Altaria
#122 in the Ruby and Sapphire Pokédex • Humming Pokémon
Altaria
#122 in the Ruby and Sapphire Pokédex • Humming Pokémon
Stats
Min
Max
HP
75
260
354
Attack
70
130
262
Defense
90
166
306
Sp. Atk
70
130
262
Sp. Def
105
193
339
Speed
80
148
284
Total
490
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Altaria
Humming Pokémon


Growth
| EV yield | 2 SpD |
|---|---|
| Catch rate | 45 |
| Base Exp. | 172 |
Lore

Ruby
ALTARIA dances and wheels through the sky among billowing, cotton-like clouds. By singing melodies in its crystal-clear voice, this Pokémon makes its listeners experience dreamy wonderment.

Sapphire
ALTARIA sings in a gorgeous soprano. Its wings are like cotton clouds. This Pokémon catches updrafts with its buoyant wings and soars way up into the wild blue yonder.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Swablu #121 | Level 35 | ![]() Altaria #122 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Sky Pillar Sky Pillar (5F) | Walking in tall grass or a cave | 57 | 4% | - |
Sky Pillar Sky Pillar (5F) | Walking in tall grass or a cave | 54 | 1% | - |
Sky Pillar Sky Pillar (5F) | Walking in tall grass or a cave | 60 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Sky Pillar Sky Pillar (5F) | Walking in tall grass or a cave | 57 | 4% | - |
Sky Pillar Sky Pillar (5F) | Walking in tall grass or a cave | 54 | 1% | - |
Sky Pillar Sky Pillar (5F) | Walking in tall grass or a cave | 60 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | ![]() | Status | - | 100 | 40 | Growls cutely to reduce the foe’s ATTACK. |
| Start | Sing | ![]() | Status | - | 55 | 15 | A soothing song lulls the foe into a deep slumber. |
| Start | Peck | ![]() | Physical | 35 | 100 | 35 | Attacks the foe with a jabbing beak, etc. |
| Start | Astonish | ![]() | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| 8 | Astonish | ![]() | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| 11 | Sing | ![]() | Status | - | 55 | 15 | A soothing song lulls the foe into a deep slumber. |
| 18 | Fury Attack | ![]() | Physical | 15 | 85 | 20 | Jabs the foe 2 to 5 times with sharp horns, etc. |
| 21 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| 28 | Mist | ![]() | Status | - | - | 30 | Creates a mist that stops reduction of abilities. |
| 31 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless charge attack that also hurts the user. |
| 35 | Dragon Breath | ![]() | Special | 60 | 100 | 20 | Strikes the foe with an incredible blast of breath. |
| 40 | Dragon Dance | ![]() | Status | - | - | 20 | A mystical dance that ups ATTACK and SPEED. |
| 45 | Refresh | ![]() | Status | - | - | 20 | Heals poisoning, paralysis, or a burn. |
| 54 | Perish Song | ![]() | Status | - | - | 5 | Any Pokémon hearing this song faints in 3 turns. |
| 59 | Sky Attack | ![]() | Physical | 140 | 90 | 5 | Searches out weak spots, then strikes the next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM02 | Dragon Claw | ![]() | Special | 80 | 100 | 15 | Slashes the foe with sharp claws. |
| TM05 | Roar | ![]() | Status | - | 100 | 20 | Makes the foe flee to end the battle. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 95 | 100 | 15 | A powerful fire attack that may inflict a burn. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | A fiery blast that scorches all. May cause a burn. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | Strikes the foe with hard wings spread wide. |
| HM02 | Fly | ![]() | Physical | 70 | 95 | 15 | Flies up on the first turn, then strikes the next turn. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Traits
Natural Cure
Heals upon switching out.
Cures any major status ailment upon switching out.







































Status
Physical
Special



