Stufful
#0759 in the National Pokédex • Flailing Pokémon
Stufful
#0759 in the National Pokédex • Flailing Pokémon
Stats
Min
Max
HP
70
250
344
Attack
75
139
273
Defense
50
94
218
Sp. Atk
45
85
207
Sp. Def
50
94
218
Speed
50
94
218
Total
340
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Stufful #0759 | Level 27 | ![]() Bewear #0760 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | Normal | Physical | 40 | 100 | 35 | A full-body charge attack. |
| Start | Leer | Normal | Status | - | 100 | 30 | Reduces the foe's DEFENSE. |
| 5 | Bide | Normal | Physical | - | - | 10 | Waits 2-3 turns & hits back double. |
| 10 | Baby-Doll Eyes | Fairy | Status | - | 100 | 30 | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| 14 | Brutal Swing | Dark | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 19 | Flail | Normal | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| 20 | Strength | Normal | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| 23 | Payback | Dark | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| 28 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 32 | Hammer Arm | Fighting | Physical | 100 | 90 | 10 | The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. |
| 37 | Thrash | Normal | Physical | 120 | 100 | 10 | Works 2-3 turns and confuses user. |
| 41 | Pain Split | Normal | Status | - | - | 20 | Adds user & foe's HPs. Shares total. |
| 46 | Double-Edge | Normal | Physical | 120 | 100 | 15 | A tackle that also hurts the user. |
| 50 | Superpower | Fighting | Physical | 120 | 100 | 5 | Boosts strength sharply, but lowers abilities. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 0 | Roar | Normal | Status | - | - | 20 | Scares wild foes to end battle. |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Rock Slide | Rock | Physical | 75 | 90 | 10 | An attack that may cause flinching. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Taunt | Dark | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| 0 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Aerial Ace | Flying | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| 0 | Bulk Up | Fighting | Status | - | - | 20 | Bulks up the body to boost both ATTACK and DEFENSE. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Focus Blast | Fighting | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| 0 | Low Sweep | Fighting | Physical | 65 | 100 | 20 | The user attacks the target’s legs swiftly, reducing the target’s Speed stat. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Work Up | Normal | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Mega Punch | Normal | Physical | 80 | 85 | 20 | A powerful punch thrown very hard. |
| 0 | Charm | Fairy | Status | - | 100 | 20 | Sharply lowers the foe's ATTACK. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Defense Curl | Normal | Status | - | - | 40 | Heightens the user's DEFENSE. |
| Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| Force Palm | Fighting | Physical | 60 | 100 | 10 | The foe is attacked with a shock wave. It may also leave the target paralyzed. |
| Ice Punch | Ice | Physical | 75 | 100 | 15 | An icy punch. May cause freezing. |
| Mega Kick | Normal | Physical | 120 | 75 | 5 | A powerful kicking attack. |
| Rollout | Rock | Physical | 30 | 90 | 20 | Attacks 5 turns with rising power. |
| Stomp | Normal | Physical | 65 | 100 | 20 | An attack that may cause flinching. |
| Stomping Tantrum | Ground | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
| Thunder Punch | Electric | Physical | 75 | 100 | 15 | An electric punch. It may paralyze. |
| Wide Guard | Rock | Status | - | - | 10 | The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. |




















Physical
Status
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