| Start | Harden | Normal | Status | - | - | 30 | Raises the user's DEFENSE. |
| Start | Bide | Normal | Physical | - | - | 10 | Waits 2-3 turns & hits back double. |
| Start | Baton Pass | Normal | Status | - | - | 40 | Switches while keeping effects. |
| Start | Mud Sport | Ground | Status | - | - | 15 | Covers the user in mud to raise electrical resistance. |
| Start | Water Sport | Water | Status | - | - | 15 | The user becomes soaked to raise resistance to fire. |
| 5 | Helping Hand | Normal | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 9 | Taunt | Dark | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| 13 | Safeguard | Normal | Status | - | - | 25 | Prevents all status problems. |
| 17 | Counter | Fighting | Physical | - | 100 | 20 | Returns a physical blow double. |
| 21 | Purify | Poison | Status | - | - | 20 | The user heals the target’s status condition. If the move succeeds, it also restores the user’s own HP. |
| 25 | Curse | Ghost | Status | - | - | 10 | Works differently for ghost-types. |
| 29 | Gastro Acid | Poison | Status | - | 100 | 10 | The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability. |
| 33 | Pain Split | Normal | Status | - | - | 20 | Adds user & foe's HPs. Shares total. |
| 37 | Recover | Normal | Status | - | - | 10 | Restores HP by 1/2 the max HP. |
| 41 | Soak | Water | Status | - | 100 | 20 | The user shoots a torrent of water at the target and changes the target’s type to Water. |
| 45 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 49 | Memento | Dark | Status | - | 100 | 10 | The user faints and lowers the foe’s abilities. |