| TM002 | Dragon Claw The user attacks by slicing targets with huge, sharp claws. | Dragon |  | 80 | - | - |
| TM005 | Roar The user lets out a mighty roar, which startles targets and drives them back a good distance. | Normal |  | - | - | - |
| TM010 | Brick Break The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | Fighting |  | 75 | - | - |
| TM012 | Rock Slide The user attacks by hurling large boulders. This may also make targets flinch. | Rock |  | 75 | - | - |
| TM014 | Fire Fang The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn. | Fire |  | 65 | - | - |
| TM017 | Protect The user takes on a protective stance that prevents incoming attacks from landing. | Normal |  | - | - | - |
| TM021 | Thunder Fang The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed. | Electric |  | 65 | - | - |
| TM022 | Aerial Ace The user attacks by confounding targets with swift movements before slashing. | Flying |  | 60 | - | - |
| TM025 | Crunch The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | Dark |  | 80 | - | - |
| TM028 | Dig The user attacks by disappearing underground for a short time, then surfacing to strike targets. | Ground |  | 80 | - | - |
| TM033 | Body Slam The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | Normal |  | 85 | - | - |
| TM035 | Endure The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | Normal |  | - | - | - |
| TM036 | Rock Tomb The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | Rock |  | 60 | - | - |
| TM037 | Stealth Rock The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | Rock |  | - | - | - |
| TM045 | Knock Off The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | Dark |  | 65 | - | - |
| TM052 | Earth Power The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. | Ground |  | 90 | - | - |
| TM053 | Sludge Bomb The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned. | Poison |  | 90 | - | - |
| TM056 | Double-Edge The user attacks with a reckless, all-out charge. The user will also take some damage. | Normal |  | 120 | - | - |
| TM061 | Shadow Claw The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | Ghost |  | 70 | - | - |
| TM065 | Stone Edge The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | Rock |  | 100 | - | - |
| TM069 | Earthquake The user attacks by setting off an earthquake that strikes a wide area. | Ground |  | 100 | - | - |
| TM078 | Bulldoze The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | Ground |  | 60 | - | - |
| TM085 | Substitute The user sacrifices a small amount of HP to create a substitute for itself. | Normal |  | - | - | - |
| TM087 | Iron Tail The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | Steel |  | 100 | - | - |
| TM090 | Dark Pulse The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | Dark |  | 80 | - | - |
| TM091 | Curse The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | Ghost |  | - | - | - |
| TM095 | Taunt The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | Dark |  | - | - | - |
| TM109 | Facade The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | Normal |  | 70 | - | - |
| TM113 | Low Sweep The user attacks targets with a swift move aimed at their legs. This also makes targets move more slowly for a short time. | Fighting |  | 65 | - | - |
| TM121 | Torment The user torments and enrages the target, making it harder for the same move to be used in quick succession. | Dark |  | - | - | - |
| TM136 | Scorching Sands The user attacks by throwing scorching sand at targets. This may also leave targets with a burn. | Ground |  | 70 | - | - |
| TM139 | Swagger The user enrages targets, leaving them confused but boosting their Attack stats for a while. | Normal |  | - | - | - |
| TM143 | Scale Shot The user attacks by shooting out five volleys of scales, one after the other. This increases the user's movement speed but also lowers its Defense stat for a short time. | Dragon |  | 15 | - | - |