Falinks in Pokémon Sword & Shield
Galar Pokédex #345 • Formation Pokémon
Falinks in the National Pokédex
Normal

Shiny
Pokédex entries
Sword
Five of them are troopers, and one is the brass. The brass’s orders are absolute.
Shield
The six of them work together as one Pokémon. Teamwork is also their battle strategy, and they constantly change their formation as they fight.
Pokémon details
Type

Category
Abilities
Height
Weight
National Pokédex
Pokédex
Falinks in Other Games
National Dex pageMin
Max
HP
65
240
334
Attack
100
184
328
Defense
100
184
328
Sp. Atk
70
130
262
Sp. Def
60
112
240
Speed
75
139
273
Total
470
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Galar #345 |
|---|---|
| EV yield | 2 Atk, 1 SpD |
| Catch rate | 45 |
| Base Exp. | 165 |
Shield| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 8 Main Area | Random in Grass | 38-40 | 2% | - |
Route 8 Main Area | Special Overworld Encounters | 40 | - | - |
Lake of Outrage Wild Pokémon | Random in Grass | 50-52 | 6% | Before the Darkest Day and Eternatus battle, Overcast |
Lake of Outrage Wild Pokémon | Random in Grass | 60 | 6% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Max Lair Dynamax Adventures | Dynamax Adventure | 65 | - | Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required |
Dusty Bowl Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 55-60 | 10% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 55-60 | 10% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Beach Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 35-40 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Road Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 35-40 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 35-40 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Honeycalm Sea Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 35-40 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Beach Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Road Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Honeycalm Sea Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Beach Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 55-60 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Road Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 55-60 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 55-60 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Honeycalm Sea Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 55-60 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frostpoint Field Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frostpoint Field Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frostpoint Field Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frostpoint Field Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 45-50 | 10% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 45-50 | 10% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 45-50 | 10% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Route 8 Curry visitors | After Making Curry | 38-40 | - | Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 15.64% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears |
Sword| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 8 Main Area | Random in Grass | 38-40 | 2% | - |
Route 8 Main Area | Special Overworld Encounters | 40 | - | - |
Lake of Outrage Wild Pokémon | Random in Grass | 50-52 | 6% | Before the Darkest Day and Eternatus battle, Overcast |
Lake of Outrage Wild Pokémon | Random in Grass | 60 | 6% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Max Lair Dynamax Adventures | Dynamax Adventure | 65 | - | Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required |
Dusty Bowl Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 55-60 | 10% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 55-60 | 10% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Beach Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 35-40 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Road Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 35-40 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 35-40 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Honeycalm Sea Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 35-40 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Beach Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Road Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Honeycalm Sea Max Raid Battles — pool 124 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 124, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frostpoint Field Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 15-20 | 60% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frostpoint Field Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 25-30 | 30% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frostpoint Field Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 35-40 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Ballimere Lake Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frigid Sea Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Frostpoint Field Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Bed Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Snowslide Slope Max Raid Battles — pool 173 (rare beam) | Max Raid Battle | 45-50 | 25% | The Crown Tundra Expansion Pass required, Permanent pool 173, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 45-50 | 10% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 45-50 | 10% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 45-50 | 10% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 81 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 81, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 81 (rare beam) | Max Raid Battle | 45-50 | 10% | Permanent pool 81, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Route 8 Curry visitors | After Making Curry | 38-40 | - | Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 15.64% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Tackle A physical attack in which the user charges and slams into the target with its whole body. | ![]() | ![]() | 40 | 100 | 35 |
| Start | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| 5 | Rock Smash The user attacks with a punch. This may also lower the target’s Defense stat. | ![]() | ![]() | 40 | 100 | 15 |
| 10 | Focus Energy The user takes a deep breath and focuses so that critical hits land more easily. | ![]() | ![]() | - | - | 30 |
| 15 | Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | ![]() | ![]() | 70 | 100 | 15 |
| 20 | Bulk Up The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | ![]() | ![]() | - | - | 20 |
| 25 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| 30 | Reversal An all-out attack that becomes more powerful the less HP the user has. | ![]() | ![]() | - | 100 | 15 |
| 35 | First Impression Although this move has great power, it only works the first turn each time the user enters battle. | ![]() | ![]() | 90 | 100 | 10 |
| 40 | No Retreat This move raises all the user’s stats but prevents the user from switching out or fleeing. | ![]() | ![]() | - | - | 5 |
| 45 | Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. | ![]() | ![]() | - | - | 15 |
| 50 | Close Combat The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. | ![]() | ![]() | 120 | 100 | 5 |
| 55 | Megahorn Using its tough and impressive horn, the user rams into the target with no letup. | ![]() | ![]() | 120 | 85 | 10 |
| 60 | Counter A retaliation move that counters any physical attack, inflicting double the damage taken. | ![]() | ![]() | - | 100 | 20 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM08 | Hyper Beam The target is attacked with a powerful beam. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM09 | Giga Impact The user charges at the target using every bit of its power. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM16 | Screech An earsplitting screech harshly lowers the target’s Defense stat. | ![]() | ![]() | - | 85 | 40 |
| TM21 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM22 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ![]() | ![]() | 75 | 90 | 10 |
| TM24 | Snore This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 |
| TM25 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM37 | Beat Up The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | ![]() | ![]() | - | 100 | 10 |
| TM39 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM41 | Helping Hand The user assists an ally by boosting the power of that ally’s attack. | ![]() | ![]() | - | - | 20 |
| TM42 | Revenge This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. | ![]() | ![]() | 60 | 100 | 10 |
| TM43 | Brick Break The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ![]() | ![]() | 75 | 100 | 15 |
| TM48 | Rock Tomb Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | ![]() | ![]() | 60 | 95 | 15 |
| TM57 | Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 |
| TM58 | Assurance If the target has already taken some damage in the same turn, this attack’s power is doubled. | ![]() | ![]() | 60 | 100 | 10 |
| TM76 | Round The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ![]() | ![]() | 60 | 100 | 15 |
| TM79 | Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. | ![]() | ![]() | 70 | 100 | 5 |
| TM94 | False Swipe A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | ![]() | ![]() | 40 | 100 | 40 |
| TM96 | Smart Strike The user stabs the target with a sharp horn. This attack never misses. | ![]() | ![]() | 70 | - | 10 |
| TR00 | Swords Dance A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | ![]() | ![]() | - | - | 20 |
| TR12 | Agility The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | ![]() | ![]() | - | - | 30 |
| TR13 | Focus Energy The user takes a deep breath and focuses so that critical hits land more easily. | ![]() | ![]() | - | - | 30 |
| TR20 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TR21 | Reversal An all-out attack that becomes more powerful the less HP the user has. | ![]() | ![]() | - | 100 | 15 |
| TR26 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TR27 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TR28 | Megahorn Using its tough and impressive horn, the user rams into the target with no letup. | ![]() | ![]() | 120 | 85 | 10 |
| TR39 | Superpower The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. | ![]() | ![]() | 120 | 100 | 5 |
| TR46 | Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. | ![]() | ![]() | - | - | 15 |
| TR48 | Bulk Up The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | ![]() | ![]() | - | - | 20 |
| TR53 | Close Combat The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. | ![]() | ![]() | 120 | 100 | 5 |
| TR57 | Poison Jab The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | ![]() | ![]() | 80 | 100 | 20 |
| TR64 | Focus Blast The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 120 | 70 | 5 |
| TR69 | Zen Headbutt The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ![]() | ![]() | 80 | 90 | 15 |
| TR74 | Iron Head The user slams the target with its steel-hard head. This may also make the target flinch. | ![]() | ![]() | 80 | 100 | 15 |
| TR95 | Throat Chop The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | ![]() | ![]() | 80 | 100 | 15 |
| Class | |||||
|---|---|---|---|---|---|
| Coaching The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | ![]() | ![]() | - | - | 10 |
Battle Armor
Ability Slot 1
Hard armor protects the Pokémon from critical hits.
Protects against critical hits.
Defiant(Hidden Ability)
Boosts the Pokémon’s Attack stat sharply when its stats are lowered.
Raises Attack by two stages after an opponent lowers one of its stats.













































