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National Dex / Glastrier

Glastrier

Back to Pokédex

Glastrier

#0896 in the National Pokédex • Wild Horse Pokémon

Glastrier sprite

Normal

Shiny Glastrier sprite

Shiny

Pokémon HOME art

Details

Type

Category

Wild Horse Pokémon

Height

2.2 m (7'03")

Weight

800 kg (1,763.7 lbs)

National Pokédex

#0896
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

145

265

427

Defense

130

238

394

Sp. Atk

65

121

251

Sp. Def

110

202

350

Speed

30

58

174

Total

580

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Glastrier, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.
Evolution requirements shown in a compact table or chain view.
Glastrier

Glastrier

#0896

No evolutions

Games where Glastrier appears, newest first. Each link opens that game's Pokédex page.

Games

Pick a game to see what Glastrier learns there.
Glastrier in Scarlet and Violet

Moves Glastrier learns by leveling up in Scarlet and Violet.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartTail Whip

The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.

Normal-10030
6Double Kick

The user attacks by kicking the target twice in a row using two feet.

Fighting3010030
12Avalanche

This move's power is doubled if the target has inflicted damage on the user in the same turn.

Ice6010010
18Stomp

The user attacks by stomping on the target with a big foot. This may also make the target flinch.

Normal6510020
24Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
30Mist

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Ice--30
36Icicle Crash

The user attacks by crashing large icicles onto the target. This may also make the target flinch.

Ice859010
42Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
48Iron Defense

The user hardens its body's surface like iron, sharply boosting its Defense stat.

Steel--15
54Thrash

The user rampages and attacks for two to three turns. The user then becomes confused.

Normal12010010
60Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
66Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
72Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Normal--20
Moves Glastrier can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM006Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM020Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

Grass5010020
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM028Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM030Snarl

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515
TM034Icy Wind

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

Ice559515
TM035Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

Ground559515
TM046Avalanche

This move's power is doubled if the target has inflicted damage on the user in the same turn.

Ice6010010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM052Snowscape

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

Ice--10
TM053Smart Strike

The user stabs the target with a sharp horn. This attack never misses.

Steel70-10
TM059Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015
TM066Body Slam

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM084Stomping Tantrum

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

Ground7510010
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM087Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM088Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Normal--20
TM089Body Press

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

Fighting8010010
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM104Iron Defense

The user hardens its body's surface like iron, sharply boosting its Defense stat.

Steel--15
TM108Crunch

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

Dark8010015
TM121Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

Steel-10010
TM135Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM143Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705
TM152Giga Impact

The user charges at the target using every bit of its power. The user can't move on the next turn.

Normal150905
TM156Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010
TM163Hyper Beam

The target is attacked with a powerful beam. The user can't move on the next turn.

Normal150905
TM167Close Combat

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

Fighting1201005
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM172Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal--20
TM186High Horsepower

The user fiercely attacks the target using its entire body.

Ground959510
TM199Lash Out

The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.

Dark751005
TM204Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
TM221Throat Chop

The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

Dark8010015
TM224Curse

A move that has different effects depending on whether the user is a Ghost type or not.

Ghost--10

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