G/S / Pokédex

Mewtwo

Back to Pokédex

Mewtwo in Pokémon Gold & Silver

#249 in the Gold and Silver Pokédex • Genetic Pokémon

Mewtwo in the National Pokédex
Mewtwo sprite

Normal

Shiny Mewtwo sprite

Shiny

Pokédex entries

Pokémon Gold

Because its battle abilities were raised to the ultimate level, it thinks only of defeating its foes.

Pokémon Silver

It usually remains motionless to conserve energy, so that it may unleash its full power in battle.

Pokémon details

Type

Psychic

Category

Genetic Pokémon

Height

2 m (6'07")

Weight

122 kg (269 lbs)

National Pokédex

#0150

Mewtwo in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

106

322

415

Attack

110

225

318

Defense

90

185

278

Sp. Atk

154

313

406

Sp. Def

90

185

278

Speed

130

265

358

Total

680

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Mewtwo, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #249
Stat Experience
106 HP, 110 Atk, 90 Def, 130 Spe, 154 Special
Catch rate
3
Base Exp.
220

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
120 (30,720 nominal steps; actual hatching varies)

Evolution requirements shown in a compact table or chain view.
Mewtwo

Mewtwo

#249

No evolutions

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartDisable

Disables the foe's most recent move.

Normal-5520
StartConfusion

An attack that may cause confusion.

Psychic5010025
11Barrier

Sharply increases user's DEFENSE.

Psychic--30
22Swift

An attack that never misses.

Normal60-20
33Psych Up

Copies the foe's stat changes.

Normal--10
44Future Sight

An attack that hits on 3rd turn.

Psychic809015
55Mist

Prevents stat reduction.

Ice--30
66Psychic

An attack that may lower SPCL.DEF.

Psychic9010010
77Amnesia

Sharply raises the user's SPCL.DEF.

Psychic--20
88Recover

Restores HP by 1/2 the max HP.

Normal--20
99Safeguard

Prevents all status problems.

Normal--25

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Gold and Silver.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM07Zap Cannon

An attack that always paralyzes.

Electric100505
TM08Rock Smash

An attack that may lower DEFENSE.

Fighting2010015
TM09Psych Up

Copies the foe's stat changes.

Normal--10
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM11Sunny Day

Boosts fire-type moves for 5 turns.

Fire--5
TM13Snore

An attack useable only while asleep.

Normal4010015
TM14Blizzard

An attack that may freeze the foe.

Ice120705
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM16Icy Wind

An icy attack that lowers SPEED.

Ice559515
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM22Solar Beam

1st turn: Prepare 2nd turn: Attack

Grass12010010
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM25Thunder

An attack that may cause paralysis.

Electric1207010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM29Psychic

An attack that may lower SPCL.DEF.

Psychic9010010
TM30Shadow Ball

An attack that may lower SPCL.DEF.

Ghost8010015
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM33Ice Punch

An icy punch. May cause freezing.

Ice7510015
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM38Fire Blast

An attack that may cause a burn.

Fire120855
TM39Swift

An attack that never misses.

Normal60-20
TM41Thunder Punch

An electric punch. It may paralyze.

Electric7510015
TM42Dream Eater

Steals HP from a sleeping victim.

Psychic10010015
TM43Detect

Evades attack that turn. It may fail.

Fighting--5
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM48Fire Punch

A fiery punch. May cause a burn.

Fire7510015
TM50Nightmare

A sleeper loses 1/4 HP every turn.

Ghost--15
HM04Strength

A powerful physical attack.

Normal8010015
HM05Flash

Blinds the foe to reduce accuracy.

Normal-7020

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase