Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
Brilliant Diamond and Shining Pearl
Sword and Shield
Ultra Sun and Ultra Moon
Omega Ruby and Alpha Sapphire
X and Y
Black and White
FireRed and LeafGreen
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

Sword and Shield

Game

Sword and Shield

News

Updates for this game hub

Guides

Galar mechanics and tips

Pokédex

Stats, moves, and dexes

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Pockets, machines, and effects

Karrablast

#273 in the Sword and Shield Pokédex • Clamping Pokémon

Sword

Its strange physiology reacts to electrical energy in interesting ways. The presence of a Shelmet will cause this Pokémon to evolve.

Shield

It spits a liquid from its mouth to melt through Shelmet’s shell. Karrablast doesn’t eat the shell— it eats only the contents.

Pokédexes

Galar #273Isle of Armor #66Crown Tundra #95

Egg Group

Bug

Steps to Hatch

3,840

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

200

Base Experience

63
PokémonRequiresEvolution
Karrablast

Karrablast

#273

Trade, with Shelmet

Escavalier

Escavalier

#274

Emolga

Escavalier

Karrablast normal sprite

Normal

Shiny Karrablast sprite

Shiny

Karrablast

Clamping Pokémon

#273
Bug

Height

0.5 m

Weight

5.9 kg

Base XP

63

Abilities

SwarmShed SkinNo Guard

HP

50

Attack

75

Defense

45

Sp. Atk

40

Sp. Def

45

Speed

60

Total

315

Type Chart

Weaknesses

Takes 2× from

FireFlyingRock

Resistances

Takes 0.5× from

GrassFightingGround
Class
Description
StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartPeckFlyingPhysical3510035

The target is jabbed with a sharply pointed beak or horn.

4Fury CutterBugPhysical409520

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

8EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

12False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

16Acid SprayPoisonSpecial4010020

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

20HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

24FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

28Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

32X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

36Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

40Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

44Bug BuzzBugSpecial9010010

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

48Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Class
Description
Bug BiteBugPhysical6010020

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Class
Description
TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM26Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM28Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM94False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TR00Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR28MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

TR30EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR57Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

TR60X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TR61Bug BuzzBugSpecial9010010

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

TR65Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

TR87Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Swarm

Ability Slot 1

Powers up Bug-type moves when the Pokémon’s HP is low.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Shed Skin

Ability Slot 2

The Pokémon may heal its own status conditions by shedding its skin.

Has a 33% chance of curing any major status ailment after each turn.

No Guard

Hidden Ability

The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.

Ensures all moves used by and against the Pokémon hit.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

SwSh / Pokédex

Karrablast

Karrablast

#273 in the Sword and Shield Pokédex • Clamping Pokémon

Sword

Its strange physiology reacts to electrical energy in interesting ways. The presence of a Shelmet will cause this Pokémon to evolve.

Shield

It spits a liquid from its mouth to melt through Shelmet’s shell. Karrablast doesn’t eat the shell— it eats only the contents.

Pokédexes

Galar #273Isle of Armor #66Crown Tundra #95

Egg Group

Bug

Steps to Hatch

3,840

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

200

Base Experience

63
PokémonRequiresEvolution
Karrablast

Karrablast

#273

Trade, with Shelmet

Escavalier

Escavalier

#274

Emolga

Escavalier

Karrablast normal sprite

Normal

Shiny Karrablast sprite

Shiny

Karrablast

Clamping Pokémon

#273
Bug

Height

0.5 m

Weight

5.9 kg

Base XP

63

Abilities

SwarmShed SkinNo Guard

HP

50

Attack

75

Defense

45

Sp. Atk

40

Sp. Def

45

Speed

60

Total

315

Type Chart

Weaknesses

Takes 2× from

FireFlyingRock

Resistances

Takes 0.5× from

GrassFightingGround
Class
Description
StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartPeckFlyingPhysical3510035

The target is jabbed with a sharply pointed beak or horn.

4Fury CutterBugPhysical409520

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

8EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

12False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

16Acid SprayPoisonSpecial4010020

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

20HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

24FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

28Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

32X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

36Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

40Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

44Bug BuzzBugSpecial9010010

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

48Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Class
Description
Bug BiteBugPhysical6010020

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Class
Description
TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM26Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM28Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM94False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TR00Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR28MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

TR30EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR57Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

TR60X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TR61Bug BuzzBugSpecial9010010

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

TR65Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

TR87Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Swarm

Ability Slot 1

Powers up Bug-type moves when the Pokémon’s HP is low.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Shed Skin

Ability Slot 2

The Pokémon may heal its own status conditions by shedding its skin.

Has a 33% chance of curing any major status ailment after each turn.

No Guard

Hidden Ability

The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.

Ensures all moves used by and against the Pokémon hit.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.