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HOME / Machamp

Machamp

#0068 in the National Pokédex • Superpower Pokémon

#0068 in the National Pokédex • Superpower Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

130

238

394

Defense

80

148

284

Sp. Atk

65

121

251

Sp. Def

85

157

295

Speed

55

103

229

Total

505

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Machoke

Bellsprout

Machamp normal sprite

Normal

Shiny Machamp sprite

Shiny

Machamp

Superpower Pokémon

#0068
Fighting

Height

1.6 m (5'03")

Weight

130 kg (286.6 lbs)

Abilities

GutsNo GuardSteadfastHidden

It's Super Effective

Damage multipliers Machamp takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Flying

Psychic

Fairy

Resists

Bug

0.5×

Rock

0.5×

Dark

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Machop

Machop

#0066

Level 28

Machoke

Machoke

#0067

Machoke

Machoke

#0067

Trade

Machamp

Machamp

#0068

Family

Other forms of Machamp in the National Pokédex, with their types and base stats.
Gigantamax Machamp

Gigantamax Machamp

Gigantamax
Fighting

HP

90

Atk

130

Def

80

SpA

65

SpD

85

Spe

55

Guts • No Guard • Steadfast (Hidden)

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartKarate ChopFightingPhysical5010025

Has a high criti­ cal hit ratio.

StartLeerNormalStatus-10030

Reduces the foe's DEFENSE.

StartLow KickFightingPhysical-10020

An attack that may cause flinching.

StartWide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.

StartEncoreNormalStatus-1005

Makes the foe re­ peat 2-6 times.

13Low SweepFightingPhysical6510020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

25ForesightNormalStatus--40

Negates accuracy reduction moves.

25RevengeFightingPhysical6010010

An attack that gains power if injured by the foe.

34Vital ThrowFightingPhysical70-10

A 2nd-strike move that never misses.

36Focus EnergyNormalStatus--30

Raises the criti­ cal hit ratio.

36Wake-Up SlapFightingPhysical7010010

This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.

43Cross ChopFightingPhysical100805

Has a high criti­ cal hit ratio.

44Seismic TossFightingPhysical-10020

The user's level equals damage HP.

52SubmissionFightingPhysical808020

An attack that al­ so hurts the user.

52Scary FaceNormalStatus-10010

Sharply reduces the foe's SPEED.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0Mega PunchNormalPhysical808520

A powerful punch thrown very hard.

0Mega KickNormalPhysical120755

A powerful kicking attack.

0Body SlamNormalPhysical8510015

An attack that may cause paralysis.

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0Double-EdgeNormalPhysical12010015

A tackle that also hurts the user.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0CounterFightingPhysical-10020

Returns a physical blow double.

0StrengthNormalPhysical8010015

A powerful physi­ cal attack.

0EarthquakeGroundPhysical10010010

Tough but useless vs. flying foes.

0FissureGroundPhysical-305

A ground-type, one-hit KO attack.

0DigGroundPhysical8010010

1st turn: Burrow 2nd turn: Attack

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0RageNormalPhysical2010020

Raises ATTACK if the user is hit.

0MimicNormalStatus--10

Copies a move used by the foe.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0BideNormalPhysical--10

Waits 2-3 turns & hits back double.

0MetronomeNormalStatus--10

Randomly uses any POKéMON move.

0Fire BlastFireSpecial110855

An attack that may cause a burn.

0Skull BashNormalPhysical13010010

1st turn: Prepare 2nd turn: Attack

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0Rock SlideRockPhysical759010

An attack that may cause flinching.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0Fire PunchFirePhysical7510015

A fiery punch. May cause a burn.

0Ice PunchIcePhysical7510015

An icy punch. May cause freezing.

0Thunder PunchElectricPhysical7510015

An electric punch. It may paralyze.

0HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

0ThiefDarkPhysical6010025

An attack that may steal a held item.

0SnoreNormalSpecial5010015

An attack useable only while asleep.

0CurseGhostStatus--10

Works differently for ghost-types.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0Mud-SlapGroundSpecial2010010

Reduces the foe's accuracy.

0DetectFightingStatus--5

Evades attack that turn. It may fail.

0EndureNormalStatus--10

Always leaves at least 1HP.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Dynamic PunchFightingPhysical100505

An attack that always confuses.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Rock SmashFightingPhysical4010015

An attack that may lower DEFENSE.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Focus PunchFightingPhysical15010020

A powerful loyalty attack. The user flinches if hit.

0Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0Rock TombRockPhysical609515

Stops the foe from moving with rocks and cuts SPEED.

0Bulk UpFightingStatus--20

Bulks up the body to boost both ATTACK and DEFENSE.

0Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

0PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

0Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0Rock ClimbNormalPhysical908520

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

0Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

0CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

0Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

0Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0IncinerateFireSpecial6010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

0RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

0BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

0Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Power-Up PunchFightingPhysical4010020

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

0ReversalFightingPhysical-10015

Stronger if the user's HP is low.

0Rock BlastRockPhysical259010

Hurls boulders at the foe 2 to 5 times in a row.

0Close CombatFightingPhysical1201005

The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.

0AssuranceDarkPhysical6010010

If the foe has already taken some damage in the same turn, this attack’s power is doubled.

0Cross PoisonPoisonPhysical7010020

A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio.

0Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.

0Darkest LariatDarkPhysical8510010

The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage.

0High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

Games

Games where Machamp appears, in release order. Each link opens that game's Pokédex page.

Red & Blue

1996

Machamp in Red & Blue

Machamp

Yellow

1998

Gold & Silver

1999

Crystal

2000

FireRed & LeafGreen

2004

Black & White

2010

Omega Ruby & Alpha Sapphire

2014

Pokémon GO

2016

Ultra Sun & Ultra Moon

2017

Sword & Shield

2019

Brilliant Diamond & Shining Pearl

2021

#0067

Machoke

#0069

Bellsprout

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