| TM003 | Psyshock The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | Psychic |  | 80 | - | - |
| TM006 | Calm Mind The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | Psychic |  | - | - | - |
| TM007 | Toxic The user badly poisons targets. The poison's damage worsens over time. | Poison |  | - | - | - |
| TM008 | Thunder Wave The user launches a weak jolt of electricity to leave targets paralyzed. | Electric |  | - | - | - |
| TM010 | Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | Fighting |  | 75 | - | - |
| TM011 | Bulk Up The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | Fighting |  | - | - | - |
| TM012 | Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | Rock |  | 75 | - | - |
| TM013 | Ice Beam The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | Ice |  | 90 | - | - |
| TM016 | Light Screen The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | Psychic |  | - | - | - |
| TM017 | Protect The user takes on a protective stance that prevents incoming attacks from landing. | Normal |  | - | - | - |
| TM019 | Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. | Rock |  | 80 | - | - |
| TM022 | Aerial Ace The user attacks by confounding targets with swift movements before slashing. | Flying |  | 60 | - | - |
| TM023 | Thunder Punch The user attacks with an electrified punch. This may also leave targets paralyzed. | Electric |  | 75 | - | - |
| TM024 | Ice Punch The user attacks with an icy punch. This may also leave targets frozen. | Ice |  | 75 | - | - |
| TM026 | Energy Ball The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. | Grass |  | 90 | - | - |
| TM027 | Swift The user attacks by firing star-shaped rays at targets. | Normal |  | 60 | - | - |
| TM029 | Fire Punch The user attacks with a fiery punch. This may also leave targets with a burn. | Fire |  | 75 | - | - |
| TM031 | Reflect The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | Psychic |  | - | - | - |
| TM035 | Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | Normal |  | - | - | - |
| TM036 | Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | Rock |  | 60 | - | - |
| TM038 | Fire Blast The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | Fire |  | 110 | - | - |
| TM039 | Discharge The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed. | Electric |  | 80 | - | - |
| TM044 | Hyper Beam The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM047 | Agility The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | Psychic |  | - | - | - |
| TM048 | Self-Destruct The user emits explosive force, causing damage across a wide area. The user faints after using this move. | Normal |  | 200 | - | - |
| TM051 | Safeguard The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | Normal |  | - | - | - |
| TM052 | Earth Power The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. | Ground |  | 90 | - | - |
| TM055 | Giga Impact The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | Normal |  | 150 | - | - |
| TM056 | Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | Normal |  | 120 | - | - |
| TM057 | Will-O-Wisp The user shoots a sinister flame to inflict a burn on targets. | Fire |  | - | - | - |
| TM059 | Zen Headbutt The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | Psychic |  | 80 | - | - |
| TM060 | Future Sight A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | Psychic |  | 120 | - | - |
| TM062 | Flamethrower The user attacks with a stream of fierce flames. This may also leave targets with a burn. | Fire |  | 90 | - | - |
| TM063 | Psychic The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | Psychic |  | 90 | - | - |
| TM064 | Solar Beam The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | Grass |  | 120 | - | - |
| TM065 | Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | Rock |  | 100 | - | - |
| TM067 | Thunderbolt The user attacks with a strong electric blast. This may also leave targets paralyzed. | Electric |  | 90 | - | - |
| TM069 | Earthquake The user attacks by setting off an earthquake that strikes a wide area. | Ground |  | 100 | - | - |
| TM074 | Shadow Ball The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | Ghost |  | 80 | - | - |
| TM077 | Poison Jab The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. | Poison |  | 80 | - | - |
| TM079 | Hurricane The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | Flying |  | 110 | - | - |
| TM083 | Nasty Plot The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | Dark |  | - | - | - |
| TM085 | Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Normal |  | - | - | - |
| TM087 | Iron Tail The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | Steel |  | 100 | - | - |
| TM090 | Dark Pulse The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | Dark |  | 80 | - | - |
| TM095 | Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | Dark |  | - | - | - |
| TM097 | Heal Block The user prevents targets from recovering HP through moves or items for a while. | Psychic |  | - | - | - |
| TM099 | Metronome The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | Normal |  | - | - | - |
| TM102 | Focus Blast The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | Fighting |  | 120 | - | - |
| TM105 | Blizzard The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | Ice |  | 110 | - | - |
| TM106 | Thunder The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | Electric |  | 110 | - | - |
| TM108 | Comet Punch The user attacks with a flurry of five punches, one after the other. | Normal |  | 30 | - | - |
| TM109 | Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | Normal |  | 70 | - | - |
| TM110 | Chilling Water The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time. | Water |  | 50 | - | - |
| TM113 | Low Sweep The user attacks targets with a swift move aimed at their legs. This also makes targets move more slowly for a short time. | Fighting |  | 65 | - | - |
| TM115 | Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time. | Grass |  | 40 | - | - |
| TM116 | Pay Day The user attacks by hurling coins at targets. If a target is successfully struck, you will earn money. | Normal |  | 40 | - | - |
| TM120 | Ancient Power The user attacks with a prehistoric power. This may also boost all the user's stats at once. | Rock |  | 60 | - | - |
| TM127 | Dream Eater The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt. | Psychic |  | 100 | - | - |
| TM131 | Drain Punch The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt. | Fighting |  | 75 | - | - |
| TM147 | Tri Attack The user attacks with three beams. This may also leave targets burned, frozen, or paralyzed. | Normal |  | 40 | - | - |
| TM150 | Vacuum Wave The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets. | Fighting |  | 40 | - | - |