Raids
Lv. 20
1150 -
1215 CP
Raids (WB)
Lv. 25
1438 -
1519 CP
Eggs
Lv. 20
1150 -
1215 CP
Research
Lv. 15
862 -
911 CP
Max CP
Lv. 50
2404 CP
View all Pelipper 100% IV (hundo) Combat Power values by encounter type.
A hundo Pelipper caught from a raid battle will have a CP of 1215 or 1519 when weather boosted in Rainy or Windy weather. A hundo Pelipper caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 911. A hundo Pelipper when fully powered up to Level 50 will have a maximum CP of 2404.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515911
1215
1519
2404
97.8%
141515906
1209
1511
2392
97.8%
151415909
1212
1515
2398
97.8%
151514909
1211
1514
2397
95.6%
131515902
1202
1503
2379
95.6%
141415904
1205
1507
2385
95.6%
141514904
1205
1506
2385
95.6%
151315906
1209
1511
2392
95.6%
151414906
1208
1510
2391
95.6%
151513906
1208
1510
2390
93.3%
121515897
1196
1495
2366
93.3%
131415899
1199
1499
2373
93.3%
131514899
1199
1498
2372
93.3%
141315902
1202
1503
2379
93.3%
141414901
1202
1502
2378
93.3%
141513901
1201
1502
2378
93.3%
151215904
1205
1507
2385
93.3%
151314904
1205
1506
2384
93.3%
151413903
1205
1506
2384
93.3%
151512903
1204
1505
2383
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2053
2433
131
143
50
2029
2404
130
142
49
2005
2376
129
142
48
1981
2347
128
141
47
1957
2319
127
140
46
1933
2291
127
139
45
1910
2263
126
138
44
1886
2236
125
137
43
1863
2208
124
136
42
1840
2181
124
136
41
1817
2154
123
135
40
1794
2127
122
134
39
1769
2096
121
133
38
1743
2066
120
132
37
1718
2035
119
131
36
1692
2005
118
130
35
1666
1975
118
129
34
1641
1944
117
128
33
1615
1914
116
127
32
1589
1884
115
126
31
1564
1853
114
125
30
1538
1823
113
124
29
1487
1762
111
122
28
1436
1701
109
120
27
1384
1640
107
118
26
1333
1580
105
115
25
1282
1519
103
113
24
1230
1458
101
111
23
1179
1397
99
108
22
1128
1337
97
106
21
1076
1276
94
104
20
1025
1215
92
101
19
974
1154
90
98
18
923
1093
87
96
17
871
1033
85
93
16
820
972
82
90
15
769
911
80
87
14
718
850
77
84
13
666
790
74
81
12
615
729
71
78
11
564
668
68
75
10
513
607
65
71
9
458
543
61
67
8
404
479
58
63
7
350
415
54
59
6
296
351
49
54
5
242
286
44
49
4
187
222
39
43
3
133
158
33
36
2
79
94
25
28
1
25
30
14
15
Best PvP IVs (Rank 1)
Great League
0/12/15
1499 CP · Lv 27
Ultra League
15/15/15
2404 CP · Lv 50
Little Cup
1/15/13
500 CP · Lv 9
Master League
15/15/15
2404 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Pelipper before you spend any Stardust.







Wingull










