National Dex / Monferno

Monferno

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Monferno

#0391 in the National Pokédex • Playful Pokémon

Monferno sprite

Normal

Shiny Monferno sprite

Shiny

Pokémon HOME art

Pokémon details

Category

Playful Pokémon

Height

0.9 m (2'11")

Weight

22 kg (48.5 lbs)

National Pokédex

#0391

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

64

238

332

Attack

78

144

280

Defense

52

98

223

Sp. Atk

78

144

280

Sp. Def

52

98

223

Speed

81

150

287

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Monferno, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Chimchar

Chimchar

#0390

Level 14

Monferno

Monferno

#0391

Monferno

Monferno

#0391

Level 36

Infernape

Infernape

#0392

Monferno sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Monferno in Pokémon GO
Shiny Monferno in Pokémon GO

Main Series

Scarlet & Violet

2022

Monferno in Pokémon Scarlet & Violet
Shiny Monferno in Pokémon Scarlet & Violet

Legends: Arceus

2022

Monferno in Pokémon Legends: Arceus
Shiny Monferno in Pokémon Legends: Arceus

Brilliant Diamond & Shining Pearl

2021

Monferno in Pokémon Brilliant Diamond & Shining Pearl

Ultra Sun & Ultra Moon

2017

Monferno in Pokémon Ultra Sun & Ultra Moon
Shiny Monferno in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Monferno in Pokémon Sun & Moon
Shiny Monferno in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Monferno in Pokémon Omega Ruby & Alpha Sapphire
Shiny Monferno in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Monferno in Pokémon X & Y
Shiny Monferno in Pokémon X & Y

Black 2 & White 2

2012

Monferno in Pokémon Black 2 & White 2
Shiny Monferno in Pokémon Black 2 & White 2

Black & White

2010

Monferno in Pokémon Black & White
Shiny Monferno in Pokémon Black & White

HeartGold & SoulSilver

2009

Monferno in Pokémon HeartGold & SoulSilver
Shiny Monferno in Pokémon HeartGold & SoulSilver

Platinum

2008

Monferno in Pokémon Platinum
Shiny Monferno in Pokémon Platinum

Diamond & Pearl

2006

Monferno in Pokémon Diamond & Pearl
Shiny Monferno in Pokémon Diamond & Pearl

Pick a game to see what Monferno learns there.
Monferno in Scarlet and Violet

Moves Monferno learns by leveling up in Scarlet and Violet.
Class
Evo.Mach Punch

The user throws a punch at blinding speed. This move always goes first.

Fighting4010030
StartScratch

Hard, pointed, sharp claws rake the target to inflict damage.

Normal4010035
StartLeer

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

Normal-10030
StartEmber

The target is attacked with small flames. This may also leave the target with a burn.

Fire4010025
9Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
16Fury Swipes

The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.

Normal188015
19Flame Wheel

The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn.

Fire6010025
26Feint

This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Normal3010010
29Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
36Close Combat

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

Fighting1201005
39Fire Spin

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

Fire358515
46Acrobatics

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

Flying5510015
49Slack Off

The user slacks off, restoring its own HP by up to half its max HP.

Normal--5
56Flare Blitz

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

Fire12010015

Moves Monferno can learn from Technical Machines in Scarlet and Violet.
Class
TM001Take Down

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
TM003Fake Tears

The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.

Dark-10020
TM004Agility

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

Psychic--30
TM005Mud-Slap

The user hurls mud in the target's face to inflict damage and lower its accuracy.

Ground2010010
TM007Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM012Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

Fighting-10020
TM014Acrobatics

The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.

Flying5510015
TM018Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM024Fire Spin

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

Fire358515
TM025Facade

This move's power is doubled if the user is poisoned, burned, or paralyzed.

Normal7010020
TM032Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM036Rock Tomb

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

Rock609515
TM038Flame Charge

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

Fire5010020
TM039Low Sweep

The user makes a swift attack on the target's legs, which lowers the target's Speed stat.

Fighting6510020
TM043Fling

The user flings its held item at the target to attack. This move's power and effects depend on the item.

Dark-10010
TM047Endure

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

Normal--10
TM049Sunny Day

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

Fire--5
TM055Dig

The user burrows into the ground on the first turn, then attacks on the next turn.

Ground8010010
TM058Brick Break

The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM059Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015
TM060U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM061Shadow Claw

The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.

Ghost7010015
TM064Bulk Up

The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

Fighting--20
TM067Fire Punch

The target is attacked with a fiery punch. This may also leave the target with a burn.

Fire7510015
TM068Thunder Punch

The target is attacked with an electrified punch. This may also leave the target with paralysis.

Electric7510015
TM070Sleep Talk

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

Normal--10
TM073Drain Punch

The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

Fighting7510010
TM080Metronome

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Normal--10
TM081Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

Grass-10020
TM083Poison Jab

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

Poison8010020
TM085Rest

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Psychic--5
TM086Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010
TM087Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM088Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Normal--20
TM102Gunk Shot

The user shoots filthy garbage at the target to attack. This may also poison the target.

Poison120805
TM103Substitute

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

Normal--10
TM107Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515
TM116Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

Rock--20
TM118Heat Wave

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

Fire959010
TM122Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005
TM125Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM130Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
TM134Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015
TM140Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

Dark--20
TM141Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM144Fire Pledge

A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.

Fire8010010
TM157Overheat

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Fire130905
TM158Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

Fighting120705
TM165Flare Blitz

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

Fire12010015
TM167Close Combat

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

Fighting1201005
TM171Tera Blast

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Normal8010010
TM179Smack Down

The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.

Rock5010015
TM181Knock Off

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

Dark6510020
TM184Vacuum Wave

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Fighting4010030
TM191Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010
TM192Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

Fighting15010020
TM195Burning Jealousy

The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.

Fire701005
TM199Lash Out

The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.

Dark751005
TM203Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal--10
TM204Double-Edge

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal12010015
TM205Endeavor

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

Normal-1005
TM207Temper Flare

Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.

Fire7510010
TM229Upper Hand

The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.

Fighting6510015

Egg moves Monferno can learn in Scarlet and Violet.
Class
Counter

A retaliatory attack that counters any physical move, inflicting double the damage taken.

Fighting-10020
Double Kick

The user attacks by kicking the target twice in a row using two feet.

Fighting3010030
Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005
Fake Out

This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.

Normal4010010
Fire Punch

The target is attacked with a fiery punch. This may also leave the target with a burn.

Fire7510015
Focus Energy

The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.

Normal--30
Heat Wave

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

Fire959010
Helping Hand

The user assists an ally by boosting the power of that ally's attack.

Normal--20
Switcheroo

The user trades held items with the target faster than the eye can follow.

Dark-10010
Thunder Punch

The target is attacked with an electrified punch. This may also leave the target with paralysis.

Electric7510015

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