

Mud SportGroundStatus--15

The user covers itself with mud. This weakens Electric-type moves for five turns.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

SwitcherooDarkStatus-10010

The user trades held items with the target faster than the eye can follow.

Trump CardNormalSpecial--5

The fewer PP this move has, the greater its power.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Hyper Cutter

Ability Slot 1

Prevents other Pokémon from lowering its Attack stat.

Prevents Attack from being lowered by other Pokémon.

Shell Armor

Ability Slot 2

Protects the Pokémon from critical hits.

Protects against critical hits.

Adaptability

Hidden Ability

Powers up moves of the same type as the Pokémon.

Increases the same-type attack bonus from 1.5× to 2×.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.