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Glastrier

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Glastrier in Pokémon Sword & Shield

Crown Tundra Pokédex #208 • Wild Horse Pokémon

Glastrier in the National Pokédex

Pokédex entries

Sword

Glastrier emits intense cold from its hooves. It’s also a belligerent Pokémon—anything it wants, it takes by force.

Shield

Glastrier has tremendous physical strength, and the mask of ice covering its face is 100 times harder than diamond.

Pokémon details

Type

Ice

Category

Wild Horse Pokémon

Height

2.2 m (7'03")

Weight

800 kg (1,763.7 lbs)

National Pokédex

#0896

Pokédex

Crown #208

Glastrier in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

145

265

427

Defense

130

238

394

Sp. Atk

65

121

251

Sp. Def

110

202

350

Speed

30

58

174

Total

580

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Glastrier, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Resists

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Crown Tundra #208
EV yield
3 Atk
Catch rate
3
Base Exp.
290

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
Cannot breed

Evolution requirements shown in a compact table or chain view.
Glastrier

Glastrier

Crown #208

No evolutions

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Crown Shrine

Wild Pokémon

Separate fused Pokémon75-

Choose the Iceroot Carrot during the Sacred Bonds story; catch Ice Rider Calyrex after becoming Champion, then use the Reins of Unity to separate it; one steed choice per save, The Crown Tundra Expansion Pass required

Sword
LocationMethodLevelChanceConditions

Crown Shrine

Wild Pokémon

Separate fused Pokémon75-

Choose the Iceroot Carrot during the Sacred Bonds story; catch Ice Rider Calyrex after becoming Champion, then use the Reins of Unity to separate it; one steed choice per save, The Crown Tundra Expansion Pass required

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartTail Whip

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.

Normal-10030
6Double Kick

The target is quickly kicked twice in succession using both feet.

Fighting3010030
12Avalanche

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Ice6010010
18Stomp

The target is stomped with a big foot. This may also make the target flinch.

Normal6510020
24Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
30Mist

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Ice--30
36Icicle Crash

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Ice859010
42Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
48Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
54Thrash

The user rampages and attacks for two to three turns. The user then becomes confused.

Normal12010010
60Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
66Double-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
72Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM08Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM09Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM26Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM27Icy Wind

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

Ice559515
TM35Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM51Icicle Spear

The user launches sharp icicles at the target two to five times in a row.

Ice2510030
TM53Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Ground559515
TM57Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM58Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
TM64Avalanche

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Ice6010010
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM81Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM85Snarl

The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
TM96Smart Strike

The user stabs the target with a sharp horn. This attack never misses.

Steel70-10
TM98Stomping Tantrum

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Ground7510010
TR00Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TR01Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TR05Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TR06Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR24Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR28Megahorn

Using its tough and impressive horn, the user rams into the target with no letup.

Bug1208510
TR32Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015
TR35Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010
TR37Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TR39Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005
TR46Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
TR53Close Combat

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Fighting1201005
TR79Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Steel-10010
TR94High Horsepower

The user fiercely attacks the target using its entire body.

Ground959510
TR95Throat Chop

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Dark8010015
TR99Body Press

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

Fighting8010010

Moves this Pokémon can learn from move tutors in this game.
Class
Lash Out

The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled.

Dark751005

Ability options available to this Pokémon in this game.

Chilling Neigh

Ability Slot 1

When the Pokémon knocks out a target, it utters a chilling neigh, which boosts its Attack stat.

Boosts Attack after knocking out a Pokémon.

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