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Cacturne

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Cacturne in Pokémon X & Y

#332 in the X and Y Pokédex • Scarecrow Pokémon

Cacturne in the National Pokédex
Cacturne sprite

Normal

Shiny Cacturne sprite

Shiny

Pokédex entries

Pokémon X

It becomes active at night, seeking prey that is exhausted from the day’s desert heat.

Pokémon Y

Packs of them follow travelers through the desert until the travelers can no longer move.

Pokémon details

Types

GrassDark

Category

Scarecrow Pokémon

Height

1.3 m (4'03")

Weight

77.4 kg (170.6 lbs)

National Pokédex

#0332

Cacturne in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

115

211

361

Defense

60

112

240

Sp. Atk

115

211

361

Sp. Def

60

112

240

Speed

55

103

229

Total

475

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Cacturne, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Atk, 1 SpA
Catch rate
60
Base Exp.
166

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Cacnea

Cacnea

#331

Level 32

Cacturne

Cacturne

#332

Known encounter locations for this Pokémon in this game.
X
LocationMethodLevelChanceConditions

Friend Safari

Friend Safari (Dark)

Walking in tall grass or a cave30-

Randomly assigned to Friend Safari Slot 2, Requires a registered 3DS friend. Each unlocked encounter slot has equal probability: 50% with two slots or approximately 33.3% with three. The candidate depends on that friend’s Safari.

Y
LocationMethodLevelChanceConditions

Friend Safari

Friend Safari (Dark)

Walking in tall grass or a cave30-

Randomly assigned to Friend Safari Slot 2, Requires a registered 3DS friend. Each unlocked encounter slot has equal probability: 50% with two slots or approximately 33.3% with three. The candidate depends on that friend’s Safari.

Items this Pokémon may hold when encountered in the wild.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartPoison Sting

The user stabs the target with a poisonous stinger. This may also poison the target.

Poison1510035
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal-10030
StartAbsorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass2010025
StartGrowth

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

Normal--20
StartDestiny Bond

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.

Ghost--5
StartRevenge

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

Fighting6010010
5Absorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass2010025
9Growth

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

Normal--20
13Leech Seed

A seed is planted on the target. It steals some HP from the target every turn.

Grass-9010
17Sand Attack

Sand is hurled in the target’s face, reducing the target’s accuracy.

Ground-10015
21Pin Missile

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Bug259520
25Ingrain

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

Grass--20
29Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark60-20
35Spikes

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Ground--20
41Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark801005
47Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
53Needle Arm

The user attacks by wildly swinging its thorny arms. This may also make the target flinch.

Grass6010015
59Cotton Spore

The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stats.

Grass-10040
65Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
71Destiny Bond

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.

Ghost--5

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM09Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM31Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM37Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

Rock--10
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM52Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.

Fighting120705
TM53Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

Grass9010010
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM63Embargo

This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.

Dark-10015
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM67Retaliate

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.

Normal701005
TM68Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM70Flash

The user flashes a bright light that cuts the target’s accuracy.

Normal-10020
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TM84Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

Poison8010020
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM96Nature Power

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

Normal--20
TM97Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TM98Power-Up Punch

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Fighting4010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM01Cut

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

Normal509530
HM04Strength

The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.

Normal8010015

Learn these before evolving. The source identifies the original method and level where applicable.
Class
Acquisition source
Acid

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison4010030

Cacnea — breeding

Belch

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Poison1209010

Cacnea — breeding

Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5

Cacnea — breeding

Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020

Cacnea — breeding

Disable

For four turns, this move prevents the target from using the move it last used.

Normal-10020

Cacnea — breeding

Dynamic Punch

The user punches the target with full, concentrated power. This confuses the target if it hits.

Fighting100505

Cacnea — breeding

Fell Stinger

When the user knocks out a target with this move, the user’s Attack stat rises sharply.

Bug3010025

Cacnea — breeding

Grass Whistle

The user plays a pleasant melody that lulls the target into a deep sleep.

Grass-5515

Cacnea — breeding

Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020

Cacnea — breeding

Magical Leaf

The user scatters curious leaves that chase the target. This attack never misses.

Grass60-20

Cacnea — breeding

Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.

Dark--20

Cacnea — breeding

Rototiller

Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.

Ground--10

Cacnea — breeding

Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015

Cacnea — breeding

Smelling Salts

This attack inflicts double damage on a target with paralysis. This also cures the target’s paralysis, however.

Normal7010010

Cacnea — breeding

Switcheroo

The user trades held items with the target faster than the eye can follow.

Dark-10010

Cacnea — breeding

Teeter Dance

The user performs a wobbly dance that confuses the Pokémon around it.

Normal-10020

Cacnea — breeding

Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Grass-10010

Cacnea — breeding

These require the labeled trade, transfer or breeding route. Generation III/IV imports must first reach Generation V; Virtual Console Pokémon cannot be imported into X/Y. Kyurem must be unfused for transfer. Individual options do not certify every four-move combination.
Class
Acquisition source
Acid

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison4010030

Generation III–V import via Poké Transporter and Pokémon Bank

Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5

Generation III–V import via Poké Transporter and Pokémon Bank

Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal--5

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015

Generation III–V import via Poké Transporter and Pokémon Bank

Bullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass2510030

Generation III–V import via Poké Transporter and Pokémon Bank

Captivate

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Disable

For four turns, this move prevents the target from using the move it last used.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015

Generation III–V import via Poké Transporter and Pokémon Bank

Drain Punch

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Fighting7510010

Generation III–V import via Poké Transporter and Pokémon Bank

Drain Punch

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Fighting7510010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Dynamic Punch

The user punches the target with full, concentrated power. This confuses the target if it hits.

Fighting100505

Generation III–V import via Poké Transporter and Pokémon Bank

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020

Generation III–V import via Poké Transporter and Pokémon Bank

Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting15010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Dark9510015

Generation III–V import via Poké Transporter and Pokémon Bank

Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Dark9510015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Fury Cutter

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

Bug409520

Generation III–V import via Poké Transporter and Pokémon Bank

Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010

Generation III–V import via Poké Transporter and Pokémon Bank

Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Grass Whistle

The user plays a pleasant melody that lulls the target into a deep sleep.

Grass-5515

Generation III–V import via Poké Transporter and Pokémon Bank

Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015

Generation III–V import via Poké Transporter and Pokémon Bank

Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Magical Leaf

The user scatters curious leaves that chase the target. This attack never misses.

Grass60-20

Generation III–V import via Poké Transporter and Pokémon Bank

Mega Kick

The target is attacked by a kick launched with muscle-packed power.

Normal120755

Generation III–V import via Poké Transporter and Pokémon Bank

Mega Punch

The target is slugged by a punch thrown with muscle-packed power.

Normal808520

Generation III–V import via Poké Transporter and Pokémon Bank

Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal--10

Generation III–V import via Poké Transporter and Pokémon Bank

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

Generation III–V import via Poké Transporter and Pokémon Bank

Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk.

Dark--20

Generation III–V import via Poké Transporter and Pokémon Bank

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Normal-10015

Generation III–V import via Poké Transporter and Pokémon Bank

Role Play

The user mimics the target completely, copying the target’s natural Ability.

Psychic--10

Generation III–V import via Poké Transporter and Pokémon Bank

Role Play

The user mimics the target completely, copying the target’s natural Ability.

Psychic--10

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Generation III–V import via Poké Transporter and Pokémon Bank

Secret Power

The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment.

Normal7010020

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015

Generation III–V import via Poké Transporter and Pokémon Bank

Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Seismic Toss

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Fighting-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Smelling Salts

This attack inflicts double damage on a target with paralysis. This also cures the target’s paralysis, however.

Normal7010010

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Generation III–V import via Poké Transporter and Pokémon Bank

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Spiky Shield

In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.

Grass--10

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Generation III–V import via Poké Transporter and Pokémon Bank

Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Switcheroo

The user trades held items with the target faster than the eye can follow.

Dark-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Synthesis

The user restores its own HP. The amount of HP regained varies with the weather.

Grass--5

Generation III–V import via Poké Transporter and Pokémon Bank

Synthesis

The user restores its own HP. The amount of HP regained varies with the weather.

Grass--5

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Teeter Dance

The user performs a wobbly dance that confuses the Pokémon around it.

Normal-10020

Generation III–V import via Poké Transporter and Pokémon Bank

Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric7510015

Generation III–V import via Poké Transporter and Pokémon Bank

Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric7510015

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Grass-10010

Generation III–V import via Poké Transporter and Pokémon Bank

Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Grass-10010

Trade from Omega Ruby/Alpha Sapphire; XY-compatible moves only

Ability options available to this Pokémon in this game.

Sand Veil

Ability Slot 1

Boosts the Pokémon’s evasion in a sandstorm.

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Water Absorb(Hidden Ability)

Restores HP if hit by a Water-type move.

Absorbs Water moves, healing for 1/4 max HP.

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