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Spheal

#363 in the Black and White Pokédex • Clap Pokémon

Pokémon Black

It rolls across ice floes to reach shore because its body is poorly shaped for swimming.

Pokémon White

It rolls across ice floes to reach shore because its body is poorly shaped for swimming.

Pokédexes

-

Egg Group

Water 1Field

Steps to Hatch

5,120

Effort Values Yielded

1 HP

Gender Ratio

50% male / 50% female

Capture Rate

255

Base Experience

58
PokémonRequiresEvolution
Spheal

Spheal

#363

Level 32

Sealeo

Sealeo

#364

Sealeo

Sealeo

#364

Level 44

Walrein

Walrein

#365

Pokémon Black

LocationMethodLevelChanceConditions

Undella Bay

Surfing25-5530%

During Winter

Pokémon White

LocationMethodLevelChanceConditions

Undella Bay

Surfing25-5530%

During Winter

Glalie

Froslass

Spheal normal sprite

Normal

Shiny Spheal sprite

Shiny

Spheal

Clap Pokémon

#363
IceWater

Height

0.8 m

Weight

39.5 kg

Base XP

58

Abilities

Thick FatIce BodyOblivious

HP

70

Attack

40

Defense

50

Sp. Atk

55

Sp. Def

50

Speed

25

Total

290

Type Chart

Weaknesses

Takes 2× from

ElectricGrassFightingRock

Resistances

Takes 0.25× from

Ice

Takes 0.5× from

Water
Class
Description
StartGrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

StartPowder SnowIceSpecial4010025

The user attacks with a chilling gust of powdery snow. It may also freeze the targets.

7EncoreNormalStatus-1005

The user compels the target to keep using only the move it last used for three turns.

13Ice BallIcePhysical309020

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

19Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

25Aurora BeamIceSpecial6510020

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

31HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

37RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

37SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

43BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

49Sheer ColdIceSpecial-305

The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.

Class
Description
Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP on every turn.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.

SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. It may also confuse the target.

Water SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Class
Description
HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM79Frost BreathIceSpecial409010

The user blows a cold breath on the target. This attack always results in a critical hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Thick Fat

Ability Slot 1

Ups resistance to Fire-​ and Ice-type moves.

Halves damage from Fire and Ice moves.

Ice Body

Ability Slot 2

The Pokémon gradually regains HP in a hailstorm.

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Oblivious

Hidden Ability

Prevents it from becoming infatuated.

Prevents infatuation and protects against Captivate.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Spheal

Spheal

#363 in the Black and White Pokédex • Clap Pokémon

Pokémon Black

It rolls across ice floes to reach shore because its body is poorly shaped for swimming.

Pokémon White

It rolls across ice floes to reach shore because its body is poorly shaped for swimming.

Pokédexes

-

Egg Group

Water 1Field

Steps to Hatch

5,120

Effort Values Yielded

1 HP

Gender Ratio

50% male / 50% female

Capture Rate

255

Base Experience

58
PokémonRequiresEvolution
Spheal

Spheal

#363

Level 32

Sealeo

Sealeo

#364

Sealeo

Sealeo

#364

Level 44

Walrein

Walrein

#365

Pokémon Black

LocationMethodLevelChanceConditions

Undella Bay

Surfing25-5530%

During Winter

Pokémon White

LocationMethodLevelChanceConditions

Undella Bay

Surfing25-5530%

During Winter

Glalie

Froslass

Spheal normal sprite

Normal

Shiny Spheal sprite

Shiny

Spheal

Clap Pokémon

#363
IceWater

Height

0.8 m

Weight

39.5 kg

Base XP

58

Abilities

Thick FatIce BodyOblivious

HP

70

Attack

40

Defense

50

Sp. Atk

55

Sp. Def

50

Speed

25

Total

290

Type Chart

Weaknesses

Takes 2× from

ElectricGrassFightingRock

Resistances

Takes 0.25× from

Ice

Takes 0.5× from

Water
Class
Description
StartGrowlNormalStatus-10040

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

StartPowder SnowIceSpecial4010025

The user attacks with a chilling gust of powdery snow. It may also freeze the targets.

7EncoreNormalStatus-1005

The user compels the target to keep using only the move it last used for three turns.

13Ice BallIcePhysical309020

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

19Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

25Aurora BeamIceSpecial6510020

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

31HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

37RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

37SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

43BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

49Sheer ColdIceSpecial-305

The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.

Class
Description
Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP on every turn.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.

SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. It may also confuse the target.

Water SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Class
Description
HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM79Frost BreathIceSpecial409010

The user blows a cold breath on the target. This attack always results in a critical hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Thick Fat

Ability Slot 1

Ups resistance to Fire-​ and Ice-type moves.

Halves damage from Fire and Ice moves.

Ice Body

Ability Slot 2

The Pokémon gradually regains HP in a hailstorm.

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Oblivious

Hidden Ability

Prevents it from becoming infatuated.

Prevents infatuation and protects against Captivate.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.