Corphish
#129 in the Hoenn Pokédex • Ruffian Pokémon
Corphish
#129 in the Hoenn Pokédex • Ruffian Pokémon
Stats
Min
Max
HP
43
196
290
Attack
80
148
284
Defense
65
121
251
Sp. Atk
50
94
218
Sp. Def
35
67
185
Speed
35
67
185
Total
308
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Corphish
Ruffian Pokémon

Growth
| EV yield | 1 Atk |
|---|---|
| Catch rate | 205 |
| Base Exp. | 62 |
Lore

Pokémon Emerald
Once it grips prey with its large pincers, it will never let go, no matter what. It is a hardy Pokémon that can thrive in any environment.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Corphish #129 | Level 30 | ![]() Crawdaunt #130 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Petalburg City | Fishing with a Good Rod | 10-30 | 20% | - |
Petalburg City | Fishing with a Super Rod | 25-30 | 40% | - |
Petalburg City | Fishing with a Super Rod | 30-35 | 40% | - |
Petalburg City | Fishing with a Super Rod | 20-25 | 15% | - |
Petalburg City | Fishing with a Super Rod | 35-40 | 4% | - |
Petalburg City | Fishing with a Super Rod | 40-45 | 1% | - |
Route 102 Road 102 | Fishing with a Good Rod | 10-30 | 20% | - |
Route 102 Road 102 | Fishing with a Super Rod | 25-30 | 40% | - |
Route 102 Road 102 | Fishing with a Super Rod | 30-35 | 40% | - |
Route 102 Road 102 | Fishing with a Super Rod | 20-25 | 15% | - |
Route 102 Road 102 | Fishing with a Super Rod | 35-40 | 4% | - |
Route 102 Road 102 | Fishing with a Super Rod | 40-45 | 1% | - |
Route 117 Road 117 | Fishing with a Good Rod | 10-30 | 20% | - |
Route 117 Road 117 | Fishing with a Super Rod | 25-30 | 40% | - |
Route 117 Road 117 | Fishing with a Super Rod | 30-35 | 40% | - |
Route 117 Road 117 | Fishing with a Super Rod | 20-25 | 15% | - |
Route 117 Road 117 | Fishing with a Super Rod | 35-40 | 4% | - |
Route 117 Road 117 | Fishing with a Super Rod | 40-45 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Bubble | ![]() | Special | 20 | 100 | 30 | An attack using bubbles. May lower the foe’s SPEED. |
| 7 | Harden | ![]() | Status | - | - | 30 | Stiffens the body’s muscles to raise DEFENSE. |
| 10 | Vise Grip | ![]() | Physical | 55 | 100 | 30 | Grips the foe with large and powerful pincers. |
| 13 | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| 20 | Bubble Beam | ![]() | Special | 65 | 100 | 20 | Forcefully sprays bubbles that may lower SPEED. |
| 23 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| 26 | Knock Off | ![]() | Special | 20 | 100 | 20 | Knocks down the foe’s held item to prevent its use. |
| 32 | Taunt | ![]() | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| 35 | Crabhammer | ![]() | Special | 100 | 85 | 10 | Hammers with a pincer. Has a high critical-hit ratio. |
| 38 | Swords Dance | ![]() | Status | - | - | 30 | A fighting dance that sharply raises ATTACK. |
| 44 | Guillotine | ![]() | Physical | - | 30 | 5 | A powerful pincer attack that may cause fainting. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM07 | Hail | ![]() | Status | - | - | 10 | Summons a hailstorm that strikes every turn. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | Hits the foe with an icy storm that may freeze it. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | Digs underground the first turn and strikes next turn. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM36 | Sludge Bomb | ![]() | Physical | 90 | 100 | 10 | Sludge is hurled to inflict damage. May also poison. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Stops the foe from moving with rocks and cuts SPEED. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | Cuts the foe with sharp scythes, claws, etc. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | Creates a huge wave, then crashes it down on the foe. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
| HM07 | Waterfall | ![]() | Special | 80 | 100 | 15 | Charges the foe with speed to climb waterfalls. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| Counter | ![]() | Physical | - | 100 | 20 | Retaliates any physical hit with double the power. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| Endure | ![]() | Status | - | - | 10 | Endures any attack for 1 turn, leaving at least 1HP. |
| Fury Cutter | ![]() | Physical | 10 | 95 | 20 | An attack that intensifies on each successive hit. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | A chilling attack that lowers the foe’s SPEED. |
| Mimic | ![]() | Status | - | - | 10 | Copies a move used by the foe during one battle. |
| Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Hurls mud in the foe’s face to reduce its accuracy. |
| Sleep Talk | ![]() | Status | - | - | 10 | Uses an available move randomly while asleep. |
| Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Swagger | ![]() | Status | - | 90 | 15 | Confuses the foe, but also sharply raises ATTACK. |
| Swords Dance | ![]() | Status | - | - | 30 | A fighting dance that sharply raises ATTACK. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ancient Power | ![]() | Physical | 60 | 100 | 5 | An attack that may raise all stats. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| Endeavor | ![]() | Physical | - | 100 | 5 | Gains power if the user’s HP is lower than the foe’s HP. |
| Mud Sport | ![]() | Status | - | - | 15 | Covers the user in mud to raise electrical resistance. |
Traits
Hyper Cutter
Prevents ATTACK reduction.
Prevents Attack from being lowered by other Pokémon.
Shell Armor
Blocks critical hits.
Protects against critical hits.



































Special
Status
Physical







