Raids
Lv. 20
1608 -
1685 CP
Raids (WB)
Lv. 25
2010 -
2107 CP
Eggs
Lv. 20
1608 -
1685 CP
Research
Lv. 15
1206 -
1264 CP
Max CP
Lv. 50
3335 CP
View all Dhelmise 100% IV (hundo) Combat Power values by encounter type.
A hundo Dhelmise caught from a raid battle will have a CP of 1685 or 2107 when weather boosted in Fog or Sunny / Clear weather. A hundo Dhelmise caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1264. A hundo Dhelmise when fully powered up to Level 50 will have a maximum CP of 3335.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151264
1685
2107
3335
97.8%
1415151259
1678
2098
3321
97.8%
1514151261
1681
2101
3326
97.8%
1515141261
1681
2101
3326
95.6%
1315151254
1672
2090
3308
95.6%
1414151256
1674
2093
3313
95.6%
1415141256
1674
2093
3313
95.6%
1513151257
1677
2096
3318
95.6%
1514141257
1676
2096
3317
95.6%
1515131257
1676
2096
3317
93.3%
1215151249
1665
2081
3295
93.3%
1314151251
1667
2084
3299
93.3%
1315141250
1667
2084
3299
93.3%
1413151252
1670
2088
3304
93.3%
1414141252
1670
2087
3304
93.3%
1415131252
1669
2087
3304
93.3%
1512151254
1672
2091
3309
93.3%
1513141254
1672
2090
3309
93.3%
1514131254
1672
2090
3308
93.3%
1515121254
1672
2090
3308
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2921
3375
145
158
50
2886
3335
144
157
49
2852
3295
143
156
48
2818
3256
142
155
47
2784
3217
141
154
46
2751
3178
141
153
45
2717
3139
140
152
44
2684
3101
139
151
43
2651
3063
138
150
42
2618
3025
137
149
41
2585
2987
136
148
40
2553
2950
135
147
39
2517
2908
134
146
38
2480
2865
133
145
37
2444
2823
132
144
36
2407
2781
131
143
35
2371
2739
130
142
34
2334
2697
129
141
33
2298
2655
128
140
32
2261
2613
127
139
31
2225
2571
126
137
30
2188
2528
125
136
29
2115
2444
123
134
28
2042
2360
121
132
27
1969
2275
119
129
26
1896
2191
117
127
25
1823
2107
114
124
24
1750
2023
112
122
23
1678
1938
110
119
22
1605
1854
107
117
21
1532
1770
105
114
20
1459
1685
102
111
19
1386
1601
100
108
18
1313
1517
97
105
17
1240
1433
94
102
16
1167
1348
91
99
15
1094
1264
88
96
14
1021
1180
85
93
13
948
1095
82
90
12
875
1011
79
86
11
802
927
76
82
10
729
843
72
79
9
652
754
68
74
8
575
665
64
70
7
498
576
60
65
6
421
486
55
60
5
344
397
49
54
4
267
308
43
47
3
190
219
37
40
2
113
130
28
31
1
36
41
16
17
Best PvP IVs (Rank 1)
Great League
0/15/14
1500 CP · Lv 19
Ultra League
0/15/15
2494 CP · Lv 33
Little Cup
2/15/13
500 CP · Lv 6.5
Master League
15/15/15
3335 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Dhelmise before you spend any Stardust.







Drampa










