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Vital Throw

Fighting-type physical move in Pokémon X and Y.

FightingPhysical

The user attacks last. In return, this throw move never misses.

PokémonTypeLevel

Makuhita

#296

Fighting
10

Hariyama

#297

Fighting
10

Throh

#538

Fighting
17

Pinsir

#127

Bug
22

Pinsir Mega

#127

BugFlying
22

Pancham

#91

Fighting
27

Pangoro

#92

FightingDark
27

Machop

#66

Fighting
31

Machoke

#67

Fighting
32

Machamp

#68

Fighting
32
PokémonTypeMethod

Mienfoo

#619

Fighting
Egg

Metal Claw

Steel

Morning Sun

Normal
FightingPhysical

Vital Throw

Fighting-type move

Move #

233

Introduced

Generation II

Power

70

Accuracy

-

PP

10

Priority

-1

Machine

-

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100208

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

80-2015

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Brick BreakFightingPhysical
TM31
7510015264

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Bulk UpFightingStatus--2083

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090109

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Close CombatFightingPhysical

-

120100531

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CounterFightingPhysical

-

-1002061

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080514

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--535

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

301003033

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

75100109

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050516

The user punches the target with full, concentrated power. This confuses the target if it hits.

Final GambitFightingSpecial

-

-100517

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Flying PressFightingPhysical

-

8095101

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Focus BlastFightingSpecial120705194

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

Focus PunchFightingPhysical

-

1501002025

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Force PalmFightingPhysical

-

601001010

The target is attacked with a shock wave. This may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901038

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

130901013

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095108

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

501002511

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002025

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Low SweepFightingPhysical651002090

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Mach PunchFightingPhysical

-

40100309

The user throws a punch at blinding speed. This move always goes first.

Mat BlockFightingStatus

-

--101

Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.

Power-Up PunchFightingPhysical4010020220

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Quick GuardFightingStatus

-

--1529

The user protects itself and its allies from priority moves.

RevengeFightingPhysical

-

601001040

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001539

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical4010015440

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Rolling KickFightingPhysical

-

6085154

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Sacred SwordFightingPhysical

-

90100159

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Secret SwordFightingSpecial

-

85100102

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Seismic TossFightingPhysical

-

-1002019

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

85901511

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

60100104

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080208

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

SuperpowerFightingPhysical

-

120100532

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

40100305

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Wake-Up SlapFightingPhysical

-

701001026

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Moves

Vital Throw

Vital Throw

Fighting-type physical move in Pokémon X and Y.

FightingPhysical

The user attacks last. In return, this throw move never misses.

PokémonTypeLevel

Makuhita

#296

Fighting
10

Hariyama

#297

Fighting
10

Throh

#538

Fighting
17

Pinsir

#127

Bug
22

Pinsir Mega

#127

BugFlying
22

Pancham

#91

Fighting
27

Pangoro

#92

FightingDark
27

Machop

#66

Fighting
31

Machoke

#67

Fighting
32

Machamp

#68

Fighting
32
PokémonTypeMethod

Mienfoo

#619

Fighting
Egg

Metal Claw

Steel

Morning Sun

Normal
FightingPhysical

Vital Throw

Fighting-type move

Move #

233

Introduced

Generation II

Power

70

Accuracy

-

PP

10

Priority

-1

Machine

-

View all moves
MoveTypeClassTM/HMPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100208

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

80-2015

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Brick BreakFightingPhysical
TM31
7510015264

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Bulk UpFightingStatus--2083

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090109

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Close CombatFightingPhysical

-

120100531

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CounterFightingPhysical

-

-1002061

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080514

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--535

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

301003033

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

75100109

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050516

The user punches the target with full, concentrated power. This confuses the target if it hits.

Final GambitFightingSpecial

-

-100517

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Flying PressFightingPhysical

-

8095101

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Focus BlastFightingSpecial120705194

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

Focus PunchFightingPhysical

-

1501002025

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Force PalmFightingPhysical

-

601001010

The target is attacked with a shock wave. This may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901038

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

130901013

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095108

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

501002511

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002025

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Low SweepFightingPhysical651002090

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Mach PunchFightingPhysical

-

40100309

The user throws a punch at blinding speed. This move always goes first.

Mat BlockFightingStatus

-

--101

Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.

Power-Up PunchFightingPhysical4010020220

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Quick GuardFightingStatus

-

--1529

The user protects itself and its allies from priority moves.

RevengeFightingPhysical

-

601001040

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001539

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical4010015440

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Rolling KickFightingPhysical

-

6085154

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Sacred SwordFightingPhysical

-

90100159

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Secret SwordFightingSpecial

-

85100102

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Seismic TossFightingPhysical

-

-1002019

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

85901511

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

60100104

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080208

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

SuperpowerFightingPhysical

-

120100532

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successive hit.

Vacuum WaveFightingSpecial

-

40100305

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Wake-Up SlapFightingPhysical

-

701001026

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.