Hitmontop
#237 in the National Pokédex • Handstand Pokémon
Hitmontop
#237 in the National Pokédex • Handstand Pokémon
Stats
Min
Max
HP
50
210
304
Attack
95
175
317
Defense
95
175
317
Sp. Atk
35
67
185
Sp. Def
110
202
350
Speed
70
130
262
Total
455
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Hitmontop
Handstand Pokémon

Growth
| EV yield | 2 SpD |
|---|---|
| Catch rate | 45 |
| Base Exp. | 159 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 100% male 0% female |
| Egg cycles | 25 (6,400 steps) |
Lore

Pokémon Emerald
Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Tyrogue #236 | Level 20 | ![]() Hitmonlee #106 |
![]() Tyrogue #236 | Level 20 | ![]() Hitmonchan #107 |
![]() Tyrogue #236 | Level 20 | ![]() Hitmontop #237 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Rolling Kick | ![]() | Physical | 60 | 85 | 15 | A fast kick delivered from a rapid spin. |
| Start | Revenge | ![]() | Physical | 60 | 100 | 10 | An attack that gains power if injured by the foe. |
| 7 | Focus Energy | ![]() | Status | - | - | 30 | Focuses power to raise the critical-hit ratio. |
| 13 | Pursuit | ![]() | Special | 40 | 100 | 20 | Inflicts bad damage if used on a foe switching out. |
| 19 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | An extremely fast attack that always strikes first. |
| 20 | Triple Kick | ![]() | Physical | 10 | 90 | 10 | Kicks the foe 3 times in a row with rising intensity. |
| 25 | Rapid Spin | ![]() | Physical | 20 | 100 | 40 | Spins the body at high speed to strike the foe. |
| 31 | Counter | ![]() | Physical | - | 100 | 20 | Retaliates any physical hit with double the power. |
| 37 | Agility | ![]() | Status | - | - | 30 | Relaxes the body to sharply boost SPEED. |
| 43 | Detect | ![]() | Status | - | - | 5 | Evades attack, but may fail if used in succession. |
| 49 | Endeavor | ![]() | Physical | - | 100 | 5 | Gains power if the user’s HP is lower than the foe’s HP. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM08 | Bulk Up | ![]() | Status | - | - | 20 | Bulks up the body to boost both ATTACK and DEFENSE. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | Digs underground the first turn and strikes next turn. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | Causes a sandstorm that rages for several turns. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| Counter | ![]() | Physical | - | 100 | 20 | Retaliates any physical hit with double the power. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| Endure | ![]() | Status | - | - | 10 | Endures any attack for 1 turn, leaving at least 1HP. |
| Mega Kick | ![]() | Physical | 120 | 75 | 5 | An extremely powerful kick with intense force. |
| Mimic | ![]() | Status | - | - | 10 | Copies a move used by the foe during one battle. |
| Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Hurls mud in the foe’s face to reduce its accuracy. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled. May cause flinching. |
| Seismic Toss | ![]() | Physical | - | 100 | 20 | Inflicts damage identical to the user’s level. |
| Sleep Talk | ![]() | Status | - | - | 10 | Uses an available move randomly while asleep. |
| Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Swagger | ![]() | Status | - | 90 | 15 | Confuses the foe, but also sharply raises ATTACK. |
| Swift | ![]() | Physical | 60 | - | 20 | Sprays star-shaped rays that never miss. |
Traits
Intimidate
Lowers the foe’s ATTACK.
Lowers opponents' Attack one stage upon entering battle.





































Physical
Status
Special



