| Air Cutter The user launches razor-like wind to slash the opposing team. Critical hits land more easily. |  |  | 55 | 95 | 25 | PokéTransfer from Generation IV |
| Body Slam The user drops onto the target with its full body weight. It may also leave the target with paralysis. |  |  | 85 | 100 | 15 | Generation III → Pal Park → Generation IV → PokéTransfer |
| Captivate If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |  |  | - | 100 | 20 | PokéTransfer from Generation IV |
| Double-Edge A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |  |  | 120 | 100 | 15 | Generation III → Pal Park → Generation IV → PokéTransfer |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | PokéTransfer from Generation IV |
| Heal Bell The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |  |  | - | - | 5 | PokéTransfer from Generation IV |
| Heat Wave The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. |  |  | 100 | 90 | 10 | PokéTransfer from Generation IV |
| Iron Tail The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |  |  | 100 | 75 | 15 | PokéTransfer from Generation IV |
| Mimic The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |  |  | - | - | 10 | Generation III → Pal Park → Generation IV → PokéTransfer |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. |  |  | 20 | 100 | 10 | PokéTransfer from Generation IV |
| Ominous Wind The user blasts the target with a gust of repulsive wind. It may also raise all the user’s stats at once. |  |  | 60 | 100 | 5 | PokéTransfer from Generation IV |
| Outrage The user rampages and attacks for two to three turns. It then becomes confused, however. |  |  | 120 | 100 | 10 | PokéTransfer from Generation IV |
| Secret Power The user attacks the target with a secret power. Its added effects vary depending on the user’s environment. |  |  | 70 | 100 | 20 | PokéTransfer from Generation IV |
| Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. |  |  | - | - | 10 | PokéTransfer from Generation IV |
| Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |  |  | 40 | 100 | 15 | PokéTransfer from Generation IV |
| Swift Star-shaped rays are shot at the opposing team. This attack never misses. |  |  | 60 | - | 20 | PokéTransfer from Generation IV |
| Tailwind The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |  |  | - | - | 30 | PokéTransfer from Generation IV |
| Twister The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. |  |  | 40 | 100 | 20 | PokéTransfer from Generation IV |
| Uproar The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |  |  | 90 | 100 | 10 | PokéTransfer from Generation IV |
| Wonder Room The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |  |  | - | - | 10 | Trade from Black 2 or White 2 |