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Hitmontop

#237 in the X and Y Pokédex • Handstand Pokémon

Pokémon X

It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.

Pokémon Y

If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

2 SpD

Gender Ratio

100% male / 0% female

Capture Rate

45

Base Experience

159
PokémonRequiresEvolution
Tyrogue

Tyrogue

#236

Level 20, Attack > Defense

Hitmonlee

Hitmonlee

#106

Tyrogue

Tyrogue

#236

Level 20, Attack < Defense

Hitmonchan

Hitmonchan

#107

Tyrogue

Tyrogue

#236

Level 20, Attack = Defense

Hitmontop

Hitmontop

#237

Lickitung

Koffing

Hitmontop normal sprite

Normal

Shiny Hitmontop sprite

Shiny

Hitmontop

Handstand Pokémon

#237
Fighting

Height

1.4 m

Weight

48 kg

Base XP

159

Abilities

IntimidateTechnicianSteadfast

HP

50

Attack

95

Defense

95

Sp. Atk

35

Sp. Def

110

Speed

70

Total

455

Type Chart

Weaknesses

Takes 2× from

FlyingPsychicFairy

Resistances

Takes 0.5× from

BugRockDark
Class
Description
StartRolling KickFightingPhysical608515

The user lashes out with a quick, spinning kick. This may also make the target flinch.

StartRevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

StartEndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

StartClose CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

6Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

10PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

15Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

19Triple KickFightingPhysical109010

A consecutive three-kick attack that becomes more powerful with each successive hit.

24Rapid SpinNormalPhysical2010040

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

28CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

33FeintNormalPhysical3010010

An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.

37AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

42Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

46Wide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

46Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

50DetectFightingStatus--5

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

55Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

60EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Intimidate

Ability Slot 1

Lowers the opposing Pokémon’s Attack stat.

Lowers opponents' Attack one stage upon entering battle.

Technician

Ability Slot 2

Powers up the Pokémon’s weaker moves.

Strengthens moves of 60 base power or less to 1.5× their power.

Steadfast

Hidden Ability

Boosts the Speed stat each time the Pokémon flinches.

Raises Speed one stage upon flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

X/Y / Pokédex

Hitmontop

Hitmontop

#237 in the X and Y Pokédex • Handstand Pokémon

Pokémon X

It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.

Pokémon Y

If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.

Pokédexes

-

Egg Group

Human-Like

Steps to Hatch

6,400

Effort Values Yielded

2 SpD

Gender Ratio

100% male / 0% female

Capture Rate

45

Base Experience

159
PokémonRequiresEvolution
Tyrogue

Tyrogue

#236

Level 20, Attack > Defense

Hitmonlee

Hitmonlee

#106

Tyrogue

Tyrogue

#236

Level 20, Attack < Defense

Hitmonchan

Hitmonchan

#107

Tyrogue

Tyrogue

#236

Level 20, Attack = Defense

Hitmontop

Hitmontop

#237

Lickitung

Koffing

Hitmontop normal sprite

Normal

Shiny Hitmontop sprite

Shiny

Hitmontop

Handstand Pokémon

#237
Fighting

Height

1.4 m

Weight

48 kg

Base XP

159

Abilities

IntimidateTechnicianSteadfast

HP

50

Attack

95

Defense

95

Sp. Atk

35

Sp. Def

110

Speed

70

Total

455

Type Chart

Weaknesses

Takes 2× from

FlyingPsychicFairy

Resistances

Takes 0.5× from

BugRockDark
Class
Description
StartRolling KickFightingPhysical608515

The user lashes out with a quick, spinning kick. This may also make the target flinch.

StartRevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

StartEndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

StartClose CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

6Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

10PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

15Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

19Triple KickFightingPhysical109010

A consecutive three-kick attack that becomes more powerful with each successive hit.

24Rapid SpinNormalPhysical2010040

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

28CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

33FeintNormalPhysical3010010

An attack that hits a target using Protect or Detect. This also lifts the effects of those moves.

37AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

42Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

46Wide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

46Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

50DetectFightingStatus--5

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

55Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

60EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the next turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

TM71Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones from below. Critical hits land more easily.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Intimidate

Ability Slot 1

Lowers the opposing Pokémon’s Attack stat.

Lowers opponents' Attack one stage upon entering battle.

Technician

Ability Slot 2

Powers up the Pokémon’s weaker moves.

Strengthens moves of 60 base power or less to 1.5× their power.

Steadfast

Hidden Ability

Boosts the Speed stat each time the Pokémon flinches.

Raises Speed one stage upon flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.