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S/M / Pokédex

Pancham

Pancham

#220 in the Sun & Moon Pokédex • Playful Pokémon

Pancham

#220 in the Sun & Moon Pokédex • Playful Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

67

244

338

Attack

82

152

289

Defense

62

116

245

Sp. Atk

46

87

210

Sp. Def

48

90

214

Speed

43

81

203

Total

348

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Talonflame

Pangoro

Pancham normal sprite

Normal

Shiny Pancham sprite

Shiny

Pancham

Playful Pokémon

#220
Fighting

Height

0.6 m (2'00")

Weight

8 kg (17.6 lbs)

Abilities

Iron FistMold BreakerScrappy(Hidden Ability)

It's Super Effective

Damage multipliers Pancham takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Psychic

Fairy

Resists

Bug

0.5×

Rock

0.5×

Dark

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Alola #220Original Ula’ula #92
EV yield
1 Atk
Catch rate
220
Base Exp.
70

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
FieldHuman-Like
Gender
50% male
50% female
Egg cycles
25 (6,400 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sun box art

Sun

It grows up imitating the behavior of Pangoro, which it looks up to as a leader.

Pokémon Moon box art

Moon

There’s no point to the leaf in its mouth, aside from an effort to look cool. It’s mischievous, so it’s not well suited to inexperienced Trainers.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Pancham

Pancham

#220

Level 32, with a Dark-type Pokémon in party

Pangoro

Pangoro

#221

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Route 10

Alola Route 10 Area

Walking in tall grass or a cave24-2710%

-

Route 11

Alola Route 11 Area

Walking in tall grass or a cave24-2720%

-

Route 17

Alola Route 17 Northeast

Walking in tall grass or a cave31-3410%

-

Route 17

Alola Route 17 West

Walking in tall grass or a cave31-3420%

-

Sun
LocationMethodLevelChanceConditions

Route 10

Alola Route 10 Area

Walking in tall grass or a cave24-2710%

-

Route 11

Alola Route 11 Area

Walking in tall grass or a cave24-2720%

-

Route 17

Alola Route 17 Northeast

Walking in tall grass or a cave31-3410%

-

Route 17

Alola Route 17 West

Walking in tall grass or a cave31-3420%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
Mental HerbMental Herb
Moon
5%
Sun
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

7Arm ThrustFightingPhysical1510020

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

10Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

12Karate ChopFightingPhysical5010025

The target is attacked with a sharp chop. Critical hits land more easily.

15Comet PunchNormalPhysical188515

The target is hit with a flurry of punches that strike two to five times in a row.

20SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

25Circle ThrowFightingPhysical609010

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

27Vital ThrowFightingPhysical70-10

The user attacks last. In return, this throw move never misses.

33Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

39CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

42EntrainmentNormalStatus-10015

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

45Parting ShotDarkStatus-10020

With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon.

48Sky UppercutFightingPhysical859015

The user attacks the target with an uppercut thrown skyward with force.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM71Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Me FirstNormalStatus--20

The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first.

Power TripDarkPhysical2010010

The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power.

QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

Storm ThrowFightingPhysical6010010

The user strikes the target with a fierce blow. This attack always results in a critical hit.

Traits

Ability options available to this Pokémon in this game.

Iron Fist

Ability Slot 1

Powers up punching moves.

Strengthens punch-based moves to 1.2× their power.

Mold Breaker

Ability Slot 2

Moves can be used on the target regardless of its Abilities.

Bypasses targets' abilities if they could hinder or prevent a move.

Scrappy(Hidden Ability)

The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves.

Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon.

#160

Talonflame

#221

Pangoro

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