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National Dex / Cacturne

Cacturne

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Cacturne

#0332 in the National Pokédex • Scarecrow Pokémon

Cacturne sprite

Normal

Shiny Cacturne sprite

Shiny

Pokémon HOME art

Details

Category

Scarecrow Pokémon

Height

1.3 m (4'03")

Weight

77.4 kg (170.6 lbs)

National Pokédex

#0332
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

115

211

361

Defense

60

112

240

Sp. Atk

115

211

361

Sp. Def

60

112

240

Speed

55

103

229

Total

475

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Cacturne, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Cacnea

Cacnea

#0331

Level 32

Cacturne

Cacturne

#0332

Games where Cacturne appears, newest first. Each link opens that game's Pokédex page.

Games

Pokémon GO

2016

Main Series

Scarlet & Violet

2022

Brilliant Diamond & Shining Pearl

2021

Ultra Sun & Ultra Moon

2017

Sun & Moon

2016

Omega Ruby & Alpha Sapphire

2014

X & Y

2013

Black 2 & White 2

2012

Black & White

2010

HeartGold & SoulSilver

2009

Platinum

2008

Diamond & Pearl

2006

Emerald

2004

FireRed & LeafGreen

2004

Ruby & Sapphire

2002

Pick a game to see what Cacturne learns there.
Cacturne in Scarlet and Violet

Moves Cacturne learns by leveling up in Scarlet and Violet.
Class
Evo.Spiky Shield

In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.

Grass--10
StartPoison Sting

The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target.

Poison1510035
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

Normal-10030
StartAbsorb

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

Grass2010025
StartGrowth

The user's body grows all at once, boosting the Attack and Sp. Atk stats.

Normal--20
StartDestiny Bond

If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.

Ghost--5
10Leech Seed

A seed is planted on the target. It steals some HP from the target every turn.

Grass-9010
13Sand Attack

Sand is hurled in the target's face, lowering the target's accuracy.

Ground-10015
16Bullet Seed

The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.

Grass2510030
19Power Trip

The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.

Dark2010010
22Ingrain

The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.

Grass--20
26Payback

The user stores power, then attacks. This move's power is doubled if the user moves after the target.

Dark5010010
30Spikes

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

Ground--20
35Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark701005
38Pin Missile

The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.

Bug259520
44Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Grass9010010
49Cotton Spore

The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats.

Grass-10040
54Sandstorm

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

Rock--10
Moves Cacturne can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM006Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM012Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

Fighting-10020
TM018Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM020Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass5010020
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM028Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM033Magical Leaf

The user scatters curious leaves that chase the target. This attack never misses.

Grass60-20
TM043Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM045Venoshock

The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.

Poison6510010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM050Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

Water--5
TM051Sandstorm

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

Rock--10
TM055Dig

The user burrows into the ground on the first turn, then attacks on the next turn.

Ground8010010
TM056Bullet Seed

The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.

Grass2510030
TM058Brick Break

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM059Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015
TM062Foul Play

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

Dark9510015
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM068Thunder Punch

The target is attacked with an electrified punch. This may also leave the target with paralysis.

Electric7510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM071Seed Bomb

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

Grass8010015
TM073Drain Punch

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

Fighting7510010
TM081Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

Grass-10020
TM083Poison Jab

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

Poison8010020
TM084Stomping Tantrum

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

Ground7510010
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM087Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM088Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Normal--20
TM090Spikes

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

Ground--20
TM091Toxic Spikes

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

Poison--20
TM094Dark Pulse

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

Dark8010015
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM111Giga Drain

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

Grass7510010
TM114Shadow Ball

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM119Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

Grass9010010
TM122Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM137Grassy Terrain

The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

Grass--10
TM140Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

Dark--20
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM158Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Fighting120705
TM159Leaf Storm

The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.

Grass130905
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM168Solar Beam

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Grass12010010
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM177Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010
TM181Knock Off

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

Dark6510020
TM185Lunge

The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.

Bug8010015
TM192Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

Fighting15010020
TM194Grassy Glide

Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

Grass5510020
TM199Lash Out

The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.

Dark751005
TM205Endeavor

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

Normal-1005
TM219Skitter Smack

The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

Bug709010
TM221Throat Chop

The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

Dark8010015
TM224Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10
Egg moves Cacturne can learn in Scarlet and Violet.
Class
Acid

Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison4010030
Belch

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Poison1209010
Block

The user blocks the target's way with arms spread wide to prevent the target from fleeing.

Normal--5
Counter

A retaliatory attack that counters any physical move, inflicting double the damage taken.

Fighting-10020
Disable

For four turns, the target will be unable to use whichever move it last used.

Normal-10020
Fell Stinger

When the user knocks out a target with this move, the user's Attack stat is boosted drastically.

Bug5010025
Switcheroo

The user trades held items with the target faster than the eye can follow.

Dark-10010
Teeter Dance

The user performs a wobbly dance that confuses every Pokémon around it.

Normal-10020

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