X/Y / Pokédex

Geodude

Back to Pokédex

Geodude in Pokémon X & Y

#74 in the X and Y Pokédex • Rock Pokémon

Geodude in the National Pokédex

Pokédex entries

Pokémon X

Found in fields and mountains. Mistaking them for boulders, people often step or trip on them.

Pokémon Y

It is impossible to distinguish from rocks. It slams against others in contests of hardness.

Pokémon details

Types

RockGround

Category

Rock Pokémon

Height

0.4 m (1'04")

Weight

20 kg (44.1 lbs)

National Pokédex

#0074

Geodude in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

80

148

284

Defense

100

184

328

Sp. Atk

30

58

174

Sp. Def

30

58

174

Speed

20

40

152

Total

300

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Geodude, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Mountain Kalos #9
EV yield
1 Def
Catch rate
255
Base Exp.
60

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Geodude

Geodude

#74

Level 25

Graveler

Graveler

#75

Graveler

Graveler

#75

Trade

Golem

Golem

#76

Known encounter locations for this Pokémon in this game.
X
LocationMethodLevelChanceConditions

Route 18

Road 18

Encountering 5 Pokemon within grass, flowers, or within a cave2360%

-

Victory Road

Victory Road (unknown area 322)

Encountering 5 Pokemon within grass, flowers, or within a cave2860%

-

Victory Road

Victory Road (unknown area 324)

Encountering 5 Pokemon within grass, flowers, or within a cave2860%

-

Victory Road

Victory Road (unknown area 326)

Encountering 5 Pokemon within grass, flowers, or within a cave2860%

-

Victory Road

Victory Road (unknown area 328)

Encountering 5 Pokemon within grass, flowers, or within a cave2860%

-

Terminus Cave

Terminus Cave (unknown area 343)

Encountering 5 Pokemon within grass, flowers, or within a cave2335%

-

Terminus Cave

Terminus Cave (unknown area 344)

Encountering 5 Pokemon within grass, flowers, or within a cave2335%

-

Terminus Cave

Terminus Cave (unknown area 345)

Encountering 5 Pokemon within grass, flowers, or within a cave2335%

-

Terminus Cave

Terminus Cave (unknown area 347)

Encountering 5 Pokemon within grass, flowers, or within a cave2335%

-

Terminus Cave

Terminus Cave (unknown area 348)

Encountering 5 Pokemon within grass, flowers, or within a cave2335%

-

Y
LocationMethodLevelChanceConditions

Route 18

Road 18

Encountering 5 Pokemon within grass, flowers, or within a cave2360%

-

Victory Road

Victory Road (unknown area 322)

Encountering 5 Pokemon within grass, flowers, or within a cave2860%

-

Victory Road

Victory Road (unknown area 324)

Encountering 5 Pokemon within grass, flowers, or within a cave2860%

-

Victory Road

Victory Road (unknown area 326)

Encountering 5 Pokemon within grass, flowers, or within a cave2860%

-

Victory Road

Victory Road (unknown area 328)

Encountering 5 Pokemon within grass, flowers, or within a cave2860%

-

Terminus Cave

Terminus Cave (unknown area 343)

Encountering 5 Pokemon within grass, flowers, or within a cave2335%

-

Terminus Cave

Terminus Cave (unknown area 344)

Encountering 5 Pokemon within grass, flowers, or within a cave2335%

-

Terminus Cave

Terminus Cave (unknown area 345)

Encountering 5 Pokemon within grass, flowers, or within a cave2335%

-

Terminus Cave

Terminus Cave (unknown area 347)

Encountering 5 Pokemon within grass, flowers, or within a cave2335%

-

Terminus Cave

Terminus Cave (unknown area 348)

Encountering 5 Pokemon within grass, flowers, or within a cave2335%

-

Items this Pokémon may hold when encountered in the wild.
X
5%
Y
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal5010035
StartDefense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40
4Mud Sport

The user covers itself with mud. This weakens Electric-type moves for five turns.

Ground--15
8Rock Polish

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

Rock--20
11Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock309020
15Magnitude

The user attacks everything around it with a ground-shaking quake. Its power varies.

Ground-10030
18Rock Throw

The user picks up and throws a small rock at the target to attack.

Rock509015
22Rock Blast

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

Rock259010
25Smack Down

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Rock5010015
29Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal2001005
32Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
36Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20
39Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
43Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005
46Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015
50Stone Edge

The user stabs the target with sharpened stones from below. Critical hits land more easily.

Rock100805

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM23Smack Down

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Rock5010015
TM26Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

Ground8010010
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM35Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
TM38Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM39Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM59Incinerate

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Fire6010015
TM64Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005
TM69Rock Polish

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

Rock--20
TM71Stone Edge

The user stabs the target with sharpened stones from below. Critical hits land more easily.

Rock100805
TM74Gyro Ball

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

Steel-1005
TM78Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020
TM80Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

Fighting4010015
TM96Nature Power

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Normal--20
TM98Power-Up Punch

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Fighting4010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Autotomize

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

Steel--15
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5
Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015
Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020
Hammer Arm

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

Fighting1009010
Mega Punch

The target is slugged by a punch thrown with muscle-packed power.

Normal808520
Rock Climb

The user attacks the target by smashing into it with incredible force. This may also confuse the target.

Normal908520
Wide Guard

The user and its allies are protected from wide-ranging attacks for one turn.

Rock--10

These require the labeled trade, transfer or breeding route. Generation III/IV imports must first reach Generation V; Virtual Console Pokémon cannot be imported into X/Y. Kyurem must be unfused for transfer. Individual options do not certify every four-move combination.
Class
Acquisition source
Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005

Generation III–V import via Poké Transporter and Pokémon Bank

Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015

Generation III–V import via Poké Transporter and Pokémon Bank

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Dynamic Punch

The user punches the target with full, concentrated power. This confuses the target if it hits.

Fighting100505

Generation III–V import via Poké Transporter and Pokémon Bank

Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010

Generation III–V import via Poké Transporter and Pokémon Bank

Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

Ground9010010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Fire Punch

The target is punched with a fiery fist. This may also leave the target with a burn.

Fire7510015

Generation III–V import via Poké Transporter and Pokémon Bank

Fire Punch

The target is punched with a fiery fist. This may also leave the target with a burn.

Fire7510015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015

Generation III–V import via Poké Transporter and Pokémon Bank

Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15

Generation III–V import via Poké Transporter and Pokémon Bank

Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Metronome

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Seismic Toss

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Fighting-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark801005

Generation III–V import via Poké Transporter and Pokémon Bank

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Generation III–V import via Poké Transporter and Pokémon Bank

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric7510015

Generation III–V import via Poké Transporter and Pokémon Bank

Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric7510015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Ability options available to this Pokémon in this game.

Rock Head

Ability Slot 1

Protects the Pokémon from recoil damage.

Protects against recoil damage.

Sturdy

Ability Slot 2

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Sand Veil(Hidden Ability)

Boosts the Pokémon’s evasion in a sandstorm.

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase