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Chespin

#1 in the X and Y Pokédex • Spiny Nut Pokémon

Pokémon X

The quills on its head are usually soft. When it flexes them, the points become so hard and sharp that they can pierce rock.

Pokémon Y

Such a thick shell of wood covers its head and back that even a direct hit from a truck wouldn’t faze it.

Pokédexes

Central Kalos #1

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

1 Def

Gender Ratio

87.5% male / 12.5% female

Capture Rate

45

Base Experience

63
PokémonRequiresEvolution
Chespin

Chespin

#1

Level 16

Quilladin

Quilladin

#2

Quilladin

Quilladin

#2

Level 36

Chesnaught

Chesnaught

#3

Pokémon X

LocationMethodLevelChanceConditions

Aquacorde Town

Receive as a gift5100%

-

Pokémon Y

LocationMethodLevelChanceConditions

Aquacorde Town

Receive as a gift5100%

-

Genesect

Quilladin

Chespin normal sprite

Normal

Shiny Chespin sprite

Shiny

Chespin

Spiny Nut Pokémon

#1
Grass

Height

0.4 m

Weight

9 kg

Base XP

63

Abilities

OvergrowBulletproof

HP

56

Attack

61

Defense

65

Sp. Atk

48

Sp. Def

45

Speed

38

Total

313

Type Chart

Weaknesses

Takes 2× from

FireIcePoisonFlyingBug

Resistances

Takes 0.5× from

WaterElectricGrassGround
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

5Vine WhipGrassPhysical4510025

The target is struck with slender, whiplike vines to inflict damage.

8RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

11BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

15Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

18Pin MissileBugPhysical259520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

27Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

32Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

35Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

39Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

42Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

45Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

48Wood HammerGrassPhysical12010015

The user slams its rugged body into the target to attack. This also damages the user quite a lot.

Class
Description
Belly DrumNormalStatus--10

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

SpikesGroundStatus--20

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

TM23Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM96Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

TM98Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Grass PledgeGrassSpecial8010010

A column of grass hits the target. When used with its water equivalent, its damage increases and a vast swamp appears.

Overgrow

Ability Slot 1

Powers up Grass-type moves when the Pokémon is in trouble.

Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Bulletproof

Hidden Ability

Protects the Pokémon from some ball and bomb moves.

Protects against bullet, ball, and bomb-based moves.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Chespin

Chespin

#1 in the X and Y Pokédex • Spiny Nut Pokémon

Pokémon X

The quills on its head are usually soft. When it flexes them, the points become so hard and sharp that they can pierce rock.

Pokémon Y

Such a thick shell of wood covers its head and back that even a direct hit from a truck wouldn’t faze it.

Pokédexes

Central Kalos #1

Egg Group

Field

Steps to Hatch

5,120

Effort Values Yielded

1 Def

Gender Ratio

87.5% male / 12.5% female

Capture Rate

45

Base Experience

63
PokémonRequiresEvolution
Chespin

Chespin

#1

Level 16

Quilladin

Quilladin

#2

Quilladin

Quilladin

#2

Level 36

Chesnaught

Chesnaught

#3

Pokémon X

LocationMethodLevelChanceConditions

Aquacorde Town

Receive as a gift5100%

-

Pokémon Y

LocationMethodLevelChanceConditions

Aquacorde Town

Receive as a gift5100%

-

Genesect

Quilladin

Chespin normal sprite

Normal

Shiny Chespin sprite

Shiny

Chespin

Spiny Nut Pokémon

#1
Grass

Height

0.4 m

Weight

9 kg

Base XP

63

Abilities

OvergrowBulletproof

HP

56

Attack

61

Defense

65

Sp. Atk

48

Sp. Def

45

Speed

38

Total

313

Type Chart

Weaknesses

Takes 2× from

FireIcePoisonFlyingBug

Resistances

Takes 0.5× from

WaterElectricGrassGround
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

5Vine WhipGrassPhysical4510025

The target is struck with slender, whiplike vines to inflict damage.

8RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

11BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

15Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

18Pin MissileBugPhysical259520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

27Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

32Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

35Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

39Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

42Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

45Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

48Wood HammerGrassPhysical12010015

The user slams its rugged body into the target to attack. This also damages the user quite a lot.

Class
Description
Belly DrumNormalStatus--10

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

SpikesGroundStatus--20

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

TM23Smack DownRockPhysical5010015

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM96Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

TM98Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Grass PledgeGrassSpecial8010010

A column of grass hits the target. When used with its water equivalent, its damage increases and a vast swamp appears.

Overgrow

Ability Slot 1

Powers up Grass-type moves when the Pokémon is in trouble.

Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Bulletproof

Hidden Ability

Protects the Pokémon from some ball and bomb moves.

Protects against bullet, ball, and bomb-based moves.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.