Dhelmise
#781 in the Scarlet and Violet Pokédex • Sea Creeper Pokémon
Dhelmise
#781 in the Scarlet and Violet Pokédex • Sea Creeper Pokémon
Stats
HP
70
Attack
131
Defense
100
Sp. Atk
86
Sp. Def
90
Speed
40
Total
517

Normal

Shiny
Dhelmise
Sea Creeper Pokémon
It's Super Effective
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Absorb | Grass | Special | 20 | 100 | 25 | Steals 1/2 of the damage inflicted. |
| Start | Growth | Normal | Status | - | - | 20 | Raises the SPCL. ATK rating. |
| Start | Rapid Spin | Normal | Physical | 50 | 100 | 40 | A high-speed spinning attack. |
| Start | Astonish | Ghost | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| Start | Switcheroo | Dark | Status | - | 100 | 10 | The user trades held items with the foe faster than the eye can follow. |
| 5 | Mega Drain | Grass | Special | 40 | 100 | 15 | Steals 1/2 of the damage inflicted. |
| 9 | Wrap | Normal | Physical | 15 | 90 | 20 | Squeezes the foe for 2-5 turns. |
| 14 | Gyro Ball | Steel | Physical | - | 100 | 5 | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| 18 | Metal Sound | Steel | Status | - | 85 | 40 | Emits a horrible screech that sharply lowers SP. DEF. |
| 23 | Giga Drain | Grass | Special | 75 | 100 | 10 | Steals 1/2 of the damage inflicted. |
| 27 | Whirlpool | Water | Special | 35 | 85 | 15 | Traps the foe for 2-5 turns. |
| 32 | Anchor Shot | Steel | Physical | 80 | 100 | 20 | The user entangles the target with its anchor chain while attacking. The target becomes unable to flee. |
| 36 | Shadow Ball | Ghost | Special | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| 41 | Energy Ball | Grass | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. |
| 45 | Slam | Normal | Physical | 80 | 75 | 20 | Slams the foe with a tail, vine, etc. |
| 50 | Heavy Slam | Steel | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| 54 | Phantom Force | Ghost | Physical | 90 | 100 | 10 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| 59 | Power Whip | Grass | Physical | 120 | 85 | 10 | The user violently whirls its vines or tentacles to harshly lash the foe. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 0 | Surf | Water | Special | 90 | 100 | 15 | A strong water- type attack. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Solar Beam | Grass | Special | 120 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Rock Slide | Rock | Physical | 75 | 90 | 10 | An attack that may cause flinching. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 0 | Aerial Ace | Flying | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| 0 | Payback | Dark | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| 0 | Embargo | Dark | Status | - | 100 | 15 | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| 0 | Flash Cannon | Steel | Special | 80 | 100 | 10 | The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat. |
| 0 | Grass Knot | Grass | Special | - | 100 | 20 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| 0 | Sludge Wave | Poison | Special | 95 | 100 | 10 | It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Brutal Swing | Dark | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 0 | Hydro Pump | Water | Special | 110 | 80 | 5 | A powerful water- type attack. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Muddy Water | Water | Special | 90 | 85 | 10 | Attacks with muddy water. May lower accuracy. |
| 0 | Brine | Water | Special | 65 | 100 | 10 | If the foe’s HP is down to about half, this attack will hit with double the power. |
| 0 | Assurance | Dark | Physical | 60 | 100 | 10 | If the foe has already taken some damage in the same turn, this attack’s power is doubled. |
| 0 | Hex | Ghost | Special | 65 | 100 | 10 | This relentless attack does massive damage to a target affected by status problems. |
| 0 | Solar Blade | Grass | Physical | 125 | 100 | 10 | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
| 0 | Liquidation | Water | Physical | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
| 0 | Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |




















Special
Status
Physical