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SwSh / Pokédex

Heracross

Heracross

Armor #121 in the Sword and Shield Pokédex • Single Horn Pokémon

Heracross

Armor #121 in the Sword and Shield Pokédex • Single Horn Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

125

229

383

Defense

75

139

273

Sp. Atk

40

76

196

Sp. Def

95

175

317

Speed

85

157

295

Total

500

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Shuckle

Sneasel

Heracross normal sprite

Normal

Shiny Heracross sprite

Shiny

Heracross

Single Horn Pokémon

Armor #121
BugFighting

Height

1.5 m (4'11")

Weight

54 kg (119 lbs)

Abilities

SwarmGutsMoxie(Hidden Ability)

It's Super Effective

Damage multipliers Heracross takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Fire

Psychic

Fairy

Resists

Grass

0.5×

Fighting

0.5×

Ground

0.5×

Bug

0.5×

Dark

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Isle of Armor #121
EV yield
2 Atk
Catch rate
45
Base Exp.
175

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Bug
Gender
50% male
50% female
Egg cycles
25 (6,400 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sword box art

Sword

Heracross loves sweet sap and will go looking through forests for it. The Pokémon uses its two antennae to pick up scents as it searches.

Pokémon Shield box art

Shield

This Pokémon takes pride in its strength, which allows it to lift things 100 times heavier than itself with no trouble at all.

Evolution

Evolution requirements shown in a compact table or chain view.
Heracross

Heracross

Armor #121

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

5Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

10EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

15Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

20Horn AttackNormalPhysical6510025

The target is jabbed with a sharply pointed horn to inflict damage.

25CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

30Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

35Pin MissileBugPhysical259520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

40Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

45ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

50Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

55MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

60Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
Description
TM07Pin MissileBugPhysical259520

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM42RevengeFightingPhysical6010010

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

TM43Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM50Bullet SeedGrassPhysical2510030

The user forcefully shoots seeds at the target two to five times in a row.

TM54Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

TM58AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

TM59FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM74VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM79RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM94False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM96Smart StrikeSteelPhysical70-10

The user stabs the target with a sharp horn. This attack never misses.

TM97Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TR00Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR07Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

TR10EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR21ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

TR23SpikesGroundStatus--20

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR28MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

TR46Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

TR48Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TR53Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

TR64Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TR75Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TR85Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TR94High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

TR95Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
CoachingFightingStatus--10

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

FeintNormalPhysical3010010

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

HardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Seismic TossFightingPhysical-10020

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Traits

Ability options available to this Pokémon in this game.

Swarm

Ability Slot 1

Powers up Bug-type moves when the Pokémon’s HP is low.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Guts

Ability Slot 2

It’s so gutsy that having a status condition boosts the Pokémon’s Attack stat.

Increases Attack to 1.5× with a major status ailment.

Moxie(Hidden Ability)

The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.

Raises Attack one stage upon KOing a Pokémon.

#227

Shuckle

#292

Sneasel

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