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HOME / Iron Thorns

Iron Thorns

Iron Thorns

#0995 in the National Pokédex

Iron Thorns

#0995 in the National Pokédex

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

134

245

403

Defense

110

202

350

Sp. Atk

70

130

262

Sp. Def

84

155

293

Speed

72

134

267

Total

570

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Iron Moth

Frigibax

Iron Thorns normal sprite

Normal

Shiny Iron Thorns sprite

Shiny

Iron Thorns

#0995
RockElectric

Height

1.6 m (5'03")

Weight

303 kg (668 lbs)

Abilities

Quark DriveQuark DriveHidden

It's Super Effective

Damage multipliers Iron Thorns takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ground

Water

Grass

Fighting

Resists

Flying

0.25×

Normal

0.5×

Fire

0.5×

Electric

0.5×

Poison

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
Iron Thorns

Iron Thorns

#0995

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartRock ThrowRockPhysical509015

Drops rocks on the enemy.

StartFire FangFirePhysical659515

The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.

StartIce FangIcePhysical659515

The user bites with cold-infused fangs. It may also make the foe flinch or freeze.

StartIron DefenseSteelStatus--15

Hardens the body’s surface to sharply raise DEFENSE.

StartThunder FangElectricPhysical659515

The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.

7ScreechNormalStatus-8540

Sharply reduces the foe's DEFENSE.

21Rock TombRockPhysical609515

Stops the foe from moving with rocks and cuts SPEED.

28BiteDarkPhysical6010025

An attack that may cause flinching.

35ChargeElectricStatus--20

Charges power to boost the electric move used next.

42Rock SlideRockPhysical759010

An attack that may cause flinching.

49SandstormRockStatus--10

Inflicts damage every turn.

56Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

63Pin MissileBugPhysical259520

Fires pins that strike 2-5 times.

70EarthquakeGroundPhysical10010010

Tough but useless vs. flying foes.

77Stealth RockRockStatus--20

The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.

84Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

91Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0Fire PunchFirePhysical7510015

A fiery punch. May cause a burn.

0Ice PunchIcePhysical7510015

An icy punch. May cause freezing.

0Thunder PunchElectricPhysical7510015

An electric punch. It may paralyze.

0Swords DanceNormalStatus--20

A dance that in­ creases ATTACK.

0Body SlamNormalPhysical8510015

An attack that may cause paralysis.

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0FlamethrowerFireSpecial9010015

An attack that may inflict a burn.

0Ice BeamIceSpecial9010010

An attack that may freeze the foe.

0BlizzardIceSpecial110705

An attack that may freeze the foe.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0Low KickFightingPhysical-10020

An attack that may cause flinching.

0ThunderboltElectricSpecial9010015

An attack that may cause paralysis.

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0ThunderElectricSpecial1107010

An attack that may cause paralysis.

0DigGroundPhysical8010010

1st turn: Burrow 2nd turn: Attack

0Fire BlastFireSpecial110855

An attack that may cause a burn.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0Scary FaceNormalStatus-10010

Sharply reduces the foe's SPEED.

0SpikesGroundStatus--20

Hurts foes when they switch out.

0EndureNormalStatus--10

Always leaves at least 1HP.

0Metal ClawSteelPhysical509535

An attack that may up user's ATTACK.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0CrunchDarkPhysical8010015

An attack that may lower SPCL.DEF.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0TauntDarkStatus-10020

Taunts the foe into only using attack moves.

0Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

0Dragon ClawDragonPhysical8010015

Slashes the foe with sharp claws.

0Dragon DanceDragonStatus--20

A mystical dance that ups ATTACK and SPEED.

0Rock BlastRockPhysical259010

Hurls boulders at the foe 2 to 5 times in a row.

0FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

0Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

0Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

0Earth PowerGroundSpecial9010010

The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.

0Iron HeadSteelPhysical8010015

The foe slams the target with its steel-hard head. It may also make the target flinch.

0Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

0Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.

0Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

0Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

0BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

0Dragon TailDragonPhysical609010

The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.

0SnarlDarkSpecial559515

The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

0Eerie ImpulseElectricStatus-10015

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

0Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

0Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

0Tera BlastNormalSpecial8010010

0Sand TombGroundPhysical358515

Traps and hurts the foe in quicksand for 2 to 5 turns.

0Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

0High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Electric TerrainElectricStatus--10

The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.

Games

Games where Iron Thorns appears, in release order. Each link opens that game's Pokédex page.

Pokémon GO

2016

Iron Thorns in Pokémon GO
Shiny Iron Thorns in Pokémon GO

Iron Thorns

Scarlet & Violet

2022

#0994

Iron Moth

#0996

Frigibax

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