Pyukumuku in Pokémon Sword & Shield
Galar Pokédex #156 • Sea Cucumber Pokémon
Pyukumuku in the National Pokédex
Normal

Shiny
Pokédex entries
Sword
It lives in warm, shallow waters. If it encounters a foe, it will spit out its internal organs as a means to punch them.
Shield
It’s covered in a slime that keeps its skin moist, allowing it to stay on land for days without drying up.
Pokémon details
Type

Category
Abilities
Height
Weight
National Pokédex
Pokédex
Pyukumuku in Other Games
National Dex pageMin
Max
HP
55
220
314
Attack
60
112
240
Defense
130
238
394
Sp. Atk
30
58
174
Sp. Def
130
238
394
Speed
5
13
119
Total
410
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Galar #156 |
|---|---|
| EV yield | 2 SpD |
| Catch rate | 60 |
| Base Exp. | 144 |
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 cycles |
Shield| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 9 Main Area | Overworld | 41-44 | 5% | - |
Route 9 Main Area | Fishing | 38-42 | 10% | - |
Giant's Seat Wild Pokémon | Fishing | 30-35 | 25% | Before the Darkest Day and Eternatus battle |
Giant's Seat Wild Pokémon | Fishing | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60 |
South Lake Miloch Main Area | Fishing | 11-13 | 1% | Before the Darkest Day and Eternatus battle |
South Lake Miloch Main Area | Fishing | 60 | 1% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60 |
South Lake Miloch Main Area | Overworld | 14-16 | 2% | Before the Darkest Day and Eternatus battle, Thunderstorm |
South Lake Miloch Main Area | Overworld | 60 | 2% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Max Lair Dynamax Adventures | Dynamax Adventure | 65 | - | Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required |
Challenge Beach Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 35-40 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 35-40 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Loop Lagoon Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 35-40 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Beach Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Loop Lagoon Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Mirror Max Raid Battles — pool 42 (common beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 42, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 42 (common beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 42, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Bridge Field Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
East Lake Axewell Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Lake of Outrage Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Bridge Field Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 55-60 | 35% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
East Lake Axewell Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 55-60 | 35% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Lake of Outrage Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 55-60 | 35% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 55-60 | 35% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Mirror Max Raid Battles — pool 67 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 67, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Mirror Max Raid Battles — pool 67 (rare beam) | Max Raid Battle | 55-60 | 35% | Permanent pool 67, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 76 (rare beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 76, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 76 (rare beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 76, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Cap Max Raid Battles — pool 78 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 78, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Cap Max Raid Battles — pool 78 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 78, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 55-60 | 25% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 55-60 | 25% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 91 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 91, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 91 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 91, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 91 (rare beam) | Max Raid Battle | 55-60 | 25% | Permanent pool 91, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 91 (rare beam) | Max Raid Battle | 55-60 | 25% | Permanent pool 91, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Sword| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 9 Main Area | Overworld | 41-44 | 5% | - |
Route 9 Main Area | Fishing | 38-42 | 10% | - |
Giant's Seat Wild Pokémon | Fishing | 30-35 | 25% | Before the Darkest Day and Eternatus battle |
Giant's Seat Wild Pokémon | Fishing | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60 |
South Lake Miloch Main Area | Fishing | 11-13 | 1% | Before the Darkest Day and Eternatus battle |
South Lake Miloch Main Area | Fishing | 60 | 1% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60 |
South Lake Miloch Main Area | Overworld | 14-16 | 2% | Before the Darkest Day and Eternatus battle, Thunderstorm |
South Lake Miloch Main Area | Overworld | 60 | 2% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Max Lair Dynamax Adventures | Dynamax Adventure | 65 | - | Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required |
Challenge Beach Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 35-40 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 35-40 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Loop Lagoon Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 35-40 | 15% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Challenge Beach Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Loop Lagoon Max Raid Battles — pool 138 (rare beam) | Max Raid Battle | 45-50 | 25% | The Isle of Armor Expansion Pass required, Permanent pool 138, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Mirror Max Raid Battles — pool 42 (common beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 42, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 42 (common beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 42, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Bridge Field Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
East Lake Axewell Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Lake of Outrage Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Bridge Field Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 55-60 | 35% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
East Lake Axewell Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 55-60 | 35% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Lake of Outrage Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 55-60 | 35% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 44 (rare beam) | Max Raid Battle | 55-60 | 35% | Permanent pool 44, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Mirror Max Raid Battles — pool 67 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 67, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Mirror Max Raid Battles — pool 67 (rare beam) | Max Raid Battle | 55-60 | 35% | Permanent pool 67, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 76 (rare beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 76, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 76 (rare beam) | Max Raid Battle | 35-40 | 40% | Permanent pool 76, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Cap Max Raid Battles — pool 78 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 78, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Giant's Cap Max Raid Battles — pool 78 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 78, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 55-60 | 25% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 9 (common beam) | Max Raid Battle | 55-60 | 25% | Permanent pool 9, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 91 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 91, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 91 (rare beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 91, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
South Lake Miloch Max Raid Battles — pool 91 (rare beam) | Max Raid Battle | 55-60 | 25% | Permanent pool 91, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
West Lake Axewell Max Raid Battles — pool 91 (rare beam) | Max Raid Battle | 55-60 | 25% | Permanent pool 91, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Harden The user stiffens all the muscles in its body to raise its Defense stat. | ![]() | ![]() | - | - | 30 |
| Start | Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. | ![]() | ![]() | - | - | 40 |
| 5 | Helping Hand The user assists an ally by boosting the power of that ally’s attack. | ![]() | ![]() | - | - | 20 |
| 10 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 |
| 15 | Safeguard The user creates a protective field that prevents status conditions for five turns. | ![]() | ![]() | - | - | 25 |
| 20 | Counter A retaliation move that counters any physical attack, inflicting double the damage taken. | ![]() | ![]() | - | 100 | 20 |
| 25 | Purify The user heals the target’s status condition. If the move succeeds, it also restores the user’s own HP. | ![]() | ![]() | - | - | 20 |
| 30 | Curse A move that works differently for the Ghost type than for all other types. | ![]() | ![]() | - | - | 10 |
| 35 | Gastro Acid The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. | ![]() | ![]() | - | 100 | 10 |
| 40 | Pain Split The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | ![]() | ![]() | - | - | 20 |
| 45 | Recover Restoring its own cells, the user restores its own HP by half of its max HP. | ![]() | ![]() | - | - | 10 |
| 50 | Soak The user shoots a torrent of water at the target and changes the target’s type to Water. | ![]() | ![]() | - | 100 | 20 |
| 55 | Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ![]() | ![]() | - | 90 | 10 |
| 60 | Memento The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | ![]() | ![]() | - | 100 | 10 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM16 | Screech An earsplitting screech harshly lowers the target’s Defense stat. | ![]() | ![]() | - | 85 | 40 |
| TM17 | Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. | ![]() | ![]() | - | - | 30 |
| TM18 | Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | ![]() | ![]() | - | - | 20 |
| TM19 | Safeguard The user creates a protective field that prevents status conditions for five turns. | ![]() | ![]() | - | - | 25 |
| TM21 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM25 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM31 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM33 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM35 | Hail The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | ![]() | ![]() | - | - | 10 |
| TM41 | Helping Hand The user assists an ally by boosting the power of that ally’s attack. | ![]() | ![]() | - | - | 20 |
| TR20 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TR26 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TR27 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TR29 | Baton Pass The user switches places with a party Pokémon in waiting and passes along any stat changes. | ![]() | ![]() | - | - | 40 |
| TR37 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 |
| TR91 | Venom Drench Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | ![]() | ![]() | - | 100 | 20 |
| Class | |||||
|---|---|---|---|---|---|
| Mirror Coat A retaliation move that counters any special attack, inflicting double the damage taken. | ![]() | ![]() | - | 100 | 20 |
| Spite The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ![]() | ![]() | - | 100 | 10 |
| Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | ![]() | ![]() | - | 85 | 15 |
| Tickle The user tickles the target into laughing, reducing its Attack and Defense stats. | ![]() | ![]() | - | 100 | 20 |
| Class | |||||
|---|---|---|---|---|---|
| Block The user blocks the target’s way with arms spread wide to prevent escape. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 5 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 20 |
| Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 15 |
| Psych Up The user hypnotizes itself into copying any stat change made by the target. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
| Quash The user suppresses the target and makes its move go last. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 100 | 15 |
| Recycle The user recycles a held item that has been used in battle so it can be used again. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
Innards Out
Ability Slot 1
Damages the attacker landing the finishing hit by the amount equal to its last HP.
When this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining.
Unaware(Hidden Ability)
When attacking, the Pokémon ignores the target Pokémon’s stat changes.
Ignores other Pokémon's stat modifiers for damage and accuracy calculation.















































