Mewtwo
#249 in the Gold and Silver Pokédex • Genetic Pokémon
Mewtwo
#249 in the Gold and Silver Pokédex • Genetic Pokémon
Stats
Min
Max
HP
106
322
416
Attack
110
202
350
Defense
90
166
306
Sp. Atk
154
281
447
Sp. Def
90
166
306
Speed
130
238
394
Total
680
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Original Johto #249 |
|---|---|
| EV yield | 3 SpA |
| Catch rate | 3 |
| Base Exp. | 306 |
Eggs
| Egg Groups | |
|---|---|
| Gender | Genderless |
| Egg cycles | 120 (30,720 steps) |
Lore

Pokémon Gold
Because its battle abilities were raised to the ultimate level, it thinks only of de feating its foes.

Pokémon Silver
It usually remains motionless to con serve energy, so that it may un leash its full power in battle.
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Disable | ![]() | Status | - | 55 | 20 | Disables the foe's most recent move. |
| Start | Confusion | ![]() | Special | 50 | 100 | 25 | An attack that may cause confusion. |
| 11 | Barrier | ![]() | Status | - | - | 30 | Sharply increases user's DEFENSE. |
| 22 | Swift | ![]() | Physical | 60 | - | 20 | An attack that never misses. |
| 33 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe's stat changes. |
| 44 | Future Sight | ![]() | Special | 80 | 90 | 15 | An attack that hits on 3rd turn. |
| 55 | Mist | ![]() | Status | - | - | 30 | Prevents stat reduction. |
| 66 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| 77 | Amnesia | ![]() | Status | - | - | 20 | Sharply raises the user's SPCL.DEF. |
| 88 | Recover | ![]() | Status | - | - | 20 | Restores HP by 1/2 the max HP. |
| 99 | Safeguard | ![]() | Status | - | - | 25 | Prevents all status problems. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Dynamic Punch | ![]() | Physical | 100 | 50 | 5 | An attack that always confuses. |
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM07 | Zap Cannon | ![]() | Special | 100 | 50 | 5 | An attack that always paralyzes. |
| TM08 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | An attack that may lower DEFENSE. |
| TM09 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe's stat changes. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Physical | 40 | 100 | 15 | An attack useable only while asleep. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | An attack that may freeze the foe. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| TM16 | Icy Wind | ![]() | Special | 55 | 95 | 15 | An icy attack that lowers SPEED. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | An attack that may cause paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| TM31 | Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Reduces the foe's accuracy. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM33 | Ice Punch | ![]() | Special | 75 | 100 | 15 | An icy punch. May cause freezing. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM38 | Fire Blast | ![]() | Special | 120 | 85 | 5 | An attack that may cause a burn. |
| TM39 | Swift | ![]() | Physical | 60 | - | 20 | An attack that never misses. |
| TM41 | Thunder Punch | ![]() | Special | 75 | 100 | 15 | An electric punch. It may paralyze. |
| TM42 | Dream Eater | ![]() | Special | 100 | 100 | 15 | Steals HP from a sleeping victim. |
| TM43 | Detect | ![]() | Status | - | - | 5 | Evades attack that turn. It may fail. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM48 | Fire Punch | ![]() | Special | 75 | 100 | 15 | A fiery punch. May cause a burn. |
| TM50 | Nightmare | ![]() | Status | - | 100 | 15 | A sleeper loses 1/4 HP every turn. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Blinds the foe to reduce accuracy. |






































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