Swablu
#121 in the Ruby and Sapphire Pokédex • Cotton Bird Pokémon
Swablu
#121 in the Ruby and Sapphire Pokédex • Cotton Bird Pokémon
Stats
Min
Max
HP
45
200
294
Attack
40
76
196
Defense
60
112
240
Sp. Atk
40
76
196
Sp. Def
75
139
273
Speed
50
94
218
Total
310
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Swablu
Cotton Bird Pokémon


Growth
| EV yield | 1 SpD |
|---|---|
| Catch rate | 255 |
| Base Exp. | 62 |
Lore

Ruby
SWABLU has light and fluffy wings that are like cottony clouds. This Pokémon is not frightened of people. It lands on the heads of people and sits there like a cotton-fluff hat.

Sapphire
SWABLU loves to make things clean. If it spots something dirty, it will wipe and polish it with its cottony wings. If its wings become dirty, this Pokémon finds a stream and showers itself.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Swablu #121 | Level 35 | ![]() Altaria #122 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 114 Road 114 | Walking in tall grass or a cave | 16 | 20% | - |
Route 114 Road 114 | Walking in tall grass or a cave | 17 | 10% | - |
Route 114 Road 114 | Walking in tall grass or a cave | 15 | 10% | - |
Route 115 Road 115 | Walking in tall grass or a cave | 23 | 20% | - |
Route 115 Road 115 | Walking in tall grass or a cave | 25 | 10% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 114 Road 114 | Walking in tall grass or a cave | 16 | 20% | - |
Route 114 Road 114 | Walking in tall grass or a cave | 17 | 10% | - |
Route 114 Road 114 | Walking in tall grass or a cave | 15 | 10% | - |
Route 115 Road 115 | Walking in tall grass or a cave | 23 | 20% | - |
Route 115 Road 115 | Walking in tall grass or a cave | 25 | 10% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | ![]() | Status | - | 100 | 40 | Growls cutely to reduce the foe’s ATTACK. |
| Start | Peck | ![]() | Physical | 35 | 100 | 35 | Attacks the foe with a jabbing beak, etc. |
| 8 | Astonish | ![]() | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| 11 | Sing | ![]() | Status | - | 55 | 15 | A soothing song lulls the foe into a deep slumber. |
| 18 | Fury Attack | ![]() | Physical | 15 | 85 | 20 | Jabs the foe 2 to 5 times with sharp horns, etc. |
| 21 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| 28 | Mist | ![]() | Status | - | - | 30 | Creates a mist that stops reduction of abilities. |
| 31 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless charge attack that also hurts the user. |
| 38 | Mirror Move | ![]() | Status | - | - | 20 | Counters the foe’s attack with the same move. |
| 41 | Refresh | ![]() | Status | - | - | 20 | Heals poisoning, paralysis, or a burn. |
| 48 | Perish Song | ![]() | Status | - | - | 5 | Any Pokémon hearing this song faints in 3 turns. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | Blasts the foe with an icy beam that may freeze it. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | Strikes the foe with hard wings spread wide. |
| HM02 | Fly | ![]() | Physical | 70 | 95 | 15 | Flies up on the first turn, then strikes the next turn. |
Breeding
Traits
Natural Cure
Heals upon switching out.
Cures any major status ailment upon switching out.





































Status
Physical

Special



