Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
HOME

Tools

HOME

Game

HOME

Pokédex

Every Pokémon, forms, and stats

Moves

Power, accuracy, and learners

Abilities

Effects and Pokémon lists

Items

Categories, images, and effects

Types

Matchups for every type

Natures

Stat changes for every nature

Database

All cross-game reference data

HOME / Falinks

Falinks

#0870 in the National Pokédex • Formation Pokémon

#0870 in the National Pokédex • Formation Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

100

184

328

Defense

100

184

328

Sp. Atk

70

130

262

Sp. Def

60

112

240

Speed

75

139

273

Total

470

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Alcremie

Pincurchin

Falinks normal sprite

Normal

Shiny Falinks sprite

Shiny

Falinks

Formation Pokémon

#0870
Fighting

Height

3 m (9'10")

Weight

62 kg (136.7 lbs)

Abilities

Battle ArmorDefiantHidden

It's Super Effective

Damage multipliers Falinks takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Psychic

Fairy

Resists

Bug

0.5×

Rock

0.5×

Dark

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Falinks

Falinks

#0870

Mega Evolution

Mega Falinks

Mega Falinks

#0870

Family

Mega Evolutions of Falinks, with their types and base stats.
Mega Falinks

Mega Falinks

Fighting

HP

65

Atk

135

Def

135

SpA

70

SpD

65

Spe

100

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A full-body charge attack.

StartProtectNormalStatus--10

Foils attack that turn. It may fail.

5Rock SmashFightingPhysical4010015

An attack that may lower DEFENSE.

10Focus EnergyNormalStatus--30

Raises the criti­ cal hit ratio.

15HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

20Bulk UpFightingStatus--20

Bulks up the body to boost both ATTACK and DEFENSE.

25EndureNormalStatus--10

Always leaves at least 1HP.

30ReversalFightingPhysical-10015

Stronger if the user's HP is low.

35First ImpressionBugPhysical9010010

Although this move has great power, it only works the first turn the user is in battle.

40No RetreatFightingStatus--5

This move raises all the user’s stats but prevents the user from switching out or fleeing.

45Iron DefenseSteelStatus--15

Hardens the body’s surface to sharply raise DEFENSE.

50Close CombatFightingPhysical1201005

The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.

55MegahornBugPhysical1208510

A powerful charge attack.

60CounterFightingPhysical-10020

Returns a physical blow double.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0Swords DanceNormalStatus--20

A dance that in­ creases ATTACK.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0AgilityPsychicStatus--30

Sharply increases the user's SPEED.

0ScreechNormalStatus-8540

Sharply reduces the foe's DEFENSE.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0Rock SlideRockPhysical759010

An attack that may cause flinching.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0SnoreNormalSpecial5010015

An attack useable only while asleep.

0False SwipeNormalPhysical4010040

Leaves the foe with at least 1HP.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0Beat UpDarkPhysical-10010

Party POKéMON join in the attack.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Helping HandNormalStatus--20

Boosts the power of the recipient’s moves.

0SuperpowerFightingPhysical1201005

Boosts strength sharply, but lowers abilities.

0RevengeFightingPhysical6010010

An attack that gains power if injured by the foe.

0Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

0Rock TombRockPhysical609515

Stops the foe from moving with rocks and cuts SPEED.

0PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

0AssuranceDarkPhysical6010010

If the foe has already taken some damage in the same turn, this attack’s power is doubled.

0Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

0Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

0Iron HeadSteelPhysical8010015

The foe slams the target with its steel-hard head. It may also make the target flinch.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

0Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

0Smart StrikeSteelPhysical70-10

The user stabs the target with a sharp horn. This attack never misses.

0Body SlamNormalPhysical8510015

An attack that may cause paralysis.

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

0Tera BlastNormalSpecial8010010

0TrailblazeGrassPhysical5010020

0Knock OffDarkPhysical6510020

Knocks down the foe’s held item to prevent its use.

0LungeBugPhysical8010015

The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.

0High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

0UproarNormalSpecial9010010

Causes an uproar for 2 to 5 turns and prevents sleep.

Games

Games where Falinks appears, in release order. Each link opens that game's Pokédex page.

Sword & Shield

Falinks in Sword & Shield
Shiny Falinks in Sword & Shield

Falinks

Scarlet & Violet

Pokémon GO

#0869

Alcremie

#0871

Pincurchin

Join Discord

Join a community of over 5,000+ other trainers.

discord.gg/dittobase
Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.