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HOME / Abilities

No Guard

Back to Abilities

No Guard

Ensures all moves used by and against the Pokémon hit.

Flavor

In-game flavor text and effect notes for this ability.

Flavor Text

The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.

Short Effect

Ensures all moves used by and against the Pokémon hit.

Effect

Moves used by or against this Pokémon never miss. One-hit KO moves are unaffected. Moves affected by this ability can hit Pokémon during the preparation turn of moves like Dig or Fly. Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.

Pokémon

12 Pokémon, including forms, can have No Guard.

Mega Pidgeot

#0018 • Slot 1

NormalFlying

Machop

#0066 • Slot 2

Fighting

Machoke

#0067 • Slot 2

Fighting

Machamp

#0068 • Slot 2

Fighting

Gigantamax Machamp

#0068 • Slot 2

Fighting

Karrablast

#0588 • Hidden Ability

Bug

Golett

#0622 • Hidden Ability

GroundGhost

Golurk

#0623 • Hidden Ability

GroundGhost

Honedge

#0679 • Slot 1

SteelGhost

Doublade

#0680 • Slot 1

SteelGhost

Mega Hawlucha

#0701 • Slot 1

FightingFlying

Lycanroc Midnight

#0745 • Hidden Ability

Rock
How each game describes No Guard, newest first. Every row links to that game's own ability page.

Scarlet and Violet

The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.

Brilliant Diamond and Shining Pearl

Sword and Shield

The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.

Ultra Sun and Ultra Moon

The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.

Omega Ruby and Alpha Sapphire

Ensures that attacks by or against the Pokémon will land.

X and Y

Ensures attacks by or against the Pokémon land.

Black and White

Ensures attacks by or against the Pokémon land.

Neutralizing Gas

Normalize

No Guard

Pokémon ability

Pokémon

12

As Hidden Ability

4

Introduced

Generation 4

Games with pages

7

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