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National Dex / Shuppet

Shuppet

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Shuppet

#0353 in the National Pokédex • Puppet Pokémon

Shuppet sprite

Normal

Shiny Shuppet sprite

Shiny

Pokémon HOME art

Details

Type

Category

Puppet Pokémon

Height

0.6 m (2'00")

Weight

2.3 kg (5.1 lbs)

National Pokédex

#0353

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

44

198

292

Attack

75

139

273

Defense

35

67

185

Sp. Atk

63

117

247

Sp. Def

33

63

181

Speed

45

85

207

Total

295

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Shuppet, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Shuppet

Shuppet

#0353

Level 37

Banette

Banette

#0354

Banette

Banette

#0354

Mega Evolution

Mega Banette

Mega Banette

#0354

Shuppet sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Shuppet in Pokémon GO
Shiny Shuppet in Pokémon GO

Main Series

Legends: Z-A

2025

Shuppet in Pokémon Legends: Z-A
Shiny Shuppet in Pokémon Legends: Z-A

Scarlet & Violet

2022

Shuppet in Pokémon Scarlet & Violet
Shiny Shuppet in Pokémon Scarlet & Violet

Brilliant Diamond & Shining Pearl

2021

Shuppet in Pokémon Brilliant Diamond & Shining Pearl

Ultra Sun & Ultra Moon

2017

Shuppet in Pokémon Ultra Sun & Ultra Moon
Shiny Shuppet in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Shuppet in Pokémon Sun & Moon
Shiny Shuppet in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Shuppet in Pokémon Omega Ruby & Alpha Sapphire
Shiny Shuppet in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Shuppet in Pokémon X & Y
Shiny Shuppet in Pokémon X & Y

Black 2 & White 2

2012

Shuppet in Pokémon Black 2 & White 2
Shiny Shuppet in Pokémon Black 2 & White 2

Black & White

2010

Shuppet in Pokémon Black & White
Shiny Shuppet in Pokémon Black & White

HeartGold & SoulSilver

2009

Shuppet in Pokémon HeartGold & SoulSilver
Shiny Shuppet in Pokémon HeartGold & SoulSilver

Platinum

2008

Shuppet in Pokémon Platinum
Shiny Shuppet in Pokémon Platinum

Diamond & Pearl

2006

Shuppet in Pokémon Diamond & Pearl
Shiny Shuppet in Pokémon Diamond & Pearl

Emerald

2004

Shuppet in Pokémon Emerald
Shiny Shuppet in Pokémon Emerald

FireRed & LeafGreen

2004

Shuppet in Pokémon FireRed & LeafGreen
Shiny Shuppet in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Shuppet in Pokémon Ruby & Sapphire
Shiny Shuppet in Pokémon Ruby & Sapphire

Pick a game to see what Shuppet learns there.
Shuppet in Legends: Z-A

Moves Shuppet learns by leveling up in Legends: Z-A.
Class
StartLick

The user attacks by licking targets with a long tongue. This may also leave targets paralyzed.

Ghost30--
StartScreech

The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while.

Normal---
8Confuse Ray

The user shines a sinister ray at targets, leaving them confused.

Ghost---
12Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Dark65--
16Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

Fire---
19Shadow Sneak

The user attacks by stretching out a shadow to strike targets from behind.

Ghost40--
23Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Ghost70--
26Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

Ghost---
30Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

Ghost80--
34Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
42Phantom Force

The user attacks by disappearing into the shadows for a short time, then surfacing to strike targets. This attack can hit targets using moves such as Protect or Detect.

Ghost90--
48Gunk Shot

The user attacks by shooting out filthy garbage. This may also leave targets poisoned.

Poison120--
Moves Shuppet can learn from Technical Machines in Legends: Z-A.
Class
TM001Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
TM006Calm Mind

The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.

Psychic---
TM008Thunder Wave

The user launches a weak jolt of electricity to leave targets paralyzed.

Electric---
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM030Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM045Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Dark65--
TM057Will-O-Wisp

The user shoots a sinister flame to inflict a burn on targets.

Fire---
TM059Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

Psychic80--
TM061Shadow Claw

The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Ghost70--
TM063Psychic

The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Psychic90--
TM067Thunderbolt

The user attacks with a strong electric blast. This may also leave targets paralyzed.

Electric90--
TM074Shadow Ball

The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.

Ghost80--
TM083Nasty Plot

The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.

Dark---
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM090Dark Pulse

The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.

Dark80--
TM091Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

Ghost---
TM092Dazzling Gleam

The user attacks with a powerful flash of light.

Fairy80--
TM095Taunt

The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.

Dark---
TM099Metronome

The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

Normal---
TM100Gunk Shot

The user attacks by shooting out filthy garbage. This may also leave targets poisoned.

Poison120--
TM106Thunder

The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.

Electric110--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM127Dream Eater

The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.

Psychic100--
TM130Charge Beam

The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Electric50--

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