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Spectrier

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Spectrier in Pokémon Sword & Shield

Crown Tundra Pokédex #209 • Swift Horse Pokémon

Spectrier in the National Pokédex
Spectrier sprite

Normal

Shiny Spectrier sprite

Shiny

Pokédex entries

Sword

It probes its surroundings with all its senses save one—it doesn’t use its sense of sight. Spectrier’s kicks are said to separate soul from body.

Shield

As it dashes through the night, Spectrier absorbs the life-force of sleeping creatures. It craves silence and solitude.

Pokémon details

Type

Ghost

Category

Swift Horse Pokémon

Abilities

Height

2 m (6'07")

Weight

44.5 kg (98.1 lbs)

National Pokédex

#0897

Pokédex

Crown #209

Spectrier in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

65

121

251

Defense

60

112

240

Sp. Atk

145

265

427

Sp. Def

80

148

284

Speed

130

238

394

Total

580

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Spectrier, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Crown Tundra #209
EV yield
3 SpA
Catch rate
3
Base Exp.
290

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
Cannot breed

Evolution requirements shown in a compact table or chain view.
Spectrier

Spectrier

Crown #209

No evolutions

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Crown Shrine

Wild Pokémon

Separate fused Pokémon75-

Choose the Shaderoot Carrot during the Sacred Bonds story; catch Shadow Rider Calyrex after becoming Champion, then use the Reins of Unity to separate it; one steed choice per save, The Crown Tundra Expansion Pass required

Sword
LocationMethodLevelChanceConditions

Crown Shrine

Wild Pokémon

Separate fused Pokémon75-

Choose the Shaderoot Carrot during the Sacred Bonds story; catch Shadow Rider Calyrex after becoming Champion, then use the Reins of Unity to separate it; one steed choice per save, The Crown Tundra Expansion Pass required

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartTail Whip

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.

Normal-10030
6Double Kick

The target is quickly kicked twice in succession using both feet.

Fighting3010030
12Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
18Stomp

The target is stomped with a big foot. This may also make the target flinch.

Normal6510020
24Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost-10010
30Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice--30
36Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
42Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
48Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30
54Thrash

The user rampages and attacks for two to three turns. The user then becomes confused.

Normal12010010
60Disable

For four turns, this move prevents the target from using the move it last used.

Normal-10020
66Double-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
72Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Dark--20

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM08Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM09Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM26Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM38Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM40Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM53Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Ground559515
TM57Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM58Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
TM69Psycho Cut

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psychic7010020
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM77Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost6510010
TM81Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM85Snarl

The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
TM86Phantom Force

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost9010010
TM98Stomping Tantrum

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Ground7510010
TR01Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TR12Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR32Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015
TR33Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TR35Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010
TR37Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TR49Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TR58Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TR68Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Dark--20
TR81Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

Dark9510015

Moves this Pokémon can learn from move tutors in this game.
Class
Lash Out

The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled.

Dark751005

Ability options available to this Pokémon in this game.

Grim Neigh

Ability Slot 1

When the Pokémon knocks out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.

Boosts Special Attack after knocking out a Pokémon.

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