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HOME / Type Null

Type Null

Type: Null

#0772 in the National Pokédex • Synthetic Pokémon

Type: Null

#0772 in the National Pokédex • Synthetic Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

95

300

394

Attack

95

175

317

Defense

95

175

317

Sp. Atk

95

175

317

Sp. Def

95

175

317

Speed

59

110

238

Total

534

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Pyukumuku

Silvally

Type: Null normal sprite

Normal

Shiny Type: Null sprite

Shiny

Type: Null

Synthetic Pokémon

#0772
Normal

Height

1.9 m (6'03")

Weight

120.5 kg (265.7 lbs)

Abilities

Battle Armor

It's Super Effective

Damage multipliers Type: Null takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Type: Null

Type: Null

#0772

Level up with high friendship

Silvally

Silvally

#0773

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A full-body charge attack.

5RageNormalPhysical2010020

Raises ATTACK if the user is hit.

10PursuitDarkPhysical4010020

Heavily strikes switching POKéMON.

15ImprisonPsychicStatus--10

Prevents foes from using moves known by the user.

20Aerial AceFlyingPhysical60-20

An extremely speedy and unavoidable attack.

25Crush ClawNormalPhysical759510

Tears at the foe with sharp claws. May lower DEFENSE.

30Scary FaceNormalStatus-10010

Sharply reduces the foe's SPEED.

35X-ScissorBugPhysical8010015

The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.

40Take DownNormalPhysical908520

A tackle that also hurts the user.

45Metal SoundSteelStatus-8540

Emits a horrible screech that sharply lowers SP. DEF.

50Iron HeadSteelPhysical8010015

The foe slams the target with its steel-hard head. It may also make the target flinch.

55Double HitNormalPhysical359010

The user slams the foe with a tail, etc. The target is hit twice in a row.

60Air SlashFlyingSpecial759515

The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

65PunishmentDarkPhysical-1005

This attack’s power increases the more the foe has powered up with stat changes.

70Razor WindNormalSpecial8010010

1st turn: Prepare 2nd turn: Attack

75Tri AttackNormalSpecial8010010

Fires three kinds of beams at once.

80Double-EdgeNormalPhysical12010015

A tackle that also hurts the user.

85Heal BlockPsychicStatus-10015

The user prevents the foe from using any HP-recovery moves for five turns.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0Swords DanceNormalStatus--20

A dance that in­ creases ATTACK.

0RoarNormalStatus--20

Scares wild foes to end battle.

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0Rock SlideRockPhysical759010

An attack that may cause flinching.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0SandstormRockStatus--10

Inflicts damage every turn.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0HailIceStatus--10

Summons a hailstorm that strikes every turn.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Dragon ClawDragonPhysical8010015

Slashes the foe with sharp claws.

0U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

0PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.

0Flame ChargeFirePhysical5010020

The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0SwiftNormalSpecial60-20

An attack that never misses.

0EndureNormalStatus--10

Always leaves at least 1HP.

Games

Games where Type: Null appears, in release order. Each link opens that game's Pokédex page.

Pokémon GO

2016

Type: Null in Pokémon GO
Shiny Type: Null in Pokémon GO

Type: Null

Ultra Sun & Ultra Moon

2017

Sword & Shield

2019

#0771

Pyukumuku

#0773

Silvally

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