Raids
Lv. 20
397 -
437 CP
Raids (WB)
Lv. 25
497 -
546 CP
Eggs
Lv. 20
397 -
437 CP
Research
Lv. 15
298 -
328 CP
Max CP
Lv. 50
865 CP
View all Wingull 100% IV (hundo) Combat Power values by encounter type.
A hundo Wingull caught from a raid battle will have a CP of 437 or 546 when weather boosted in Rainy or Windy weather. A hundo Wingull caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 328. A hundo Wingull when fully powered up to Level 50 will have a maximum CP of 865.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #1151515328
437
546
865
97.8%
141515325
433
542
858
97.8%
151415325
434
543
859
97.8%
151514326
435
544
862
95.6%
131515322
430
537
851
95.6%
141415323
430
538
852
95.6%
141514324
432
540
855
95.6%
151315323
431
539
853
95.6%
151414324
432
541
856
95.6%
151513325
434
542
858
93.3%
121515319
426
533
843
93.3%
131415320
427
534
845
93.3%
131514321
428
535
847
93.3%
141315321
428
535
846
93.3%
141414322
429
536
849
93.3%
141513322
430
538
851
93.3%
151215321
428
535
848
93.3%
151314322
430
537
850
93.3%
151413323
431
539
853
93.3%
151512324
432
540
855
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
648
875
101
114
50
640
865
100
113
49
632
855
100
112
48
625
844
99
112
47
617
834
99
111
46
610
824
98
110
45
602
814
97
110
44
595
804
97
109
43
588
794
96
108
42
580
784
96
108
41
573
775
95
107
40
566
765
94
106
39
558
754
94
105
38
550
743
93
105
37
542
732
92
104
36
534
721
92
103
35
525
710
91
102
34
517
699
90
102
33
509
688
89
101
32
501
678
89
100
31
493
667
88
99
30
485
656
87
98
29
469
634
86
97
28
453
612
84
95
27
436
590
83
93
26
420
568
81
91
25
404
546
80
90
24
388
524
78
88
23
372
503
76
86
22
356
481
75
84
21
339
459
73
82
20
323
437
71
80
19
307
415
69
78
18
291
393
68
76
17
275
371
66
74
16
258
349
64
72
15
242
328
62
69
14
226
306
59
67
13
210
284
57
65
12
194
262
55
62
11
178
240
53
59
10
161
218
50
57
9
144
195
47
53
8
127
172
45
50
7
110
149
41
47
6
93
126
38
43
5
76
103
34
39
4
59
80
30
34
3
42
57
25
29
2
25
33
19
22
1
10
10
11
12
Best PvP IVs (Rank 1)
Great League
15/15/15
865 CP · Lv 50
Ultra League
15/15/15
865 CP · Lv 50
Little Cup
0/15/11
500 CP · Lv 26.5
Master League
15/15/15
865 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Wingull before you spend any Stardust.







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