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X/Y / Pokédex

Emolga

Emolga

#587 in the X and Y Pokédex • Sky Squirrel Pokémon

Emolga

#587 in the X and Y Pokédex • Sky Squirrel Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

75

139

273

Defense

60

112

240

Sp. Atk

75

139

273

Sp. Def

60

112

240

Speed

103

189

335

Total

428

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Sawsbuck

Karrablast

Emolga normal sprite

Normal

Shiny Emolga sprite

Shiny

Emolga

Sky Squirrel Pokémon

#587
ElectricFlying

Height

0.4 m (1'04")

Weight

5 kg (11 lbs)

Abilities

StaticMotor Drive(Hidden Ability)

It's Super Effective

Damage multipliers Emolga takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ice

Rock

Resists

Ground

Grass

0.5×

Fighting

0.5×

Flying

0.5×

Bug

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Coastal Kalos #86
EV yield
2 Spe
Catch rate
200
Base Exp.
150

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon X box art

Pokémon X

They live on treetops and glide using the inside of a cape-like membrane while discharging electricity.

Pokémon Y box art

Pokémon Y

The energy made in its cheeks’ electric pouches is stored inside its membrane and released while it is gliding.

Evolution

Evolution requirements shown in a compact table or chain view.
Emolga

Emolga

#587

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
X
LocationMethodLevelChanceConditions

Route 10

Road 10

Walking in tall grass or a cave194%

-

Route 10

Road 10

Walking in tall grass or a cave201%

-

Route 10

Road 10

Walking in yellow flowers194%

-

Route 10

Road 10

Walking in yellow flowers201%

-

Friend Safari

Friend Safari (Electric)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 1

Y
LocationMethodLevelChanceConditions

Route 10

Road 10

Walking in tall grass or a cave194%

-

Route 10

Road 10

Walking in tall grass or a cave201%

-

Route 10

Road 10

Walking in yellow flowers194%

-

Route 10

Road 10

Walking in yellow flowers201%

-

Friend Safari

Friend Safari (Electric)

Walking in tall grass or a cave3033%

Randomly assigned to Friend Safari Slot 1

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartThunder ShockElectricSpecial4010030

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

4Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

7Tail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

10ChargeElectricStatus--20

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

13SparkElectricPhysical6510020

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

15NuzzleElectricPhysical2010020

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

16PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

19Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

22Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

26Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

30AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

34Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

38EncoreNormalStatus-1005

The user compels the target to keep using only the move it last used for three turns.

42Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

46AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

50DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM19RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM62AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-10020

The user launches a weak jolt of electricity that paralyzes the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Air SlashFlyingSpecial759515

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

CovetNormalPhysical6010025

The user endearingly approaches the target, then steals the target’s held item.

Ion DelugeElectricStatus--25

The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

TickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

Traits

Ability options available to this Pokémon in this game.

Static

Ability Slot 1

Contact with the Pokémon may cause paralysis.

Has a 30% chance of paralyzing attacking Pokémon on contact.

Motor Drive(Hidden Ability)

Boosts the Speed stat when it’s hit by an Electric-type move.

Absorbs Electric moves, raising Speed one stage.

#586

Sawsbuck

#588

Karrablast

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